Siggi's case is one of the extreme ones:
80.0% x 111.45% x 100.0% = 89.16% should be his tenacity.
Computer multiplies those 3 numbers and gets 56.76%.
From just casual viewing the computer is not actually calculating those numbers from the history/leadership pages. It is calculating the total somewhere else. In addition, the problem seems to creep in when a player is no longer in a game, any game. It could be because of dropping, dying, winning, whatever. If you were active in a game, but are no longer active in a game (you left or the game finished), the computer computes a new result that is too low.
There are 2 separate issues:
1. How is tenacity supposed to work (This all Joshua's choice)
2. However it is supposed to work, the computer is not calculating correctly. (This should be repeatable and consistent) |