Does anyone else feel that the games end too quick?
I always seem to end up in a "race" rather than a "fight".
In one sector I am playing I have by far the largest military, however I will lose because factions at the opposite side of the map quit, allowing my opponent to gobble up territory quickly that I can't reach in time.
By the time you reach the later stages of a game, where only two powerful factions remain, one faction only needs to take his half of the map in order to win. The two factions rarely have to fight each other, rather they just have to take the weaker factions nearby.
I think it would be more appropriate if one faction had to take two thirds of the map, instead of just half. This way the two most powerful remaining players must fight each other, rather than dance around each other hoping to grab enough easy planets to win.
What do other players think?
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