@Codol I notice that this game has the regular diplomatic...

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1439 days, 16 hours, 13 minutes ago
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strangelove007 (The Evil Empire)
@Codol I notice that this game has the regular diplomatic...Write Reply
@Codol
I notice that this game has the regular diplomatic planets win condition. You could win this game by controlling at least 200 planets yourself, or 250 planets with your ally, for five consecutive turns. Maybe that is easier than killing me :-P
1439 days, 6 hours, 58 minutes ago
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codol
RE: @Codol I notice that this game has the regular diplomatic...Write Reply
I think it is better to look at the score and realize that you might not be able to "borrow" planets from your allies soon... you are the three most hated players now. :P
1438 days, 16 hours, 28 minutes ago
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strangelove007
RE: @Codol I notice that this game has the regular diplomatic...Write Reply
@Codol,
You are doing very well in this game and can chose different paths to proceed:

Small victory option: You can beat one single player by killing him.

Grand victory option: You can beat the entire paranoia game by ending it through the regular win condition before anybody gets killed.

Chose for yourself if you want to be a petty pirate who attacked the EE (traditionally an easy target for pirates) and then took ages to finally kill one single player or if you want to be the mastermind pirate boss who defeated an entire game setup.


@SMN
For future paranoia games I would consider a higher FoF limit and another technical win condition (possibly fixed turn length 999)
1438 days, 16 hours, 17 minutes ago
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smn
RE: @Codol I notice that this game has the regular diplomatic...Write Reply
@Strangelove007 good feedback, the FoF could be a bit higher .. and diplo planets victory should be prevented.