My experience says that continuous expansion is key. So as soon as you take a new area you want to use up its resources fairly quickly to create a massive assault to the next area.
However, your older more established colonies can also provide a big power base. But you have to be patient. Liquify lots of clans to create big reserves of fuel and just start launching pods on 10+ turn journeys through accelerators to support your forward attack. If you launch a pod every turn then it doesn't matter that it takes 10 turns to arrive. In 10 turns you'll have a major assault in progress with attack pods landing every turn. Stingers and Jackers are best as they don't require as much fuel for the long journeys.
Also, keep in mind that accelerators are also there to "group" pods onto the same path. So different combinations like Jacker, Jacker, Brood can take down a lot of ships and force your opponent to lose ships if they want to defend a planet.
We will continue to learn more over time. Both for and against. |