AI programmes running your empire ... following from the Planetary Management thread.
QUOTE @Robodoc
My script is designed to work as an AI, so it manages things automatically using some reasonable rules-of-thumb, and does not give the user any options for micro-management. The script manages planets automatically, and optionally builds starbases and ships, routes freighters, and manages warships. The freighter routing works fairly well, and I believe that my script runs a better economy than Hiatus (and manages planets better than some human players).
/QUOTE
Robodoc - if you do write an AI to manage your freighters (and assuming it works well), please please don't release it.
If you do you'll practically force every new (and experienced?) player to use your code. We'll then get into the situation that people will modify the code to get an 'edge' and then it comes down to the best programmer, not the best planets players.
I appreciate that it will save you/other players time, but it will IMO spoil the game.
What does the rest of the Nu community think?
Or maybe give the code to Joshua to improve Hiatus? ;)
(For information I have a BSc in Computing, specialising in AI programming, and have considered doing this too before I thought it too powerful).
Singularity |