@Cuper: In your case, only the Rator and New Boston Sectors do you need to hold onto a minimum of planets to stay alive. They have a increasing 'Fight or Fail' planet limit which is updated each Turn, and displayed on the Sectors info panel at the top.
735 days, 0 hours, 49 minutes ago
talespin
RE: If you capture homeworld, but the player still has other...
There used to a be scenario where if you captured a homeworld the race would die. I'd really like to see that as a Design function for creating custom games!
735 days, 0 hours, 0 minutes ago
escogido
RE: If you capture homeworld, but the player still has other...
There in the 90s used to be a scenario where players would get N-1 points where N is the number of original homeworlds they controlled each turn, and the first player to reach X points (usually around 100-200) would win. :)
Those were Invasion and Multi-Invasion (where you have 5 point-generating planets).
That makes you concentrate on a very small group of planets and gives really huge advantage to carrier races. I like the game in its present form much more )))