|Emork, that would completely hamstring the Feds. The Feds...||Write Reply|
|Emork, that would completely hamstring the Feds.|
The Feds have basically two things going for them:
(1) They can trade away very valuable utility ships - namely, the Loki. If the Feds can't sell the Loki, that's a big loss for them.
(2) They can improve upon other ships they receive. Crew bonus is huge; if the crew bonus only applies to native ships...why even call it 'three extra bays', when the only ship that gets them is the Kittyhawk? It's more of a trading penalty than a bonus - the Kitty isn't a terrible ship in Fed hands, but it's totally unmarketable for trades.
Other aspects: Two of the three core uses of Super Refit are (a) to improve captured and traded ships; and (b) to sell Refits in trade. If racial abilities only apply to native ships, then Refit is *only* useful for upgrading early-game hulls and cheap free builds. (Though, of course, the 'cheap free build' advantage would go away in a linear queue format.)
And, of course, if racial abilities only apply to native ships, a race with Loki immunity but no native cloakers...not much point to that.
The Feds are literally designed to apply their own racial abilities to ships of other races. You can't conceivably create a game format that doesn't grant racial advantages to non-native ships without completely redesigning the race.