|RE: Hello, Just a few suggestions for the interface. They...||Write Reply|
|1) The issue with 1 is that you also would have to make a priority order. When you have 300 of each mineral, supplies, and colonists and push that button for a MDSF (cargo capacity 200), does it get 200 Dur and nothing else? Does it get 40 of each mineral, supplies, and colonists? And how much MC does it get? I agree that it would be handy, but I think it's a little more complex than initially seems. Unload to planet doesn't have that problem, because plants probably have 5 digit allowances for all resources, if not 6, which is more than any ships will ever bring them, even on high resource games.|
2) That's fair. I think about how nice it is to be able to click ships to tow now. I remember in DOS VGAP having to remember the SHIP ID # to set a tow target!
3) Yeah, this one confuses me. If I build a ship from the ship menu on a SB and it needs to sell supplies to do so, even if it needs to sell supplies to afford increasing tech levels, it does so automatically. Yet if I go to the tech increase menu myself and click the button to increase the tech level, it won't do it unless the MC are already in MC, meaning I have to manually exit the menu, sell the supplies for MC, and then come back to the tech up menu and do it then. I have no idea why this works in some cases and doesn't work in the cases that SEEM like it should be easier to do so.