I think the auto-alloc is great in principle. However, in practice, burrowing is rather unnecessary. It would make more sense to go straight to mining.
If burrowing had some other effects, then maybe it would be worth it to use. But the only effects it has now are increasing defense and reducing food use when idle (which doesn't happen often, since your workers are always busy, except in special circumstances).
@Blackpooldragon, you can find out info on the auto-alloc. here: http://planets.nu/#/post/horwasp-alpha-2-release Quote: ---- Playability Improvements:
1) Horwasp colonies will always work according to the natural order of the Wasps unless otherwise instructed. Once a player sets an allocation the following natural rules apply: - Harvesting will stop as the balance point between natives and workers is found on the planet so that the natives will always continue to grow a little bit (if possible). - Burrowers will stop burrowing once the burrow is large enough to accomodate the colony. *[see note] - Miners will stop once all minerals on the planet are mined out. - Terraformers will stop once the planet reaches 50 degrees. - Liquifying can only be manually set and will not stop. ---- * [note: It takes 4 turns for a colony working at 100% effort to make burrows for itself] |