Probing interest for Team Wolf 2 Team Wolf 1 is...

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460 days, 3 hours, 9 minutes ago
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smn
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Probing interest for Team Wolf 2

Team Wolf 1 is approaching it's end. It's been an interesting experiment of team play without external diplomacy and a curious way of allocating races while ensuring no duplicates. A proper end game report will be done once it's completed, but meanwhile - would there be interest in another game?

Previous thread here:
http://planets.nu/#/activity/3406440


460 days, 3 hours, 5 minutes ago
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ridiw
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
ah, no, still figuring out how to get out of this escape pod
460 days, 2 hours, 2 minutes ago
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whisperer
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If you run this game, it would probably be a good idea to not allow the winning team from the first game to compete as a team.

I'm available to Host this game.

Are there any settings that have been found to need adjustment?
460 days, 1 hours, 38 minutes ago
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blackpooldragon
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I'd be interested.
459 days, 5 hours, 39 minutes ago
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talespin
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@Whisperer The setup was pretty good, I thought, as well as the race "lottery". It might be interesting to see more stellar cartography for the teams to play with. Similar to a "badlands" setup, where there are many obstacles to navigate around or hide in or use to your advantage.

The high skill level of the players from LW Team 1 (not really including myself in that list) caused a very quick game. It'll be over on Turn 71! When two highly skilled players are able to work well together, they can very quickly overwhelm their neighbours. (I don't mean to lessen the victory for the current victors as they were solid.) So, if there were more debris discs, star clusters, and nebulae (not too many of those) to work around, it could potentially stretch the game out a bit more.
459 days, 5 hours, 25 minutes ago
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ridiw
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I would like to add that the race lottery* might force inexperienced players to chose a race they do not handle well. I am bad at playing the rebels, worsening my neglect of general planets tactis. There is no way to cure this**, just be prepared :)


* standard term now, ommiting quotation marks
** I thought about ranking players by their combined achievement or by highest officer rank and then by achievement. Lowest ranking could then chose first. Too much hassle. Just prepare for a beating when you join the big guys.
459 days, 5 hours, 8 minutes ago
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talespin
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That's true. This was my first time playing the Privs lol
459 days, 4 hours, 26 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Ridiw,

> I thought about ranking players by their combined achievement or by highest officer rank and then by achievement. Lowest ranking could then chose first.

Actually, my research assistant tool (http://planets.nu/_library/whisperer-scripts/researchgame.html) provides a value that's the player's average across all 12 races. It also gives the total Achievement Points across all races. One of those might be good to use to allow players with less experience to choose first.
459 days, 3 hours, 10 minutes ago
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dimensia
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@whisperer, your tool lists my one robot game as not completed. I did complete it, i just died in the course of the game. You might want to distinguish between non-completed, which i take to mean you were dropped or you resigned, and were killed.
459 days, 2 hours, 46 minutes ago
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whisperer
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@Dimensia,

> your tool lists my one robot game as not completed. I did complete it, i just died in the course of the game

The definition the tool uses for completion of a game is that the player was in the game after the last turn. I should note that somewhere.

What I think you're asking for is a "killed" field, and possibly a "dropped/resigned" field, to distinguish the two ways to not complete a game. This is a reasonable request.

I try to write my tools to be usable at the screen resolution of the laptop I develop these tools on (1366x768). I've put a note into the tool to look into this, but if it doesn't fit, it might not be added.
458 days, 22 hours, 25 minutes ago
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whisperer
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@Dimensia,

>> your tool lists my one robot game as not completed. I did complete it, i just died in the course of the game

> What I think you're asking for is a "killed" field, and possibly a "dropped/resigned" field, to distinguish the two ways to not complete a game. This is a reasonable request.

Done :)
458 days, 16 hours, 56 minutes ago
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warhound
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I might be crazy, but I'd suggest random teams as well :)

Really mix things up.
458 days, 13 hours, 35 minutes ago
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mursu
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@whisperer

>Actually, my research assistant tool (http://planets.nu/_library/whisperer-scripts/researchgame.html) provides

This has a little to do with this game, but I noticed the research tool also list tonnage destroyed/captured. Is this information available somewhere through normal web interface? Also as the stats are very interesting, it makes to ask more. Could it be possible to find somehow also the number of ships killed/captured and the PBP cost of said ships? How about the same for losses too? And is this data available per each separate game?

I realize that I'm pushing this nice tool towards game analyze tool as such is currently missing. So feel free to ignore if developing such features are not on your scope, but I sure would find it very interesting.
458 days, 13 hours, 0 minutes ago
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whisperer
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@Mursu,

In an effort to keep this thread on topic, I answered the above questions in the original announcement thread.
458 days, 12 hours, 38 minutes ago
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purebloodprince
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How can I find the scoring for Team Lone Wolf 1?
458 days, 12 hours, 29 minutes ago
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mursu
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Yep the game is not over yet (but very soon it is):
http://planets.nu/#/sector/240143
458 days, 12 hours, 5 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>> might be crazy, but I'd suggest random teams as well :)
>> Really mix things up.

Wow. I am interested, but I'd rather have the same format as was in Team Wolf 1
457 days, 12 hours, 0 minutes ago
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purebloodprince
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There is a team that is ready to challenge the winners in Team Lone Wolf 2: Wmerkel and Purebloodprince

:)

(a small request from Wmerkel not to start until August, but, I think it's quite irrelevant as we won't have the roster anyway)
457 days, 11 hours, 21 minutes ago
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smn
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Great to have the first real team signed up! Judging from past experience, these things don't start too quickly, and August might indeed be the start date.

I'm interested also in another round.

Rules: Pretty much what TW1 had. Considering a touch more stellar cartography.

Host: @Whisperer

So - teams signed up so far:
Team 1: @Purebloodprince / @Wmerkel

Interested:
@smn
@Blackpooldragon
457 days, 11 hours, 16 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am interested. Lets see how my schedule works out
457 days, 11 hours, 8 minutes ago
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smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Added the interest list to the top of the first post.
457 days, 11 hours, 6 minutes ago
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smn
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Yes - I need to know if the eco monster can be defeated in this setting!
457 days, 11 hours, 3 minutes ago
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iso--t
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I only have had good luck on my early planets...

To be serious. At Green Planet Sector I got beaten by even bigger and meaner eco monster
457 days, 10 hours, 47 minutes ago
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spacepilot
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I am interested, too.
I never played against (or together with) Wmerkel. It is a try worth. :-)
454 days, 18 hours, 45 minutes ago
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talespin
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Was the random team idea thrown out? I thought that would be good. It's random for most of us that haven't seen each other in person.
454 days, 18 hours, 35 minutes ago
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whisperer
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@Smn,

> Rules: Pretty much what TW1 had. Considering a touch more stellar cartography.

The only changes I'd suggest would be to use Cloudy Ion Storms and to possibly add another debris disk.
452 days, 11 hours, 36 minutes ago
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frostriese
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If we start at August or later, I would like to join.

May be with Spacepilot, if he accept it ^^
452 days, 10 hours, 38 minutes ago
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spacepilot
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Of course, it is a pleasure to play with Frostie.
I guess that august is a realistic start. We must find enough teams and discuss in the teams which races we take.
452 days, 9 hours, 6 minutes ago
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purebloodprince
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This is going to be interesting!
452 days, 7 hours, 35 minutes ago
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mentar
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Let's add some spice to the mix ;)

Emork and me sign up as Team 2.

If possible, I'd ask for Mo/Wed/Fr as hosting days.
452 days, 7 hours, 32 minutes ago
View emork the lizard king's profile
emork the lizard king
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Iso-T >> also I know nothing better than challenging the Emperor!

Team RED* is asking to participate - that's Mentar and me.


* Retired, Extremely Dangerous
452 days, 7 hours, 27 minutes ago
View mentar's profile
mentar
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Eh? I thought that was Retired Epileptic Dotards?

I also have some unfinished business with Iso--t and Smn. Looking forward to it ^_^
452 days, 7 hours, 21 minutes ago
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wmerkel
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This game is gonna have more difficulty than a CS game ... :/
452 days, 6 hours, 48 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I want in, Slaying former emperors sounds like fun.
452 days, 6 hours, 40 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Now let's drag in team Joshua/Forger.
452 days, 6 hours, 35 minutes ago
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emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Rex, find yourself a Supreme Commander to help :)
452 days, 6 hours, 28 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Is that the game requirement, former supreme commander?
452 days, 6 hours, 25 minutes ago
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emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No, just an advice. ;)
452 days, 6 hours, 24 minutes ago
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admiral rex star
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LOL - I'll take Batman and wipe the lot of you. ;D
452 days, 6 hours, 22 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
All is easy with Batman on your side.
452 days, 6 hours, 5 minutes ago
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mursu
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My feedback based on the first game would've been that it should be best to ensure each team has a sufficient amount of experience. It seems that there's not much to worry about in here!
452 days, 6 hours, 2 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I doubt it will be easy.

Besides, look at all the potential fun. Look at this early lineup.

Who wouldn't want to be in this game??

Batman would work. I believe in what I saw, the game I played in with him. He was textbook.

He's uncommitted though, and I remember TW1 now, I tried to con Tom Graves into taking me on as a new player with zero games. LOL - funny still.

Anyhow with the right partner, I'm going to smoke all of you.

452 days, 5 hours, 22 minutes ago
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emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Rex >> Anyhow with the right partner, I'm going to smoke all of you. (Is one allowed to say that?)

Absolutly, good quote afterwards! Just help me, which number is it in "Famous last words"?
452 days, 5 hours, 20 minutes ago
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smn
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Welcome dear ex-Emperors! Panokset kovenee as they say in Finnish!
452 days, 4 hours, 41 minutes ago
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qinic
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Looks like a game where you only would want to have one running so you can fully commit.
Hell you might need an also ran so put me on the interested list even though I only qualify as "nothing supreme about me" Commander (and Batman whooped my hide in one of my games)
452 days, 3 hours, 35 minutes ago
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smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Interest roster updated, looks like we'll have a full, furious and fun game!

Now do we get some teams formed from the interest list? Or is everyone waiting for someone else?
452 days, 3 hours, 20 minutes ago
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loner
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I should have 2-3 games over by that time. I am interested!
452 days, 3 hours, 19 minutes ago
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iso--t
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Interesting roster. I am still waiting for some answers...
452 days, 3 hours, 16 minutes ago
View mentar's profile
mentar
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Iso--t: Stop putzing around, abduct the Emperor and put yourself on the roster. I'll be seriously displeased if you weasel out of this by "waiting for some answers" for too long.
452 days, 3 hours, 14 minutes ago
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smn
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We'd prefer separate teams but if someone posts team 4 before we get answers then we'll join as a team, can't miss this one!
452 days, 3 hours, 12 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Team RED* is asking to participate - that's Mentar and me.

Will we be seeing teams Black and Yellow to go with this? ;)
452 days, 3 hours, 11 minutes ago
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smn
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Imagine the frustration of not being able to banter about this at PlanetsCon
452 days, 3 hours, 8 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We'll need to have a "word of honor" convention that during PlanetsCon, all we're allowed to do is a continuation of the current trash talk, and no discussions/negotiations which are undercutting the Lone Wolf principle ;)
452 days, 3 hours, 2 minutes ago
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iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
...You guys will have difficult times in planets con to avoid discussions about this game...
452 days, 3 hours, 0 minutes ago
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mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Well you know what I mean ;)

Discussions are generally fine, but we should be really clear that this is not supposed to be an opportunity to forge alliances against others.

And just for the record, I expect this to be the hardest on folks like Smn and me.
452 days, 2 hours, 41 minutes ago
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admiral rex star
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https://www.youtube.com/watch?v=iu3qoIsGzUM

This years planets Con. LOL
452 days, 2 hours, 27 minutes ago
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smn
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Me and Mentar after a few beers
https://youtu.be/SWgg20IqibM
452 days, 2 hours, 4 minutes ago
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admiral rex star
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https://www.bing.com/videos/search?q=youtube+the+thrill+of+victory&qpvt=youtube+the+thrill+of+victory&view=detail&mid=30A04FCD897291A5074C30A04FCD897291A5074C&&FORM=VRDGAR


The rest of us...

449 days, 7 hours, 12 minutes ago
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coen1970
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
OK, I am interested if start is end august (launched at the con?). I would like to team up with ISO-T if he can still allow some help on the economy and the spot is not taken.
For me: the less cartography stuff, the better.
449 days, 5 hours, 32 minutes ago
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wmerkel
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Regarding this game, reminds me to this quote

https://youtu.be/K4g4FQdMtfc
449 days, 4 hours, 24 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Please sign up team 4. Iso--T & Joshua!
449 days, 4 hours, 12 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
*lol*

*hums the Imperial March*

There be dragons...

Well then, Smn. Pick a partner and close the roster :)
449 days, 4 hours, 4 minutes ago
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smn
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Oh my
449 days, 3 hours, 23 minutes ago
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maximus1776
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Looking forward to the after-action report from TW1. Maybe I'll be qualified to play by the time TW4 rolls around... ;)
449 days, 3 hours, 19 minutes ago
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whisperer
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Now that four of the five teams have been selected, I'd like to ask about race selection. Specifically, will it be random (same as last game), by Achievement Points (lowest first) or by average rank (lowest first)?

Map checks:

In the previous game, the distribution of Nebulae and Star Clusters was fairly good (no clumps), but in my PLS+10 game (http://planets.nu/#/sector/251418), the Nebulae were clumped and the Debris Disks were clumped. Before releasing the game, I'd like to verify that there's no clumping, in order to provide a relatively level playing field. This will be before I randomly select the signup order.


Here are a few settings that, due to the level of player in the game, might be good to consider. Without direction from the game organizer (Smn), these features will be left off. Opinions are requested from the players who have signed up.

Fog of War:

This limits the range of scanners. Should this be enabled? If so, what should the distance limits be? Use of this feature disables the clumping check.

Sphere:

http://planets.nu/#/howtoplay/sphere

Stealth:

http://planets.nu/#/howtoplay/stealth-mode


Finally, what changes, if any, are the players interested in WRT Stellar Cartography.
449 days, 2 hours, 26 minutes ago
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mursu
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@maximus1776
>Looking forward to the after-action report from TW1.


A number of After Action Reports can be found from the feed of the previous game:
http://planets.nu/#/sector/240143/activity
449 days, 2 hours, 18 minutes ago
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maximus1776
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mursu
>A number of After Action Reports can be found from the feed of the previous game:
http://planets.nu/#/sector/240143/activity

Excellent. Thanks!
449 days, 2 hours, 12 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Now SMN is "The Bachelor"! Whom will he give the rose? :)))
449 days, 1 hours, 55 minutes ago
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ridiw
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If you want to see him lose a game then I will :)
449 days, 1 hours, 34 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@SMN pick Loner! We do not have enough Supreme Commanders in this game :D

(although any other candidate is highly qualified too...)
449 days, 1 hours, 28 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
A lot of good players. I would be excited to play with @SMN and rule the galaxy!

And thanks @purebloodprince for the assist. :)
448 days, 5 hours, 57 minutes ago
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iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hello.

A couple of thoughts:

This game will have super high skill level. So I am pretty sure nobody wants an overhead here. (rank based pick order would kill the game. If any team could choose first BOTH of their races, they would get HUGE advantage) So. Random race picking order is a must. Race picking system invented for LW teams 1 was wonderfull. Only other way would be TOTALLY random. But, I am pretty sure there would be some very uneven pairs, because nothing can be fixed via diplomacy.

About settings: I think settings used in LW 1 was very good. Definitely no more nebulas or this kind of stuff. They make things too random for some raes like privateer.

Standard with the 2x beams, fighter transfer, cloak & intercept & superspy advanced enabled. No campaign. This is my opinion.
448 days, 3 hours, 48 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hi,

I agree Iso--T that we should/must pick the races random like LW Team 1.

For me important is that the game has the production queue. I really like this ship building system.
No campaign is fine.

Spacepilot
448 days, 3 hours, 41 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team RED's opinion:

* Race selection: as in Team Wolf 1
* Game settings: Planet.nu Standard Game (PQ, the usual new advantages for Klingons, Birdmen, EE)
* Hidden scores: yes
* Sphere: no (to reduce one versus many wars)
* Stellar carthography: appreciated but no problem if omitted.
* Fog of war: no clue. Is that of any strategeic or tactical relevance unless you set a unusual low vaule of e.g. 100 LJ?
448 days, 3 hours, 38 minutes ago
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whisperer
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Iso--T,

Thank you for the info. There's one item in that post that doesn't make sense.

> rank based pick order would kill the game. If any team could choose first BOTH of their races, they would get HUGE advantage

While this is correct in theory, the reality is different. Here's a list of the players ordered by average rank (lowest first - values from my "Research Assistant" tool):

Iso--T - 3.16
Spacepilot - 3.25
Purebloodprince - 3.25
Wmerkel - 4.08
Mentar - 5.41
Frostriese - 6.25
Joshua - 7.50
Emork - 8.66

NOTE: Other options are max rank and total Achievement.

So, with the players we now have, only tesm Purebloodprince/Wmerkel selects their race sequentially (this could change with the 5th team - Smn has an average rank of 3.33). Of course, in the first game, the team of Mursu/Social Assassin selected their races sequentially.

Based on the selected teams, I believe the real risks of what you're describing are minimal, but they should be reevaluated after the 5th team is selected.

The advantage of the lower ranking players selecting first is that the less experienced players will have a chance to play in a race they're experienced in. At the other end, Joshua and Emork have experience in just about every race.

Overall, I believe that if the first few players are from different teams, rank based race selection (see list above for an example) will give a more level playing field.
448 days, 3 hours, 23 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Whisperer: Sorry, but I completely disagree. Drafting the races is a critical step of the game, and the T1-T2-T3-T4-T5-T5-T4-T3-T2-T1 is the best way to generate balanced race combination. So, if you really really really hate the idea of randomized Tx orders (something which no player has expressed so far), I guess I could live with adding up the total achievements of teams and letting the lowest-ranked team pick their team number first, but letting races _individually_ picked by achievement is an absolute no-go. It _must_ be drafted T1-T2-T3-T4-T5-T5-T4-T3-T2-T1. Anything else is unbalanced.
448 days, 3 hours, 19 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Just to comment I must say that the average rank is a very misleading. It heavily penalizes if a player lacks experience from some race even though has a lot playing one race. While every race is different, the basics of this game the same.

This could be something to consider if the game includes players of beginner level (although I think that imbalances the game anyway and should be avoided if possible). Considering how experienced all players in the game are, the choices are almost certainly made based on which pairing works best and not based on who has experience with some race. Only when have very similar choices the team would likely pick the one they are more familiar with.

Also the pick order we had in the first game made it very interesting. It's hard to say which position to pick is the strongest (even though I seriously think that one race is well above others in this setup). It works so very little reason to change it.

So basicly same as Mentar above.
448 days, 3 hours, 18 minutes ago
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iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This rank based system makes no sense. In this game, everything is about race combinations and the picking up races is its own game.

This "rank based" system gives some teams clear advantage, and some teams disadvantage, without any sense why. For example this example here gives HUGE advantage to wmerkel and purebloodprince. I can not figure out nothing more balanced way than it was on Lone Wolf teams 1.

I agree with team RED:s opinion. Hidden scores could be nice - make it even more lone wolf
448 days, 2 hours, 42 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
OK. Unless Smn exercises his Veto power (I don't expect him to do so), the race selection will be random (see Mentar's post).
448 days, 2 hours, 37 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer

I am completely confused at what is this, sorry, I must have missed something, but when I was at the discussion of TW1 (before we withdrew) the plan was to select races in the following order:
Team1: 1-10 (first and last)
Team2: 2-9
Team3: 3-8
Team4: 4-7
Team5: 5-6

And I think it was great, so I see no reason to change it. They only thing is that if we are randomizing teams1-5 or allow some kind of selection here.

Please excuse me if I missed tons of discussions and send me a link to read up on that :)

448 days, 2 hours, 29 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Purebloodprince,

TW2 race selection is currently planned to be the same as TW1.
448 days, 2 hours, 13 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Purebloodprince, it will be in the way you described. Just the sequence of teams will randomized.
447 days, 16 hours, 18 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way. Came to my mind, that was this game planned to start after summer? After planets con? In august? Did I read it somewhere... because actually our team possibly can not play if it starts soon :(
447 days, 15 hours, 46 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We expressed the desire to start not right now but in August. Others seem to like the idea. What is your suggested start date?
447 days, 15 hours, 41 minutes ago
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matrix3081
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Can I join this game?
447 days, 15 hours, 28 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso--T,

Other players have had similar timing issues. There's LOTS of time to get everything ready :)
447 days, 10 hours, 57 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yea, I think August start is what we've settled on.

Regarding settings, I'm fine with pretty much everything except stealth score.

My team status is currently very confused, I was waiting for answer from someone, that fell through so now I'll try to sort things out as soon as possible.
447 days, 9 hours, 59 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hm? Can you elaborate why you dislike Stealth? Actually, I would think that this would be the perfect case where it would make sense to activate it. You still see the number of planets, but that's it.
447 days, 9 hours, 38 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have never tried stealth score. It is quite ok for me to try. But it really is two sided sword:

Seeing the scores makes "meta diplomacy" possible, so you can see if some team is getting too much power, so you can for example stop attacking team who is fighting this "major power".

Atleast on LW3 this meta-diplomacy was important part of the game, and it really is one of the beauties of Lone Wolf scenario.

Ofcourse, if you want even more purist LONE WOLF, then hidden scores is that. But that is new setting.

In all lone wolf games you have been able to see the scores, and make your own metadiplomatic moves according to those. Also it is fun to make calculations of what ship people might have build and so.

So. Lone wolf is allready somehow too lonely, so I vote for visible scores for the FUN!
447 days, 8 hours, 29 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
SMN, Iso-T, hidden scores is also unknown land for me. Don’t know when the ship limit hits! Don’t know about the fleet of each empire without successful spying! As food for "meta-diplomacy" (I'd call it global strategy) you still have the number of planets and the explosions.

You performed so well in the Teen Wolf exercise game, I’m sure you can handle it. But of course team RED can kill regardless of the circumstances so if you or others are strongly again hidden scores … Prime Directive is fun for all!
447 days, 8 hours, 26 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
My vote is also pro-stealth. When do we plan to use this, if not

1) in a lone wolf game with
2) an absurd number of top players in it

This game is literally _made_ for stealth. Less predictability is good.
447 days, 6 hours, 59 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Score analysis is such an integral and fun part of the game, I just can't come up with a scenario where removing this dimension would contribute positively to the overall experience.
447 days, 6 hours, 47 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I sense strong dislike. As said, no problem for me to omit it in this case. I understand many feel uneasy when the enemy is just *** drums in the night ***.


447 days, 6 hours, 29 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's an easy choice for the spectators - Turn off the lights, fog of war, and let the Lions play. You want information, send out scouts.

You can't collect the most gifted talent on the site, and ask for easy level.

Go Emperor level - Fog of War - Let the Lions Hunt.

Pffft.



447 days, 6 hours, 13 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm not insisting on stealth either, but it saddens me that a majority seems to prefer the conventional "scores show it all" version. This would have been a fine opportunity to play with reduced information, where you need to substitute experience and instinct for score-exegesis. For me, the simplistic "XXX is running away in scores, let's gang up on them now" mechanic is predictable and limiting.

But like I said - if you really insist on something like this: Fine.
447 days, 5 hours, 39 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Come on, it's a Lone Wolf setting so any ganging up is going to be limited and there is little room for bluffing or such. Stealth might give a bit more tension in the early game as you can't tell how many cloakers are coming at you but after that it would essentially be a giant randomizer, where thanks to the limits on free building the consequences of guessing wrong your neigbours build strategy will have a completely disproportionate effect on the game outcome
447 days, 5 hours, 31 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
How do you „bluff“ transparent scores? *blinks*
447 days, 5 hours, 23 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I tried to indicate that stealth would let you bluff but with LW rules remove that option a
447 days, 4 hours, 56 minutes ago
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ridiw
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@emork+the+lizard+king: "[..] the Teen Wolf exercise game [..]" -- I HEARD THIS!
447 days, 0 hours, 49 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
One note: "simplistic "XXX is running away in scores, let's gang up on them now" mechanic" is nothing but simple in Lone Wolf setting.
447 days, 0 hours, 42 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We'll see. I see lots of names on the roster who have proven to have strategic smarts AND the skills to adjust in their player history. Which is exactly why they've been so successful in the past.

I didn't mean to imply that it's trivial, but for cracks it's absolutely doable. Therefore on _this_ level I'd have thought that it would be better to enhance the "lone wolf" character some more. Stealth would have accomplished that. Open scores make for a much higher degree of control.
447 days, 0 hours, 18 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Question for the drafting process: Once a team picks their first race, do they immediately have to assign it to a player? Or can you complete the race drafting first and THEN appoint players to the races?
447 days, 0 hours, 7 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Last time - the team assigns after both races are fixed
445 days, 9 hours, 12 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I did not find an answer, the locations (which team next to which) are randomized ? And officilally secret ? and the location inside a team is random, too ?
445 days, 9 hours, 2 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The starting locations are random and secret. This was not the case in team games previously, but the possibility to randomize was added by Big Beefer as we requested it before the first game. It was a really nice addition!
445 days, 8 hours, 53 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
How teammembers are placed is not documented. They are placed next to each other. I would guess the lower slot number is left, higher number right. But check LWT1 for details :)
445 days, 8 hours, 34 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If I remember right there was made a change to better by request of Team Wolf 1 and the teams are now randomly placed, means now team 1 is not necessarily next to team 2.
445 days, 8 hours, 25 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Emork is right.
445 days, 8 hours, 13 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I wonder if I'm in some kind of ignore list as two people need to repeat my message (Frostiese added some information that could be seen as missing so maybe he hasn't ignored me).

:)
445 days, 8 hours, 8 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Has anyone seen @Mursu lately ;-)

445 days, 7 hours, 58 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
What is a Mursu?
445 days, 7 hours, 57 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
a measure of interesting posts. You often hear peopel say "wow, that's like 2 @Mursu's" or like "that doesnt @Mursu me much".
445 days, 7 hours, 55 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way Emork... you will be destroyed in Team Lone Wolf II ... revenge for "our" Lone Wolf game where you killed my crystal ;-)
445 days, 7 hours, 45 minutes ago
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qinic
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Wmerkel are you sure? I am pretty sure he said at the con it is finish for a walrus
445 days, 7 hours, 12 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mursu: Don't mind :) I just hadn't refreshed the feed.

@WMerkel: As icing on the cake this Team Wolf game offers the probably unique chance to destroy TWO REIGNING EMPERORS. Just have to keep in mind the correct sequence.
445 days, 6 hours, 31 minutes ago
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mcnimble
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
that'd be two RETIRED emperors ;)

Is this going to be the game with the highest DM ever?
445 days, 6 hours, 15 minutes ago
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sirad
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Stop self patting ya Backs, start the Game!

We want to see something.
445 days, 5 hours, 47 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@McNimble: Your question made me look into the DM math (http://help.planets.nu/difficulty-modifier) for the first time. Seems it will depend on what race some of the players play. DM contributions are:

Purebloodprince 100
Wmerkel 100 (121 if playing Crystals and being Emperor when game starts)
Spacepilot 100
Frostriese 64 (81 if playing CoM or Borg)
Emork 100 (121 if playing Lizards or Crystals)
Mentar 100 (121 if playing CoM)
Iso—t 81 (100 if playing Crystals)
Joshua 100
SMN 100 (121 if playing Klingon)
tbd ???

An average of 100 would lead to a DM of 2.57. If ??? is 100 and all others contribute the lower value listed then it’ll be 2.45.
445 days, 5 hours, 31 minutes ago
View halion's profile
halion
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Interesting. this got my attention also. the highest DM game i am aware of was Scorpius Championship. I am not sure if the calculation changed for that but it shows as a DM 2.75...

I think the players DM contribution should reflect some form of aggregate of ranks not just in that specific race. maybe top 5 races or something.. it would demonstrate breadth of experience/knowledge/skill and i my mind certainly is a contributor to DM when playing against people!

P.S. Emork when do the LW communication rules start?.. surely your previous posts border on pregame influencing on primary (current Emperor) targets... then again anyone in this game should be aware of that.
445 days, 5 hours, 23 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Halion: Not before game starts or someone tells me it starts earlier!

Btw, as far as I know the first 2 champ games had a different DM calculation.
445 days, 5 hours, 12 minutes ago
View halion's profile
halion
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yeah i think it was different DM as we didn't have the ranking in the same way as we do now. only raw achievements etc. can't remember the specifics it was so long ago. lol.
445 days, 0 hours, 20 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way. In Lone Wolf teams 1 we had golden rule not to speak about the game in public feed - even before the game started. So I think encouraging people to kill emperors is atleast slightly against the rules...:)
444 days, 23 hours, 48 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok, ISO--T, didn't know that. Now I know and stay silent. I even recant:
Neither destroy Emperors nor those who will be or have been!
444 days, 23 hours, 25 minutes ago
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qinic
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Since this (at least in theory) applies to all players you better avoid killing anyone and play without FoF
444 days, 22 hours, 0 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Do we have a Team 5 yet?
444 days, 20 hours, 11 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am sure there is a lot of time remaining before a team 5 is needed. Just builds the anticipation I am sure. SMN has already started playing the game. :)
444 days, 17 hours, 22 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Loner,

> SMN has already started playing the game

Let's hope he finds a teammate before another Team 5 is formed without him.
444 days, 16 hours, 35 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
There is already consensus that the fifth team will be Smn plus partner. As game organizer, he will approve no fifth team without him. And since the game won't start before August anyway, we're not really in a hurry.
444 days, 12 hours, 43 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@SMN, maybe edit the initial post and add
Team 5: SMN + unknown beauty
so no other team applies and is disappointed that the game is full already.
444 days, 8 hours, 22 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Jeeeeeez, this game filled fast. I guess killing emperors has appeal.

Good luck to all.

I bought a log book, a flag, and a new suit to receive the Gold Medals in, prematurely it would seem.

(laughs) ...It's a big club and you ain't in it. "George Carlin"

Never you mind Batman.

:::Plants the flag::: The disappointment is real. !%^!£$%!"£¬!!"$^!^!"£$^s

-ARS






















444 days, 7 hours, 50 minutes ago
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talespin
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer Did this game fill up already?
444 days, 4 hours, 51 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Talespin,

> Did this game fill up already?

There's still nobody in the Team 5 slot, but that appears to be reserved for @Smn and his teammate (currently unknown).
444 days, 3 hours, 8 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team 5 is me and a so far undecided gentleman. Team RED and team 4 signing up suddenly made this sirius business and currently I don't have the time to conduct it properly. I promise a decision before game start :p
443 days, 23 hours, 19 minutes ago
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talespin
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@SMN certainly deserves a spot. I'll throw my name in the pot, if a spot comes up.
433 days, 8 hours, 12 minutes ago
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talespin
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Did this game ever get underway?
433 days, 8 hours, 11 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
August start planned
433 days, 7 hours, 37 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
... and we are not in a hurry.
433 days, 7 hours, 11 minutes ago
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talespin
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Not trying to hurry it. I'm just wondering if there's still a spot open.
429 days, 13 hours, 4 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Just to be curious ... last Team Wolf game was hosted three times a week.

I suggest hosting twice a week to give the teams a bit more time to sync their actions.

I prefer Wednesday / Sunday early evening :)
429 days, 8 hours, 41 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm fine with both. Though realistically, I wouldn't be surprised if this game took over a year to complete even with 3 turns per week.
429 days, 3 hours, 33 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
2 turns per week would be as fine for me as 3 turns per week - given we have a fast start (daily host) of 5 turns to get things going.
429 days, 1 hours, 30 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
IF I was to be chosen, I usually prefer 3 turns a week. I am even in the process of dropping from 7 games (21 turns) a week recently to about 3 games in order to potentially provide a game like this with the attention it requires.

At 3 turns a week, plus the usual daily turns, in the beginning, it should take over a year to complete. At 2 turns a week, it is probably closer to 2 years. Trying to plan ahead until 2020 will be challenging. :)
429 days, 0 hours, 29 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team 1 is for 2 turns per week. Cool with Fast Start too
429 days, 0 hours, 29 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
My vote is for 2 times a week, prince is too for 2 times.
429 days, 0 hours, 14 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It appears that the majority of the players would prefer two Hosts per week instead of 3 (with the expected DM, I can't blame you). That's what I'll plan on (subject to @Smn's approval).

Only one player specified the days (@Frostriese - W/Sun).
428 days, 10 hours, 47 minutes ago
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coen1970
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@SMN: please make your selection. I don’t mind not being selected, but if I am selected I would like to enjoy the fun before the start.
If game starts at or just after the Conference, fast start is ok, before that I am on holidays. As many of us will be at the CON, I think it would be very difficult to keep up lone wolf intact if we all did some turns already in combination with beer (or stronger imported/Self brewed Wolf drinks). Doing the race selection at the CON including seeing the expression once your favorite race is taken just before you were allowed to choose, would be nice :).
410 days, 1 hours, 46 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
WE RETURN FROM THE VOID.
WE HUNT NOW FOR CLUSTERS WITH EMPERORS TO ASSIMILATE.
IF 2/WEEK ADD US TO THE LIST OF INTERESTED.
409 days, 23 hours, 16 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I think some more Emperors added to the mix... sounds delicious!
398 days, 23 hours, 41 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome DM! Added you to the list, great to have some more ex-Emperor attention
398 days, 18 hours, 9 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Smn,

Have you found a teammate yet?
398 days, 12 hours, 4 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome back, Dungeonmaster! On 07.06.2018 I wrote a PM to SMN and Mentar about the last open spot.

>> I dreamed it'll be Dungeonmaster! :)

SMN, don't feel pushed. It's your choice alone. And as Dungeonmaster has the prerequisite of 2 turns a week we'd need to vote(?) on this beforehand.
I'm ok with either 2 or 3 turns a week. In case of just 2 turns a week I'd appreciate a fast start (daily tuns) of about 5 turns to get things going.
398 days, 11 hours, 50 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'd be fine with both 2 and 3 turns per week, but honestly, I have a clear preference for 2 turns per week.

Main reason: Please have a look at the roster (whoever Smn will eventually pick). In my opinion, this is the toughest selection of badass experts that I have ever seen in this concentration. Lots of reputation on the line. At least I know that I want to play my very best game here, so I'd prefer not having to rush through it past the initial "one turn a day" phase. Let's make this a reference game, since it will undoubtedly be reviewed by others later on.
398 days, 11 hours, 7 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I reckon this one will demand so much attention right from the start, that a fast start of any length might be wrong. But as it is a private game, we could also start with 3 turns per week and drop to 2/week after some 20 turns
398 days, 9 hours, 45 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
My vote is 2 turns / week
398 days, 9 hours, 41 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We can start race pics after the con. Not earlier. Because con can give us new standard abilities. (not waiting Robot one... )
398 days, 9 hours, 36 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
3 turns per week for the first 10-20 turns and then change to 2 turn per week is as fine as fast start for me. I wasn't aware we have this option.
398 days, 9 hours, 29 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am fine with all the suggested options. And I agree on the start date for picking races.

This line up let me feel like playing as beginner - it's an extraordinary experience.
398 days, 8 hours, 16 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Seriously? Delay the start of the drafting until the END of August?

Ugh.
398 days, 7 hours, 54 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Try the levels meanwhile :)
I don't mind less Planets during summer.
398 days, 7 hours, 3 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
mmh ... I am running out of Levels ... 93 completed 17 to go ^^

take some replacements ... good execercise for WannaBes like us :)
398 days, 6 hours, 32 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yea yea, riiiight. Look at Mr. Overmodest, who is right on track for emperorship...
398 days, 6 hours, 21 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Just do your home work SMN - There is only one choice you can make.

After reviewing all of the "known" choices. myself included.

Dungeon Master was an emperor like yourself, he built nearly 40 Biocides in a championship game.

He's hungry for emperor blood, comes un-intimidated, and brings a history full of 1st place finishes.

No other resume comes as complete.

-------------------------------------------

I'm kind of shocked that you have settled on Wuss level, and are leaving the lights on for this game. (You should re-think this setting.) Turn off the lights. How can it be a Team Wolf, when showing the scores will do the diplomacy for you?

I'm just saying....such a collection of players and playing it on wuss level, is kind of embarrassing.

Are you scared?
398 days, 6 hours, 15 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
...has it been that bad with bread and circuses lately?
398 days, 6 hours, 10 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am a tad confused - what is this "wuss level" and why would we not be playing on the "uber manly" settings if they exist?

No fuel anywhere except homeworlds. ;)
398 days, 6 hours, 8 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am sure that the Colonies and Cyborg would love that.
398 days, 6 hours, 5 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hidden Scores and Fog of War - DM. Being blind via anything you don't discover yourself in game.
398 days, 6 hours, 1 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm fine hidden scores and fog of war. I naively thought it was included in all lone wolf, I have been in the void for some time now...
398 days, 6 hours, 0 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Sssshhh …. keep the rust hidden.
398 days, 5 hours, 57 minutes ago
View seveiht's profile
seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I don't suppose the suicidal wild card is still available?

.....

honestly i don't think it should be since it can offset the balance but i wouldn't be able to refuse playing it if you did make it available haha
398 days, 4 hours, 2 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork,

> I wasn't aware we have this option.

The schedule can be changed in any Custom game (Public or Private).

It's even possible to have 5 turns of fast start, 30 turns of 3-turns-per-week, and the rest of the game at 2 turns per week. That cuts 2 months off the game when compared to 2-turns-per-week from the start.
397 days, 23 hours, 56 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am fine with 3 turns per week for the first 10-20 turns and then change to 2 turns per week.
It would be nice if we start the race picking on saturday the 1st september, because I am hiking from 26th to 31th august in the alps without internet connection.
389 days, 10 hours, 52 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team 5 confirmed: @smn and @Dungeonmaster!
389 days, 10 hours, 21 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Muharr (^_^)b
389 days, 9 hours, 20 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Incredible! I didn't expect team RED to be beaten in the category "combined max rank". But 1 Emperor reigning + 1 Emperor retired trumps 2 x Emperor retired. :)

Another thing: In my recent PLS-turn my Colonial Virgo fought from the good left side against a Robotic Golem utterly lost. Then another Virgo fought from the bad right side against another Golem and won with shields up. Good for me but hey ... is this strategy or lottery?!?

What about using the new random tables for combat?
389 days, 8 hours, 38 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
YOU WILL BE ASSIMILATED.

Maybe. Depends on race lottery. Pray to the RNG.
I personally prefer less randomness and forcing the left side as that adds a layer of depth in high number friendly codes with multiple ship battles.
But if team RED really needs the boost, fine... ;)

389 days, 8 hours, 26 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Emork: I remember that during Sagittarius I fought against two Gorbies during two engagements and beat them right hand side with a Virgo with barely more than scratched paint. Heavy carrier battles do have a pretty volatile nature - back then and now with the new random tables.

Anyway, with DM popping up, "smn" reads even more "smack me now" to my eyes >:->
389 days, 8 hours, 17 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So close and yet so far. Was it my breath? :(
389 days, 8 hours, 14 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hey Dungeonmaster, as it has been a while:
http://play.planets.nu/#/howtoplay/host-order
389 days, 8 hours, 12 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Sorry loner and others, bolt from the heavens. Happens. There will be more games!
389 days, 7 hours, 5 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's that booming personality DM ! It commands attention and when you walked into the room and regaled us all with visions of slaying emperors, with colors only YOU can paint with, well we were ALL smitten. Even the rest of the teams, broke a smile, realizing the game wouldn't be the same without you, and likely would NOW include you.


All that being said buddy, your fourth out of five teams on the casino odds BIG BOARD.

The current Odds are as follows:


Team 1: @Purebloodprince / @Wmerkel (8-1)
Team 2: @Spacepilot / @Frostriese(25-1)
Team RED: @Emork the Lizard King / @Mentar(2-1)
Team 4: @Iso--t / @Joshua (5-1)
Team 5: @smn / @Dungeonmaster (10-1)


(Pre-Race Selection Odds - Note odds WILL change considerably after Race Selections.)


389 days, 6 hours, 58 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Our team is highly overrated ;-)
389 days, 6 hours, 57 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I think you got our odds the wrong way, they were supposed to be 1-10
389 days, 6 hours, 48 minutes ago
View seveiht's profile
seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'll take your money at those odds :)
389 days, 6 hours, 41 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yippie, any limits, Seveiht?
389 days, 6 hours, 38 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Can someone quickly summarize _ALL_ of the Team Lone Wolf rules here? I'd like to know what I can't do BEFORE I try to find ways around them :P

Admiral Rex Star: You're terribly underrating Smn/DM.
389 days, 6 hours, 37 minutes ago
View seveiht's profile
seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The real question is, at 10 to 1 payout is the bank putting any limits?

389 days, 6 hours, 33 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I like the odds. well met! But do they account for the fact that SMN is a Finn? https://www.youtube.com/watch?v=F5zg_af9b8c&index=76&list=PLgB41H57vwYpshOVL1D3LXpPhMUoomw7W
https://www.youtube.com/watch?v=XrZ7E2WC3RI
And this is my kind of music.
389 days, 5 hours, 57 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"I think you got our odds the wrong way, they were supposed to be 1-10"

Oppps, the current emperor feels disrespected, hmmmm, an unintentional slight of the ODDS BIG Boards....

Surely, inside reports have leaked from the casino that the Emperors choice of partners is one dimensional. Lacking games for review, and taking only what we have, 2 out of the 3 Non-Borg games finished without a win. (Priv. win is only NON-Borg win.) No offense to DM, is history is SHORT, but McCain picked Palin.

It's a hard business, odds making, but a one trick pony, that may or may not get to play his "Borg Trick", with a history of only 6 games, coming back from an extended vacation, where there was probably much drinking involved... Well, "SNUFFLE" we meant no offense to our emperor.


This IS the proving grounds gentlemen!! Look at Joshua's history in comparison to DM's... Joshua is as well rounded as they come. Emork and Mentar a pair of German Emperors, look at the history's, review a few games, and knowing they are country-men, is there a tighter BOND in this game?? SHOW ME the more formidable pairing than this one?? Vela-Vegas stands by our odds.

We didn't spend years in review of these LIONS all, but as large as DM was in the last room, of potential SMN partners, when he walks into this room, of LIONS ALL, well the shine gentlemen, the shine is gone.


*Please take all commentary and future commentary with a smile...it's all in fun. Be happy you have fans.






389 days, 5 hours, 39 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hmm... I just realized my history doesn't show all my games. I lost a giant melee (the first one ever) once to Emork + Joesnoffy + Joshua + others (I can't even find the game?) as they all piled on me and Othrym while we were fighting like rabid animals in the first championship. Bastards the lot of them, but they won. :P
I still owe Othrym an allied game and Joe a loss.
389 days, 5 hours, 16 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yeah, DM, ist a tragedy that the very first melee Cheeseball is gone. The game was lost during an ion storm near the Nu-server.
The slowly escalating messages between you and Othrym about those pesky little Lizards and Crystals were golden :) But piling up on you? ECV *wave* was an additional enemy for us and Joshua+X were pushed just a bit in the right direction by careful diplomacy.
Anyway, the first champ game started after Cheeseball ended. It included you, Othrym and me and the two of you paid me back in a devasting way.
389 days, 4 hours, 59 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Actually the 2nd championship and Cheeseball were simultaneous, and Joshua + company distinctly forsook victory for revenge (which I'm completely fine with). Some of the messages were hilarious though lost to the mists of time. A pity.

New game. Can @Wisperer please tell us at least the race pick order?
389 days, 4 hours, 19 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
First, the team order needs to be randomized. Then, pick order is T1-T2-T3-T4-T5-T5-T4-T3-T2-T1
389 days, 3 hours, 38 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Are we going 2 turns a week? I think everyone needs a lot of communication from the beginning. And I also want to save my own but. Some teams doing communication over 8-10 time zones are at clear disadvantage if pace is faster...
389 days, 3 hours, 36 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I can't do 3/week, so if I'm in, I presume it's 2/week. Not sure we had a general vote on that specifically. I agree with your point on timezones as well.
389 days, 3 hours, 19 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
There were many explicit preferences for 2/week and no objections, so I think it's a given.
389 days, 3 hours, 7 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Can @Whisperer please tell us at least the race pick order?

Certainly.

Order generation method - Roll 5D10 (0-9). Race selection order is by ascending count.

Team 1: @Purebloodprince / @Wmerkel - 34
Team 2: @Spacepilot / @Frostriese - 26
Team RED: @Emork the Lizard King / @Mentar - 13
Team 4: @Iso--t / @Joshua - 24
Team 5: @smn / @Dungeonmaster - 25

Race selection order - RED, 4, 5, 2, 1, 1, 2, 5, 4, RED
389 days, 2 hours, 57 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
That is going to be fierce.
389 days, 2 hours, 54 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
poor team RED.
389 days, 2 hours, 52 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
13 on 5D10?? Gotta check for Russian interference :P

That's an order roll I didn't want to "win" O_o
389 days, 2 hours, 46 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
(Borg + fluff race) isn't a bad spot to be in.
389 days, 2 hours, 21 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I prefer 2/week, too. It should be enough time to coordinate the turns.

Playing with or without hidden scores is okay for me.
389 days, 2 hours, 6 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar,

> 13 on 5D10?? Gotta check for Russian interference :P

That's why I specified that they were 0-9 dice, not 1-10 dice; I think the 13 roll had 2 dice with '0'. Overall, I think the rolls came out quite well.
389 days, 2 hours, 3 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Fitting! My favorite role playing system is "Ars Magica", and rolls with double-0 mean "catastrophic failure".

Well, w/e. We'll cope ;)
389 days, 2 hours, 1 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Actually, I was serious: Could someone please copy all rules for Lone Wolf Team Games? I'm fully committed to adhere to the letter of the law, so I want to make sure that I know what is allowed and what is not.
389 days, 1 hours, 54 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Could someone please quickly summarize _ALL_ of the Team Lone Wolf rules here?

Here's my understanding of what the rules are. I would appreciate it if Smn and Iso--t would verify these.

1. Team-mates are expected to communicate with each other.

2. No player will publicly discuss game-related information. This includes anything about what's happening inside the game, and race selection.

3. No team member will communicate game-related information to any member of another team.

4. The public feed shall not be used for any comments on the game's status, events, progress or any other information that could indicate the state (absolute or relative) of a player or team.

5. A game pause may be requested either by sending a PM to me or by posting in the game's public feed. A majority of players must agree to anything more than a single turn delay. Single turn delays may be made at the discretion of the Host. Please remember that the Host is in the GMT-8 time zone, and isn't a morning person ;)

6. The public (non-players) are requested to not comment on the race selection or the game progress.
389 days, 1 hours, 53 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Found here: http://planets.nu/#/sector/235733/activity

Lone Wolf Blitz Of 11 - v.2.0 - iso--t
9 months ago • Link • Ignore • Turn 1 • Like
Lone Wolf Blitz Of 11

Thanks to Joesnoffy for creating this wonderfull no-diplomacy concept, where commanders may fight each other with only the tools of their selected race and its racial advantages. I choosed to create one smaller one for those who prefer early action and blitz style play. Also the commanders of this game have committed themselves to fight with their own means only and not give or accept any help from other players within the game.

There is no way to hard code any of the rules so the game will use an honor-based rule set.

Before joining please read the following rules carefully and decide whether or not this is a game for you.

Rules:
1) No communication at all with any of the other commanders in the game. This is true for both in-game messages and messages outside the game. This is probably not the game you wish to play with your spouse or the friend you always discuss your games with.
2) No changes allowed to the default diplomacy settings.
3) No renaming of ships allowed
4) No ship transfers or gifting of ships allowed. Should your enemy decide to break the rules and transfer ships the ships should be ordered to land and dissemble as soon as possible. The other players should be informed about this. Ships captured solely by own effort may be kept.
5) The spirit of this game is that everybody is on his/her own. Be certain that you can act in accordance with this spirit before you join.
6) Do not try to circumvent the spirit of the game. Your honor is at stake.
7) No minefields laid to another ID even this would be purely selfish
8) Not even GS merlins to blow for PP

Game setup:
1) Standard game with 150 planets, the usual 11 races, smaller map size 150 planets, max allies = 0 for victory conditions.
2) Schedule will be each day for the first 15 turns and then three times a week (Monday, Wednesday, and Friday)
3) This game will be run as a public game so the participant will earn achievements and campaign resources, and have it listed in their profile.
4) The game is standard game. (not classic)
5) The following advantages will be active: 2x Fast Beams (Fascists), Starbase Fighter Transfer (Empire), Super Spy Advanced (Bird Men) and Cloak & Intercept (Birdmen)
6) No minimum rank
7) Fight or Fail is 1 / 5 turns
8) Win condition: Total planets
389 days, 1 hours, 50 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
https://www.youtube.com/watch?v=EE2TZAdoaS8#t=50
Agreed. We need the rules again to kill each other like civilised people.
389 days, 1 hours, 49 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
My gift to the emperor! A solid fire under DM and a target painted BIG on Mentar/Emork. "The Favorites" Meanwhile, quietly ignoring 2 and half teams of LIONS more than capable of turning a good set of planets into a win.

I still think this game/group should play under "uber-manly" rules and hide the scores, but alas, planet counts and military scores will be the only information that can legally come from this game. So a complete blackout would mean the community couldn't really follow the game, and I guess that would be a shame for some of us more interested followers. Black Outs are probably best suited for games where the players can still mingle verbally. Oh the lies that would come from that.

Some of you should keep a log as well, so we get a proper log type review from several angles post-game. A few sentences per turn, you might even like to review your own log when the game is done, but I know many here would love to see logs posted post-game. Just a thought...

Example Log: (Player Name) Turns 38-40 - "Turn Events - Keys - Thoughts - a record of the game thru your personal views".... It's a small amount of work, but rewarding for you as well as the rest of us.

Anyhow - when is the draft?? The Vela-Vegas Casino needs to post the FINAL odds, so we can begin wagering.
389 days, 1 hours, 44 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So we can't trade ships between allies? i.e no gsX
And we can't lay minefields in our ally's identity?
389 days, 1 hours, 43 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Waaaait. That doesn't make sense, Frostriese. That might be okay for single player Lone Wolf, but definitely not for Team Game.

First, I definitely hope we play with a 500 planets map, like TLW1.

Second, the point of team games is full cooperation. Consequently, ship transfers between teammates and laying fields in a teammate's ID should be fully legal.
389 days, 1 hours, 38 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
How about a "partially hidden scores"?

We play with secret scores enabled, but the gamesmaster (Whisperer) posts the military scores (and only them) once every 10 turns. This way, we have something for the non-playing audience, but not the entire story about ship, base and planet count.
389 days, 1 hours, 37 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So wait, nobody will know final draft picks until the draft is over?? No LIVE DRAFT!?!?

I'm feeling cheated. I picture a raging mob screaming their draft picks out before each pick is made by the actual players.

A full analysis of each pick....after it's made with all the anticipations of which race will go next...

LIVE DRAFT LIVE DRAFT LIVE DRAFT!
389 days, 1 hours, 37 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I assume those were just unedited leftovers from the "single player blitz" version of rules. Within teams, anything goes, and 500 planets obviously.
389 days, 1 hours, 35 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I agree Mentar. Full cooperation of teammates must be possible.
Otherwise it make no sense.
389 days, 1 hours, 35 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
But still team to team - those rules apply. Team within Team, anything goes?
389 days, 1 hours, 34 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I feel very much relieved ;)

Admiral Rex Star: I'd assume public draft on this thread. Each team posts their pick(s) when it's their turn. That should give anybody interested enough time to comment.
389 days, 1 hours, 32 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
That would be ideal Mentar… Live Draft. I want to write up some Vela-Vegas commentary on the live draft. Or not....if the players don't prefer it.
389 days, 1 hours, 31 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So, changes:

1) gsX is allowed as long as X is your teammate
2) miX is allowed as long as X is your teammate
3) Planets count is 500
4) Schedule is 3 turns up to turn 15, and then 2 turns per week (I think we agreed on that earlier)

Win condition 250 with 5 turn countdown?
389 days, 1 hours, 24 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer Awesome, thanks for the randomizings! Let the planning begin!

Regarding settings:
I would only be fine with hidden scores if we do PLS also (with PLS it would be actually awesome). Queue management is far too important in traditional systems to leave for luck.

2 turns per week is fine by me although I'd still like to start with 3 turns per week for first 5 weeks.

I'm favouring traditional RNG, but only because expanded boosts starbases so much (Again, expanded would be awesome with PLS).

Anything from stellar cartography is fine by me
389 days, 1 hours, 21 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
PLS is an entirely different game (and, in fact, one that I really dislike). Let's please leave that to another Team Wolf where this is openly advertised.
389 days, 0 hours, 24 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
13!!! Does this mean we have won the thing?

PLS - it's not a bad concept (needs serious tweaking, though) but no Planets as we know it. So let's save this in Team Wolf III.

I want to propose the following: Before race selection the game should be created so all settings and the map are known.
389 days, 0 hours, 10 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Before race selection the game should be created so all settings and the map are known.

Fair enough. I assume that the map size/shape/planets are fine. What will the rest of the settings be? Stealth? Fog of War? Stellar Cartography?

My suggestion, primarily due to the quality of players:

Stealth - Yes
Fog of War - 300 (ship) / 500 (planet)
Stellar Cartography - Ion Storms - 4 cloudy
Stellar Cartography - Nebulae - 2
Stellar Cartography - Debris disk - 0
Stellar Cartography - Star Cluster - 2-4

If you really want to make it interesting, we could go with Sphere, but that would require a square map.
389 days, 0 hours, 6 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
350 ly for hyp right? Min ship scan range should be 350 or 400. Might be simpler to just have ship scan range = planet scan range, like 400 / 400.
389 days, 0 hours, 3 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I prefer standard settings without stellar and without fog of war.
388 days, 23 hours, 46 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Championship game settings. A precedent set on what a 2x2x2x2x2 championship two man team Lone wolf game should be. It feels like the heavy weight championship of 2 man teams, make the settings championship like.

And you should definitely not be allowed to destroy your teammates ships for PP.
388 days, 23 hours, 38 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> And you should definitely not be allowed to destroy your teammates ships for PP.

They're in an alliance. You can't destroy your allies ships.
388 days, 23 hours, 36 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Do the settings come with an alliance, I'm not familiar how that works. Can't players just remove the alliance, blast the merlin, and reset?
388 days, 23 hours, 31 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ever since NuQueue was established, I have never found someone abusing hostages, and wouldn't consider doing so myself. It just isn't really useful anymore.
388 days, 23 hours, 29 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team Red: all classic settings and map size/shape should be standard, no sphere, other things not important to us. If stellar cartography then not too many objects per class. Whisperer's suggestion above would be ok for us. Game starts after the PlanetsCon or 01.09. (as someone reuqested) but we could pick earlier, right?
388 days, 23 hours, 27 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If we go with Championship Game Settings, it's probably easiest. And Admiral Rex Star has a point - it does feel a bit like a Team Championship Game.

Emork: You mean all Championship Game settings. MOST DEFINITELY NOT CLASSIC. I have played enough games with blocked queue. No more.
388 days, 23 hours, 24 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Sure. I didn't mean settings = classic but "classic settings" (minings rate, ship visibility and so on) = standard.
388 days, 23 hours, 22 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Vela-Vegas Odds on Opening Racial Pick ! Pick number 1. Team Germany (Red). Final Settings yet to be determined.

Crystals 1-5
Lizards 1-1
Federation 3-1
Borg 5-1
Colonial 5-1
Fascist 50-1
Rest of the Races in a pool 100-1 Birds - Evil Empire - Robots - Rebels - Privateer.


388 days, 23 hours, 8 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Vela Vegas Draft Report (Pick 1): We feel the first pick will be the Crystals, with no real assurance that a carrier race will be available with the last over-all pick, the Crystal pick here is a safe one. The Lizards are our second choice, given the mining rate/150%/LCCs and all they bring and the experience Emork has with the race, it wouldn't surprise us in the least, if they are chosen first over-all. The Federation is the power choice, combined with any of the carrier races, they will have the single ship combat advantage, however, taking the Federation first over-all does not assure a carrier race will be available with the 10th over-all pick. If that were to happen, a Federation pick here could prove troublesome.

Vela-Vegas feels the 1st pick will be the Crystals, it is safe, and combines well with any other race that might be left with the 10th over-all pick. Some other insiders suggest, a carrier race first, and the colonial or Borg might see some play, assuring some end game punch.

Vela Vegas disagrees - the first over-all pick will be the Crystals or the Lizards.

One thing is for sure...We can't wait for the settings to be ironed out and the picking to begin.
388 days, 22 hours, 59 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
AdmiralRex: In an all vs all situation the first pick should be the Borg imho. Everything else would be a boasting move, especially considering that the first team will also get to chose from leftover races EE / Robots most propably and those need a partner that supports best movement.
388 days, 22 hours, 52 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Can't see the Borg going first, although I see your logic clearly. In this game, you are going to want to be fast off the ground, or be able to control the early game via webs. Both get you to end game, it's just with the Lizards, your likely there with two teams worth of territory.

388 days, 22 hours, 52 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If it were my pick to make, I would choose the Lizards.
388 days, 22 hours, 47 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Mentar might give the colonies a try ;-)
388 days, 22 hours, 39 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
LOL WMERKEL - There will be no Christmases in July.
388 days, 22 hours, 38 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I take it people will spend weeks of theory crafting this one. :P
Problem with picking a support race first is - you might only end up with a support race last. There are only so many races with heavy carriers. The rest of us can pick strategically and deny team RED.
I quite like our spot in 3rd.
388 days, 22 hours, 36 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This is actually fun ;)

So what do you think we'll pick, Chris?
388 days, 22 hours, 34 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Careful DM, there are no discussions allowed by players on draft picks, no collusions to block another team. Such suggestions are not LION like.
388 days, 22 hours, 32 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am not trying to sway picks, but good point, I'll shut up. ;)
388 days, 22 hours, 31 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I think it's fine, theorycrafting over this ;) ... I don't foresee any big impacts here. After all, he's as much a target as us. And it's fun to do!
388 days, 22 hours, 15 minutes ago
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mcnimble
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@ARS The pragmatic programmers do have a christmas sale today, July 25th ;)
388 days, 21 hours, 55 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
poor team RED.

Racepic guess anyone?

1/10 Borg - Robot
2/9 Crys - Bird
3/8 Colo - Fed
4/7 Priv - Liz
5/6 Rebel - Fascist


Submitted Mock Draft.


1/10 Lizard/E.E.
2/9 Crystal/Bird
3/8 Borg/Privateer
4/7 Federation/Robots
5/6 Colonial/Fascist



There is no possible way that the Lizards will go 7th ...RE-DO your mock draft. If the Lizards go 7th or later, I'll buy you a years membership.

388 days, 20 hours, 29 minutes ago
View cinnamon's profile
cinnamon
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Championship settings are a little different now. Pisces has both sphere and fog of war. Not to mention the greatly reduced starting resources.
388 days, 19 hours, 29 minutes ago
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glyn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I made a picture to illustrate all the different settings the Championships have had... and don't recall any two having the exact same settings.

388 days, 11 hours, 2 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No sphere thanks. Standard settings. If people want stellar, I am ok with that (even I do not like it because too much randomnes for because of nebulaes)

Emork: We can not pick before con, becase some races can get new standard abilities there
388 days, 10 hours, 57 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
There should be a setting for any new abilities so we could just choose to disregard those
388 days, 10 hours, 11 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
AdmiralRex writes:

"There is no possible way that the Lizards will go 7th ...RE-DO your mock draft. If the Lizards go 7th or later, I'll buy you a years membership."

accepted !

And i will buy you a years membership if there will be no Rebels like you said in your forecast.

do you agree?


About my thoughts for the raceorders picked:
For the center picks (team 1,2) it doesn't matter so much in what order the races get selected anyways, team 2 chosing 4th might even select the 2nd race first (e.g. privateers) if the constellation of the first races for last picking team 1 is equal abilitywise and team 2 knows they'll get a good 1st race anyways as the last team will not take a combo with similar abilities (two carrier races, two cloakers etc).

A combination Liz+EE/Robot has some charm and offers protection but not in the same way as (crystals + x) but it is not for sure that even one of the carrier races will be leftover, especially as the team 4 and 5 might consider the remaining race options for team RED in their pick.

So as Borg trump Crystals (also in direct warfare), the best choice is still to start with Borg especially if no sphere. Then you will only have to deal with one agressive neighbour in the beginning.

Once Borgs are taken, this leaves the next team with Crystals.
After that it's either Liz or Colonials.
If the next team takes Colonials then the next team can relax as they have for sure the Liz or the Fascist as 2nd pick because the last team will not take both, so they can directly focus on the best 2nd pick left which imho would be the Privs. This leaves the last team with a Combo Carrier/Cloaker. For taking starbases and taking this option of easy SB destruction from the other teams, a Combo Rebel/Fascist might be preferable over any other combo.
Coming back to the Priv team, they now can chose from alot of decloak prove options and might even take Priv/Bird as even deadlier racepick. In this case,
the Lizards might even come as 8th pick!
388 days, 9 hours, 57 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Players,

The numbers of Ion Storms, Star Clusters and Nebulae above are the same as was in the previous game. The changes are the type of Ion Storm, Stealth and Fog of War.



Public,

I just checked the Pisces War, and found that the Fog of War settings are 300/800. It would be good to hear from one of the players in that game as to how well this is working out.


@ARS,

> Can't players just remove the alliance, blast the merlin, and reset?

No. The teams are fixed, and can't be changed. The Diplomacy settings will be such that no additional diplomacy (safe passage, share intel or alliance) can be set.
388 days, 9 hours, 53 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I want possible new abilities to be included. And also talked allready to Joshua and told race picking starts after the con. Can we wait there?
388 days, 9 hours, 48 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer, where did that stealth think come from? It's got nothing to do with regular Planets and should require unanimous support to be taken in.
388 days, 9 hours, 39 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Smn,

The Stealth setting is sometimes used in Custom games. I believe that the reason is to make an attack more of a guessing game. I think that, in this game, it would create a bit more caution. The final choice is, of course, yours.
388 days, 7 hours, 47 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@IsO-T: No problem for me to wait with the race picks until the PlanetsCon is finished.


388 days, 0 hours, 30 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@DM: nice marketing

https://www.qwertee.com/product/dungeon-master-956

Resistance is futile ^^
388 days, 0 hours, 28 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I literally, no joke, own that shirt. My players bought it for me in black though!
388 days, 0 hours, 25 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Bribes? Desperation?
388 days, 0 hours, 24 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As usual, I accept both.
388 days, 0 hours, 21 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I plan to touch down in Ottawa next year. Get a weekend roleplaying round going, willya? ;)

Booze and board are on me.
388 days, 0 hours, 18 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Done! Now pick you 2 go pick my race. Or not. Want to roll the dice? ;)
388 days, 0 hours, 11 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
::Bend the Force DM::

"Borg left, they will be, a happy pick 3"
381 days, 2 hours, 48 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Do you have any decisions about the optional settings yet? Are you ready for a test map?
381 days, 2 hours, 36 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yes. We chose uber manly settings. Championship settings. Give us the same as those currently fighting for the title in the trenches. Bring on test map and let us bicker over it.
381 days, 2 hours, 11 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I think Sphere with top-level Team Wolf is a bit too much of a random crapshoot. Let's go with normal map.

So Whisperer: How about you make a suggestion?
381 days, 1 hours, 5 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Would everyone be OK with the settings from Pisces or Cancer? The main difference is that Pisces has Fog of War (limited scan distances) and Cancer doesn't.
381 days, 1 hours, 1 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Like I said, please no Sphere.
381 days, 0 hours, 44 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar,

I just checked the Champ games. You'd need to go all the way back to Leo to find one without Sphere.

It's easy to disable :)

Sphere only works properly on a square map. What it does to the players is that it gives them more neighbors, often resulting in more conservative gameplay. This should be mostly offset by the teams, but the Lone Wolf format somewhat counters the teams.

I see three different players requesting no sphere, and none asking for it, so I think we'd be safe to turn it off.

So, we're now looking at the settings from either Pisces or Cancer with Sphere turned off and a round map vs. square (square benefits corner players). To fog or not to fog; that is the question.

Also, it looks like Stealth Scores will probably be disabled.
381 days, 0 hours, 36 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Stealth scores should be enabled. I don't want relativism from my opponents. "Well I could attack X but Y is much stronger". We shouldn't know who's winning beyond explosions, guesswork and the laments of their women.
381 days, 0 hours, 7 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Preliminary summary

+++ nearly approved +++

- Champ game resource level seems adequate. Pisces is ok as template for resources.

- No sphere to limit ganging up.

- Round map to create more equal positional settings.


+++ undecided +++

- hidden scores: DM and Team Red like it, but strong dislike from Finland. We said in case of a veto the standard settings are used which would be visible score. Finish commanders, do you throw in a veto?

- stellar cartopgaphy: interesting but add a big luck factor. If I'd e the one to decide I'd say yes with 2 nebula, 3 debris disks and 4 star clusters. But I can do well without stellar. Opinions?

- IMHO fog of war is quite irrelevant with a Pisces like setting of 800 LJ visiility . Whenever you approach new territory you see what's there from far away. Might add one fun exploration element so why not? Opinion?

380 days, 23 hours, 54 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Pisces settings are fine.
The settings were not the reason why I am soon out of the game.
I only hope that I will get a better starting position this time. :-)

With or without hidden scores and fog of war is okay. So it is equal to me/to us.

I would prefer a game without stellar cartography.

Spacepilot
380 days, 22 hours, 58 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> 2 nebula, 3 debris disks and 4 star clusters

WRT Debris Disks, I've found that there are two items to consider here. First, each Debris Disk has more minerals than a second Homeworld. Countering this is that a player with a Debris Disk in their territory instantly becomes a target, as the other players want those extra resources.
380 days, 22 hours, 41 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Really? Frankly, since there's almost no way to transfer minerals efficiently, I don't even bother. I guess you can make a case for it if you have Emeralds or Geminis, but if you don't, what's the point?
380 days, 22 hours, 38 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh, and: How about each team gets one veto. Whisperer makes a list of options, and each team votes for them. Majority wins, unless veto - then, the standard game default applies.

Does that sound fair?
380 days, 21 hours, 48 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
There are a lot of players we haven't heard from - @Joshua and company.
I'm totally fine with dictatorship or democracy but let's pick one.

https://www.youtube.com/watch?v=Pk7yqlTMvp8

380 days, 16 hours, 42 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Who wants stellar and why? Help me understand why it should be enabled... I see it only creates random problems for whover gets nebulae in their face in the beginning.
380 days, 6 hours, 0 minutes ago
View cinnamon's profile
cinnamon
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I don't get a vote since i'm not playing here.

But I do like stellar because it adds a little more texture to the game. It isn't just random problems as iso--t says, it is random opportunities.

Ability to tow ships into radiation plumes to capture them for example.
Nebula are interesting, but i can understand how a privateer may not like them as it provides another way to inhibit their race advantage.

I do particularly like the debris disks as empire, they become very productive fighter factories. A starbase on each planetoid producing 5 fighters per turn and using starbase fighter transfer to transfer them out.

Star clusters and debris disks can be used to dodge intercepting ships.
and so on...

But in short i prefer it to ion storms.
380 days, 0 hours, 56 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar: There are just a few points left to decide about so I'd prefer not to definie and execute a voting process. Democracy includes the obligation to actively participate. This thread is open for all and if someone stays silent he probably wants or at least has to accept the vote of the others.

@Iso--T: Stellar cartography adds terrain: uphill, downhill, fortresses and open plains, dangerous but potentially rewarding routes. It allows to attack with different tactics and even to develop new ones. I bet not all are discovered yet. This is what I enjoy in games with SC.
379 days, 13 hours, 26 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yes. I understand the stellar. It creates more tactical possibilities. I just do not like the random hazard for allready too vulnerable privateers. But. I can live with stellar
379 days, 13 hours, 13 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hey, I'm on my way back from almost a week out of cellphone reach (something that is surprisingly hard these days!)

Question: Am I the only one who thinks stealth is mostly a randomizer with extremely profound effects because the ship limit and queue control are so fundamental to this game? Both at reach limit stage and later on when priority stacks wane and it starts to be possible to build ships with real queue again?

Also minor arguments against stealth: It weakens the Birds by making it much harder to steal ships. It might get extremely boring/frustrating to have no banter and no data to look at in a game that will last for a year or so.
379 days, 12 hours, 35 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This is actually pretty interesting since it shows very different points of views, so I'd like to answer a bit more indepth.

In a nutshell: No, it's no "randomizer" at all. It simply reduces visibility of the game status (exactly what it intends to do - "stealth"). You have less information to work with, and make do with guessing and experience. You do not know anymore if you have one more reliable turn before ship limit hits. You do not know anymore who is leading. You do not know anymore if the Birds were building a Dark Wing first turn. You do not know anymore if someone is doing an all-freighter start.

But does that make the game more "random"? No. It only makes it less predictable, less controllable (maybe that's why you are particularly opposed, Smn, because you're one of the biggest control geniuses in the game). More prone to error in judgment. Good.

Besides, I am a bit puzzled. In the days of NuQueue, I would argue that there's no such thing as "queue control" anymore. With this lineup, I would expect the ship limit to hit at T26 tops, and that only since we have only 10 players. After that, I would argue that you really don't need to do much more than make the decision where/how much to spend your PPs. You can gauge whether the queue will likely produce standard builds next turn, but that's it - you cannot "control" it anymore like in the past. If you disagree, I would like an example of how.

And finally, the banter. I was wondering if I should suggest allowing "in-character roleplayed all-public" banter, but Emork correctly pointed out to me that this was a slippery slope which would effectively end up supplanting the Lone Wolf idea, since it WILL become a propaganda/negotiation tool.

If we want SOME information throughout the game, I guess we could agree on letting the GM post an excerpt, like maybe only the milscore once each 10 turns. But I'd be fine with going blind the entire time.
379 days, 10 hours, 2 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote open scores just for the fun for the players and spectators!
379 days, 5 hours, 10 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I also understand Iso's argumentation. As 3 others have already liked his comment I guess we'll do without hidden scores.

Now what about Stellar Cartography?
* I like it.
* Spacepilot and Iso-T don't like it so much but not to the extent of a veto.

At the moment it's 2:1 for "no SC". Any additional opinions to my suggestion of SC in form of 2 nebulas, 3 disks, 4 star clusters?
379 days, 4 hours, 58 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Last Team Wolf Game we played with SC ... and my team runs the Privateer next to one Nebula and we had fun anyway ^^

379 days, 3 hours, 47 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm for SC. It actually gives the map some structure.
379 days, 3 hours, 13 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Can we dispense with visible scores and instead allow loudmouths like myself to taunt, jeer and spread disinformation to those following the game? Much more entertaining then graphs.
379 days, 2 hours, 57 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Talking in public or private is definitely forbidden in all Lone Wolf games. I Think that is not discussable matter... That is the whole idea of the lone Wolf.
379 days, 2 hours, 49 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Stellar is ok for me. Not like it. But ok
379 days, 2 hours, 40 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
That is a bit of a double standard then, because the score is more information for the players then public banter. Most relevant because the score is *accurate* and "actionable". I'm 100% more likely to make my targeting decisions based on score then some German telling me his holo-girl is sexy (Sorry Mentar). Before we start I want it put to a vote where all the silent ones are forced to vote their opinion.
379 days, 2 hours, 29 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh DM, this sector will be hard for you. So just. :)
379 days, 2 hours, 28 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
You're just jealous, Big Evil ;) ... nothing Holo about my sexy girl.
379 days, 2 hours, 27 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No communication is set. I vote for no scores, too.
379 days, 2 hours, 18 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
How about one _minute_ relaxation of the no communication rule, to make things more exciting for the interested fans who cannot play?

On the first of each month (and ONLY then!) on the public board (and ONLY there!) all players can post what they want, but only roleplayed in-character (and ONLY like this!).

The point of LW always was to play without the impact of diplomacy. This will still protect everyone from that except for a single day in a month (which you can opt to ignore). It won't have any big impact on the game, the players are too experienced for that. But it could be some big fun for spectators.
379 days, 2 hours, 13 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
if we break with the no comm rule, I will not join.

Use the public feed for your role playing but don't mix up the Lone Wolf Setup.
379 days, 2 hours, 12 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Fine. Suggestion withdrawn. Don't want to usurp this.
379 days, 2 hours, 5 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No Communication is a must.

Scores can be voted. My vote is open scores
379 days, 1 hours, 48 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If you open the scores, the public can still comment on the game from what they can figure from the scores? I mean it may or may not be accurate, but the spectator can at least write something up on it. None of you can say a word, but you can't really stop the rest of us from "spectating" or commenting on what we spectate.

If you asked for total silence it would certainly be granted, but bollocks. Open scores is all we need and we'll have some fun with it.
379 days, 1 hours, 48 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I guess many of the other participants do regard it - like me - as a big relief not having to banter and being able to focus solely on eco&strategy. This is my main reason to play a LW game.

For you others: tell it your barber or get your ass into a champ game ;)
377 days, 19 hours, 14 minutes ago
View joshua's profile
joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm ready to pick races whenever you guys are. That's the fun part. It could take us another year to finish off Othrym and BK in Green Planet sector, so no point in holding this game up. I'm ready whenever you are.

377 days, 13 hours, 53 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Another preliminary summary

Mentar and Frostie like SC so it 3:3 here.
Hidden scores still face strong dislike by some.
Here is my suggetion for game creation.

+++ LW Team II setup +++

- racial abilities: standard (like Pisces)
- resource level: like Pisces
- map size and shape: 500 planets, round
- sphere: no
- stellar cartopgaphy: yes with 2 nebulas, 3 debris disks and 4 star clusters. (This isn't much.)
- fog of war: yes with planets visibility 800 LJ (like Pisces)
- hidden scores: no


SMN, what about a final word from you about the settings?

Whisperer, would there be any more thing to decide?


377 days, 13 hours, 16 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Settings sound fine!

Please start race picking after con. I am Super busy atm... and also want to wait if any new abilities rise in con
377 days, 13 hours, 8 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork,

That looks like a nice game. We will, of course, scramble the teams as well (mix up the order, but keep them together).
377 days, 11 hours, 40 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso-T >> although I do not understand the point of fog of war

IMO, it won't have strategic influence with a value as high as 800 LJ. It just adds one-time explorion Ahhh!-effect when you approach a new area.
In ancient times I played 2-4 players Blitz games with planet visibility of 10-20 LJ and this was really intersting. I would love a planet visibility of 100 LJ for Team Wolf because this kind of exploration is so much fun. But didn't dare to suggest such a setting.
377 days, 11 hours, 18 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Maybe after this game we can start Lone Wolf with hidden scores and planet visibility of 100ly
377 days, 0 hours, 16 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
100 ly visibility is a massive hit to the hyp races. You're halving the borg and rebel's expansion ability (and their ally's takes a hit too). Definitely do not want anything lower than HYP radius.
As for SC, I'm on the fence but angling towards not interested, so that tilts it towards no SC. I feel it hurts pirates and helps borg more than anything in the balance.
I understand how some want a prettier and more interesting map, which it does well.
376 days, 23 hours, 45 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Maybe after this game we can start Lone Wolf with hidden scores and planet visibility of 100ly

I created a Fog of War game once with a planet scan distance of 500 LY. It worked out well.
376 days, 23 hours, 41 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm fine with 360 ly fog of war. Planets + ships. The thing is you HYP your probe and don't own the planet the turn you arrive, so the ship needs to be able to see 350 LY too to make the next jump. I really enjoy Fog of War in general.
376 days, 23 hours, 38 minutes ago
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glyn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Some Scan Ranges are built-into ships and cannot change.

-Sensor Sweep is 200 ly, so you might still pick up planets that way... and you should be using this if you have Wormholes in your Sector anyhow.
-Bio Scan & Adv Bioscanners are 200 ly... these are super valuable early game if Planet Scan Range is 100 ly and primary reason to have 200 ly Planets Scan Range.
-Darksense range is 200ly
-Minefields are still 200ly Scan Range to edge (they have random explosions going on in them thus why they are easy to spot if you specifically Minescan for them, that's what I like to think anyhow).

Horwasp have special 150 ly visibility we can't change... this is secondary reason to have Planets Scan Range at 200 ly... gives non-Horwasp a 50 ly Scan Range advantage. Also is primary reason to make Ship Scan Range 200 ly as well... or in both cases at least match at 150 ly.
___

I feel like HYPjumpers have an advantage in reduced-visibility Sectors in that they are wonderful for scouting... this is one reason I'd want a Sapphire in a reduced visibility game.


376 days, 23 hours, 32 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Glyn for sure, but Borg HYP ships need to set beam up fuel the turn they arrive. It's HYP -> HYP -> HYP
Turn 1 -> 2 -> 3
Otherwise it's a severe nerf. They have to be able to see their next jump the turn they arrive, they can't sit around sensor sweeping, they have to beam up fuel and jump.
376 days, 22 hours, 58 minutes ago
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glyn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Dungeonmaster: I'm pretty happy about HYPjumping ships receiving a 'nerf' in that regard... but I'm not playing in the particular Sector being discussed.

I wasn't trying to advocate any specific Scan Ranges to use... just "cutting to the chase" to help you guys decide.

376 days, 16 hours, 24 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
But this is for the next game. Not this one. I think this game will have 800
376 days, 11 hours, 34 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Some more who like including Stellar Cartopgraphy? I'd really like to see the game spiced up a little by this new element. And a high level sector like this one might even lead to new ideas how to deal with those stellar objects.

DM, the 2 nebuals would cover only a small part of the map and since this is a team game the Pirates/Lizards/Klingons aren't handicaped much by 2 little areas which don't allow non-advanced cloaking.
376 days, 8 hours, 39 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I like SC in general, it's a fine mod, don't get me wrong. It's just that the Borg have the possibility to stage their entire armada in a no-cloaking zone and can teleport ships into dense radiation capture zones.

I tell you what, Team Red picks Lizards, Iso_t + Joshua take the Empire as their first pick and then we discuss the merits of SC in the current team game.
376 days, 8 hours, 34 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>It's just that the Borg have the possibility to stage their entire armada in a no-cloaking zone and can teleport ships into dense radiation capture zones.

These sound like tactics the enthusiastic crowd would like to see in a game like this. And it is about experienced opponents to stop these from happening!

To be honest I do not understand your second paragraph. Can you explain a bit more?
376 days, 8 hours, 24 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
DM, SC has advantages and disadvantages for all races. Your thoughts keep returning to your pet race. I think more about making the game interesting. I don't judge every setting by it's - compared to all other factors probably marginal - advantage/disadvantage for my team. Even more because I don't know with what races we end up and what other races we'll face.
375 days, 1 hours, 4 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm ok with limited SC, especially as it seems to take off the worst from ion storms.

@Mentar you almost made me feel like testing those claims :P But nope, I'm pretty sure my theory on hidden score is correct without actually testing it.
375 days, 1 hours, 1 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm not aware of any "theory" of yours? You made a couple of sweeping assertions ("randomizer"), but failed to provide any evidence or reasoning for them, and at least to me they are not self-evident.
375 days, 0 hours, 34 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mursu 5 years ago now many of these things were done in the first of the SC games.
http://planets.nu/#/sector/25721
I stuck a cube called JAWS in a nebula and used an advanced technique called a tow chunnel drop to suck cloakers off planets into the nebula. The turns are complicated to read as a result of this technique and corrupt data. I only picked off a few before Othrym grew wise (and chose instead to manipulate everyone on the map to attack me).
For explanation of the 2nd paragraph:

@Emork & Lina Inverse - pick yer race already.
I'm fine with killing you off with a fleet of junk robot ships stitched together with chewing gum, lint and spare string. But if you give me Borg + SC I tell you the odds go up, that's it, that's all.
375 days, 0 hours, 25 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Mursu: It should be mentioned that the tow chunnel drop technique has been technically disabled since - so this special move won't happen. It's still possible to chunnel-suck cloakers to a waiting cube in a nebula (though I'd probably give a Gamma Bomb Anni more style points), but not via tow chunnel drop.

Big Evil: iso--t asked for postponing picks until the next PlanetsCon is over, so you'll have to wait for 3 more weeks.
374 days, 23 hours, 26 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The race picks will be opened up after the "State of the Nuniverse" presentation. That's about 2.5 weeks from now.

The final game map will not be generated until after the actual release of any announced non-Horwasp changes.


If any of the players are interested, I could generate some sample maps without the Fog of War.


For the final map, I'll generate 5 and pick the one with the best separation of the star clusters and nebulae. I can choose, or @Smn can appoint someone else to choose.
374 days, 23 hours, 26 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar Without visibility to scores, you don't know
1) Which of your enemies goes initially big with freighters and who invests in some warships
2) What the likelihood of ship limit hitting within X turns is - should I invest in a new starbase still or put all resources to existing starbases? (actually following ship IDs manually gives a rudimentary understanding of the build-up speed but it's just a layer of boring work with a bit of an error margin - not my idea of fun to start every turn with checking out your lowest and highest ID built and updating the Excel ... )
3) Will the ship limit hit on next turn or the turn after? Spare resources for one 'good' build now or split resources to two? Much easier to see from ship IDs when the sip limit is almost reached, but the unlucky one might get abnormally low IDs and make wrong conclusions with extremely grave consequences
4) Who has piled up a massive storage of PP at the cost of current combat fleet and can/must be given a proper kicking ASAP
5) When is the PP pile low enough that dipping under the limit starts to be likely that new builds should be queued up ASAP, also including queueing mid-value builds such as extra capture ships or w6/mk4 stuff because those are better than 2PP

And there are probably a few more such situations. The "theory" thus is that when the knowledge necessary for optimizing for these things (or taking calculated risks with them) goes away, it becomes an issue of luck. You might bet right, you might bet wrong. And because we are manipulating a common limiter which is very much a game-deciding factor, the stakes are much too high, especially as there are not enough of these critical events to count on the statistics to even out in the end.
374 days, 23 hours, 16 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
But isn't that exactly what I've been writing? Stealth doesn't make the game _random_, it _conceals_ the game status. Therefore, many usually available details influencing the decision of top-level players become unavailable, and you need to substitute knowledge with conjecture and experience. This is _not_ random, I am absolutely convinced that the better and more experienced players will navigate your "randomness" better than others. That would not be possible if it was truly "random" or "luck". It becomes another layer of uncertainty and skill.

What I would like about stealth is that it enables plays which would not realistically be possible with public scores against top opponents. It also prevents ganging up against the leader (I see that as an advantage rather than a disadvantage).
374 days, 23 hours, 16 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We are obviously going to have to vote as my partner and I have divergent views on what makes the game more fun.
I do like to be able to play romulans and build a darkwing on turn 1 with no one knowing.
I do like to be a pirate and orchestrate a massive ship transfer before the invading fleet lands.
I do like to be the borg and having no one know precisely how strong I am.

Yes we are all experts at reading the score, and yes there's a definite skill to reducing the probabilities from that reading. But I personally find it more fun to sometimes not have the exercise of that skill.

Anyhow, we vote before game.
374 days, 23 hours, 0 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Less "I want" and more "we play" and it'll be an entertaining game.
374 days, 22 hours, 40 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The focusing on the leaders thingy will still happen thanks to planet count being publicly visible, and explosions will tell who is losing a disproportionate amount of ships, so you will know crystal clear who is on the winning trajectory.
374 days, 16 hours, 30 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible scores please. Counting the scores and making decisions based on that is one important part of the Lone Wolf.

Please do not start race picking when CON is running. I am sure it is difficult for participants to pick races there
369 days, 3 hours, 38 minutes ago
View seveiht's profile
seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
One suggestion.

If using FoF for this game, use a fixed planet FoF rather than a ramping FoF. I don't know about the team lone wolf game, but the lone wolf i played in seemed to make it too easy to topple still strong enemies later in the game.

In a game without diplomacy the FoF feature is not needed to keep minion races from forming. So it should be relegated to the final collapse of an empire. An empire with 30-40 planets and 40 war ships probably shouldn't be considered "collapsed".

I'd suggest 10 or 15 planet fixed FoF, but up to you really.
369 days, 3 hours, 32 minutes ago
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seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Although that did make me think of an interesting potential expansion feature of FoF.

Fight or fail - Renegades

Instead of self destructing the bases and ships.

Leave the starbases as is and planets in the empire become individual planet states,

and hand over control of the ships to an AI and the ships become marauders roaming and attacking what they come across.

369 days, 1 hours, 23 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso--T,

> Please do not start race picking when CON is running. I am sure it is difficult for participants to pick races there.

While it could be difficult, I believe it would be faster, as many of the teams will be able to be in direct communication. With the better communications, it might also result in better choices. As usual, I'll leave this to the players to decide.

@Seveiht,

The FoF settings have already been decided by the participants (use settings from Pisces - incremental FoF, 1 planet per 7 turns). If they wish to change the settings, it's up to them.

I don't expect this game to last the 200 turns that would be required to get FoF to 30 turns.
360 days, 0 hours, 0 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As I told before, I am hiking in the alps next week and therefore Team 2 cannot make the first race choice before Saturday, 01.09.2018.
So Team red, 4 and 5 have more/enough time to make a race selection.

359 days, 22 hours, 49 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Have a good hike, @Spacepilot. On Monday the sun is showing up again.
359 days, 19 hours, 10 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I don't get it - Team RED can pick any time.
Was your father a gambling man Emork? Does RED head to New Orleans?
https://www.youtube.com/watch?v=Ym0xLhbYbQI
359 days, 15 hours, 16 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh

I just realized race pick order has been allready randomized. Oh no - this show is really starting soon
359 days, 15 hours, 3 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way guys. Christmas is coming. I think it´s going to be more like this!

https://www.youtube.com/watch?v=FKrsAFWPnl4

Video may be a littlebit boring until 1:40 (that´s the diplomatic part), be patient, after that you will understand what you have joined into.
359 days, 14 hours, 56 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way guys. Christmas is coming. I think it´s going to be more like this. Watch and understand what you have been joined into!

https://www.youtube.com/watch?v=W0nDG91hVu0
359 days, 7 hours, 21 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Nice song, @DM. Team Red is certainly ready to pick. All we wait for is that the Dungeon is created (or at least the specs are fixed). Then we chose Wizard or Warrior.
359 days, 4 hours, 56 minutes ago
View seveiht's profile
seveiht
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
so no thief? or bard?
359 days, 3 hours, 40 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork,

> All we wait for is that the Dungeon is created (or at least the specs are fixed).

The settings are currently as you described them 18 days ago. No changes have been made since then.
359 days, 3 hours, 33 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Fine for me. Tomorrow I see SMN and some other TW 2 victims at the PlanetsCon and ask him to lower the starter's flag.
359 days, 1 hours, 36 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Looking at the participants that'll be Mentar and a mirror, I don't see how I'm involved though?
359 days, 0 hours, 55 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> I don't see how I'm involved though?

https://www.youtube.com/watch?v=NPOb3DlB7WA
358 days, 17 hours, 20 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Seveiht >> so no thief? or bard?

Thief might be a nice support. B(a)ird ... unholy result of a Paladin and Dark Elf encounter. Difficult but if you get past the first levels ...
358 days, 4 hours, 51 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team RED, I reckon you can pick now!
358 days, 4 hours, 34 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
And the Lizards can now be selected! Finally the fun begins.
358 days, 4 hours, 11 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Since nobody objected to Whisperer‘s game settings, we assume it fixed.

Team RED picks Lizards.
358 days, 3 hours, 37 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
A terrible choice! You think we will let you sit around and hiss in peace? But it is done!
You tempt fate with offering emperors their strong hand. Either his reigning excellency SMN gets to pillage and pop or my dark chunneling arts may come to pass.
And you risk a gambit where you have no carriers.
Let us see...
358 days, 3 hours, 33 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So... when is our pick?

@SMN, can you update the head post with all the discussion outcomes (regarding settings etc)
358 days, 3 hours, 10 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Lucky me that you didnt accept my bet offer, Admiral. So this makes Team ISO and joshua the winner
358 days, 2 hours, 45 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
LOL Grisu - Welch. ;p Crystal will be next. It may go Borg, but there is something Cosmic happening, can you feel it??? I can feel it.

The Borg was meant to go 3rd to DM. I don't think the force will have it any other way....



357 days, 13 hours, 53 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team 4 is working on it...
357 days, 13 hours, 49 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Damn, Big Evil... I can't believe we never thought about THAT!

I'm almost looking forward to your inner-team explosions should Team 4 pick neither Fascist nor Borg. We'd probably hear it over the pond ;)
357 days, 7 hours, 26 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
In truth most of the debate in team EVIL (copyrighted) has been if you would respect a loss from our power races. These adventures shouldn't be too kind on the egos after all.
We are of like hive mind, the only difference is that SMN weighs more to the most probably outcome whereas I always contingency towards the absolute worst possible.

357 days, 0 hours, 36 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team EVIL?

Eccentric
Victims
In
Lockup?
356 days, 23 hours, 4 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Decision has been made: The Solar Federation
356 days, 23 hours, 3 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm experiencing a cosmology event
356 days, 23 hours, 2 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ha ha ha haaaaaaaa :)

*hands Smn a chainmail*
356 days, 23 hours, 1 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We were so kind for u...
356 days, 22 hours, 34 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Now seriously. Can anyone explain to me what is wrong with the Borg in a team game as first pick?
356 days, 22 hours, 29 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Sssshhhh, I wouldn't even take the Borg with this 3rd pick now.

Crystals for me, but I can see a Fascist pick as well.
356 days, 22 hours, 27 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Grisu: It's all about ego. If we pick Borg and lose, I take a hit. If we take Klingons and lose, SMN takes a hit. Emork as it stands will take a hit, regardless, unless he lets Mentar control the lizards. Particularly if they're left with something like say lizard pirate.
If we pick Borg and simply cube-swarm-of-oh-my-god-how-the-@#$% out them then they still have their egos intact. A tad dented, but intact, easy to brush off.
356 days, 22 hours, 24 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Man, those guys sitting with the 5th pick are looking really good right now. Their back to back has some possible awesome combos, that look realistically like they could happen.
356 days, 22 hours, 21 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
You're still trying to screw the draft process against us? I thought you promised to stop that? :) tsk tsk tsk.
356 days, 22 hours, 16 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Grisu: Nothing "wrong" with that. It only means that it's likely you will be missing either cloaking/decloaking or fighterbuilding abilities in the end, and in a game in which all players are strong, this might be an unpleasant end-game handicap. Also, it's not a walk in the park if the Borg are confronted with an aggressive cloaker race next to them.

It's a do-or-die "power pick".
356 days, 21 hours, 41 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's a do-or-die "power pick".

Unless DM is on them, then as pointed out, it becomes a yawner, one not even worth the effort. ;p

Except a Borg pick here, is going to leave you thin on the back-side pick. Loki-Less Web-less Popper-less and possibly cloaker-less. That's a tall order.

In reality, he can't take the Borg here. Can he?

… and why wouldn't Emork play the Lizards?? Is he expected to underestimate this group of players in one of the most spot-lighted games outside of a championship? Sort of like your pretending to do....;D
356 days, 21 hours, 33 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Indeed I'm not in the least bit afraid of cloakers or going without loki.

I see these selections as more a vote in fear of SMN, they've chosen to diminish the relevance of the klingon. They are more afraid of his reigning excellency then yours truly.
356 days, 21 hours, 20 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So whose going to play the Crystals? You or SMN?
356 days, 14 hours, 37 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Excuse me, so ... fed choice is for real ? Or was it a joke ? :-)
356 days, 14 hours, 15 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We are waiting for the next pick...
356 days, 14 hours, 13 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
DM and Smn were both online last night ;)

I guess they're still fighting it out!
355 days, 22 hours, 29 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"DM and Smn were both online last night ;)"

"I guess they're still duking it out!"

This is a very difficult pick, but ya, you have to feel like regardless of what he says about ego's, DM really wants to play the Borg in this.

They might indeed be duking it out.

I still think it will be the Crystals, in the end, but not for ego.
355 days, 21 hours, 42 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
EVIL got stuck in an infinite loop when calculating the pick?
355 days, 21 hours, 17 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The Lions are getting restless … Easy there killers Red.

This pick needs a lot of thought, I commend Team Evil on their diligence.

Not only do they need to select a race, that will give them the best pairing on the back end pick, but they must also consider the duo's that they might possible leave for Teams 4 and 5.

Everything is easy being first pick and last pick !
355 days, 20 hours, 13 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
When all this is over, we probably should publish the current cross-Atlantic email chain, it will fascinate strategy game historians for decades :)
355 days, 19 hours, 46 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I need to see that Email chain immediately after the pick please.... how can we be expected to wait a year for it now that you have hyped it so...

That was very unfair of you SMN to have posted that comment. The torture we will be real awaiting that document. ;D

Please do not treat us like George R.R. Martin has with the Game of Thrones Books and keep us waiting for decades it seems now. HBO has already butchered the books in between, and written their own ending. You may as well use that book as fire paper.

Team Evil needs a moment of goodness, share the cross Atlantic Emails with the Vela Vegas Casino Inc. for editing and a proper release. Sitting on those documents a year, defeats their relevance.

I beg Team Evil... grovel even. ;X



355 days, 19 hours, 33 minutes ago
View joshua's profile
joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
How much time to they have for the selection?
355 days, 19 hours, 19 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ooooo .. The lions are all restless. Give in... SMN, let him have his his Borg, when you know it's the Crystals that should be taken.

(I'm starting to HBO that trans-atlantic email.)



355 days, 19 hours, 10 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer(Host/Arbitrator) …. We have a clock being called !!

24 hours?? 48 hours?? Graciously unlimited but lets go Team Evil??

Making note: Communication difficult between Team Evil pairing. Raise odds accordingly. ;D
355 days, 18 hours, 51 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
WE ARE THE BORG. OUR CONSCIOUSNESS IS ONE. LOWER YOUR SHIELDS AND SURRENDER YOUR SHIPS. WE WILL ADD YOUR BIOLOGICAL AND TECHNOLOGICAL DISTINCTIVENESS TO OUR OWN. YOUR CULTURE WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
355 days, 18 hours, 41 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
….. it really couldn't be any other way. A vote for Raw Power is a Vote for the Borg!

Team Evil has anted up.

…….. Pick 4 - Crystals Pick 5 and 6 …


Colonial/Robot (I really love this combo)

Bird/Privateer (Currently hammering a game full of supreme commanders with this combo.)

That 5th pick is looking good right now.

and GLADLY accept the Crystals being left instead....
355 days, 18 hours, 28 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This would be a fantastic game to try out the Bird/Privateer combo actually...I hope that 5th pick sees it that way also.

It's OP !

Colonial/Robot is hard to pass up, man. Total Minefield control, excluding webs, and fuel for those Robot carriers. You make it to turn 20 and with minefield control and patriots/instru you will. WOW, A Robot's dream, endless Cobol to power the HOGS.

Fascist/Evil Empire - The loki races in the hands that they are, make this less of a choice in my mind, but still a potentially deadly pairing.

Help me out.... What other killer combos are out there for that back to back pick, and if chosen right, even that 4th and 7th picks.

WOW...Those that have picked, have to be concerned.
355 days, 18 hours, 17 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Space Pilot - A Supreme Commander for the Colonies...

Speculative selections from here...

4 - Colonial 5 and 6 Bird/Privateer 7 - Robot 8 - Crystals 9 Evil Empire 10 Rebels

DM can tell SMN - I TOLD YOU !
355 days, 18 hours, 6 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No matter how you slice it, the first pick is not to be desired, in this format. There are some POWER combos coming at ya.
355 days, 15 hours, 7 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh my. That Borg choice made teams 4 and 5 life quite easy. Super combos available :)

But. Borg was a strong pick. They may even get the combo they are looking for.

Not going to speculate more, because it is almost against the rules :)
355 days, 15 hours, 1 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It DOES make you wonder if Smn really assented to this pick, or if he merely fell asleep at the keyboard, with DM picking his Borg on initiative, doesn't it?
355 days, 13 hours, 44 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"But. Borg was a strong pick. They may even get the combo they are looking for.
Not going to speculate more, because it is almost against the rules :)"

I'll do it for you - Borg / Fascists. I can see possible pick orders, where this could happen. Team Evil turns to cannibalizing Borg's for endless economics. Ugly.

This has got to hurt to even think about this combo, with both emperors playing the race of that with which they won their crowns.

Good luck with that one boyz.


355 days, 12 hours, 3 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Admiral+Rex+Star,

> @Whisperer(Host/Arbitrator) …. We have a clock being called !!

As there were no time limits negotiated prior to the start of race selection, I can't very well enforce one. Perhaps this should be placed on the list of things to set up for the next game.
355 days, 11 hours, 39 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No team is delaying the selection on purpose. There is a clear disadvantage if the players in a team are from vastly different time zones so it will take some time to just communicate.

And the next selection will not be made until Saturday anyway as Spacesquad mentioned he is currently trekking.
355 days, 11 hours, 28 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Are we sure that DM's comment was the pick? I experienced him muttering this to himself on several occasions.
355 days, 11 hours, 18 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If DM's comment wasn't his pick, then he should inform us soon.
355 days, 11 hours, 10 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm so going to miss this ribbing once the game starts and the Lone Wolf rules kick in ;)
355 days, 11 hours, 8 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hi,

I am not sure I can play in TW2. I dont know what to do - cancel ? try (and eventually drop) ? Its a lack of time due to my other games, which will need more attention than expected. I am discussing with my team partner what to do. Any suggestions are good suggestions here.
355 days, 10 hours, 12 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Wmerkel: When pondering to join a new and much appealing game the estimation of the future "workload" by your current games is _always_ way too low. ;)

If you already know that it's unlikely that you can play the game ar all or with the needed dedication then you should withdraw before your team picks. In such an intense game everyone wants to shape his own fate as much as he can.
A number of excellent commanders had shown interest for this game so Purebloodprince has choices.

Let us know.
355 days, 10 hours, 9 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As I said, 6 weeks approx, then there is a good chance it might do. But I can not guarantee. I will skype @purebloodprince later.
355 days, 9 hours, 19 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
For the record the FED gambit by Joshua and Iso--t is by FAR the best opener to this game. Your attempt to sow discord amongst our A-type personalities was damn near successful. Playing the players rather than the game is a hallmark of expert level chess and fighting.
The final email sent between us ended with:
"I accept your acceptance of Borg! Done, signed in blood. We burn the house down."

I promise special attention towards that team...
355 days, 7 hours, 0 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hi guys!

Would you object for a replacement in our team and keep everything else the same?

Team 1: @Purebloodprince / @Loner, same order of picks (i.e., 5 and 6)

355 days, 6 hours, 56 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ahhh, some people are rethinking everything now!!! Not to worry, I am a horrible replacement.
355 days, 6 hours, 45 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Credit Pure Blood Prince with a swift, decisive, and self described "horrible replacement" !

It is only fitting that Loner be allowed his revenge at being slighted the first time around.

This replacement pick, is very flavorable…. Yum. Coming for ya SMN...

..and what a set of picks to fall into. The force is strong with Loner.
355 days, 6 hours, 24 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome Loner!
355 days, 6 hours, 20 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Loner will be a very good replacement ... and I am green eyed about his short period of time waiting for starting the game ^^

Welcome Loner!
355 days, 5 hours, 54 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome to the meatgrinder ^_^

Don't worry, we're all nice people here. Hrr hrr hrr.
355 days, 5 hours, 47 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Borg/Crystal or Borg/Fascist is going to be ugly. The Borg must be left vulnerable to covert/non combat tactics.

That Borg pick has created a conundrum.

What will Frosty/Space Pilot decide... ignore the possible power and secure a power combo themselves or try to play a little defense but still secure a formidable pairing as well....

The Crystals are being discarded further and further down the line... yet they provide that needed defence, that a team will regret not having in such a game.

If Crystals 4th and a Bird/Pirate or Colonial/Robot pairing is behind them...the Fascist/Crystal provides a solid pairing and leaves less than desired for the Borg.

Man, these picks are wrought with possibilities and are so critical to the game.

Someone will look back at this game and comment, "They lost this in race selection"

Who will wear that distinction !
355 days, 5 hours, 39 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I am sorry - my teammate is hiking in the alps and he is alltime offline.

Nonetheless I will try to reach him and send our race pick asap.
355 days, 5 hours, 29 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome, @Loner! Your team of just SC + SC is a bit junior here but you both have potential for more. I'm happy you joined.

Don't worry, @Frostie, if you don't reahc him. Spacepilot had announced that he's offline until 01.09.2018.
355 days, 5 hours, 16 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Lost in the swiss Alps …. Space Pilot could hardly know right now, the events that have taken place thus far. In just three days into the selection process, the potential for a power-combo combined with the responsible care of the left-overs available to the Borg, awaits his return.

It is good that his head will be clear from the ALPS air, because he will step from lost in the wonderous ALPS to a selection conundrum as big as the ALPS themselves.

We now await a Saturday arrival of SC Space Pilot...

In the meantime....to peruse that document of the trans-Atlantic messaging for pick 3 … would be nice. ;X

You can email me my copy @nikodemus720@gmail

Rest assured the document will remain confidential until at such time it is released publicly by the Authors.

COME ON TEAM EVIL …. make my day and forward that document to my email. I swear on my future emperors crown that the document will remain confidential. :D I'm just dying to read it... see exactly where you guys were at and how you arrived at the Borg pick.

I won't even divulge that you sent it, I will simply remain silent. COME ON DM …. forward me that document. LOL




355 days, 5 hours, 12 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Today a fortunate coincidence allowed Iso-T and me to have lunch together. We managed not to plot anything! We just assured each other of excellent picks and mutual destruction.

Btw, my worthy opponents, if team RED should end up with Lizards and Crystals I'd be seriously bored. I want to play something new!
355 days, 4 hours, 58 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Very good that someone is doing the speculations for us, so we do not need to break the rules.

Thx Admr RexS

It was more than awesome to meet you Emork. That really made my conference! Also the food was best I have got in here. You really know what you are doing - as always!
355 days, 4 hours, 30 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
What kind of a MAP setting there are going to be in this game. I mean: (Size, round(?), close planets, very close planets, other planets) etc. We can not take them from Champ games, because champ maps are hand balanced and almost all of them have sphere.
355 days, 4 hours, 19 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Map is round and without sphere. That was proposed and no one objected.

All normal or not explicitely discussed settings are from the Pisces War. Why should these not work for the settings you listed?
355 days, 4 hours, 13 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ion Storms were a major problem in Pisces.
355 days, 4 hours, 5 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
About ion storms:
1. We have no sphere so they will fly out and vanish.
2. We have 4 star cluster which will them destroy even before.


Last message about the settings:

+++ LW Team II setup +++

- racial abilities: standard (like Pisces)
- resource level: like Pisces
- map size and shape: 500 planets, round
- sphere: no
- stellar cartography: yes with 2 nebulas, 3 debris disks and 4 star clusters. (This isn't much.)
- fog of war: yes with planets visibility 800 LJ (like Pisces)
- hidden scores: no


In case of questions first search this message and the following comments. They might answer some.
355 days, 4 hours, 2 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I do not get it. Pisces do not a round map, how can we copy the map settings from there? Only thing I want to know is the setting of planets ( close, very close etc).

(...No, I definitely do not take this so serious that I would like to create a map with same settings and play some test games and learn some different opening strategies with different races..) ;)
355 days, 3 hours, 29 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Pisces Settings (Without Sphere)
verycloseplanets: 3
closeplanets: 7
Max ions: 4

The question is valid, are the same values recommended for the round map? More importantly, will the same values be used for the round map??

The way I'm reading it, is yes and yes. Clarifications?
355 days, 3 hours, 27 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Last champ game without sphere and with round map is Taurus. There different settings. Close 4, veryclose 2. Other 0. I suggest use these
355 days, 3 hours, 23 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
i.e. More planets in the middle and NO Ion Storms for a Crystal to work with.
355 days, 2 hours, 48 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have to admit that watching the picking process unfold has been quite enjoyable, mostly because of the high level of players involved. It'll almost be a let down when the game begins and everything goes silent.

I wonder if the Lone Wolf format would allow an independent observer to report on what's happening, if they were able to walk that thin line between relaying entertaining info to the masses, while not giving away any info that would violate Lone Wolf. Maybe it would just cause hard feelings though if there were a slip-up, or maybe it's not even possible at all.

If not, based on his color commentary so far, I think I'd nominate @ARS to be the official war correspondent for TW2. ;-)

355 days, 2 hours, 48 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Junior Team takes the Romulans as 1st pick.
355 days, 2 hours, 36 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
cloaked intercept over web mines?
355 days, 2 hours, 23 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Whoa...a couple of things just happened with this Bird pick, it is obvious the aim is the Bird/Privateer on the back pick. This is the first clarity that comes to the front of the mind.

But the 2nd and most fun part is what PurebloodPrince and Loner now have to choose from...

All this reporter can say is ….WOW.


355 days, 2 hours, 14 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If it were my pick, I would go Crystal/Fascist.. and I couldn't plan to be aggressive enough from the opening bell. Every direction Every enemy. I fear DM though...and I wouldn't want him with the Borg/Crystal or the Borg/Fascist and I know the next pick is the Privateer, which my pairing happens to do well against on the surface...Let them have it, it is sending a headache to every other team. They aren't coming for the Crystal/Fascists, the road is to difficult when the the other three teams are prime meat. Just do your fair share of the gobbling as well.

I kind of like it. Crystal/Fascist experience with the races would be a huge PLUS.

Anyone have another pairing that might be good here... remember, you have the Borg to think about. With the wrong race there, this game could be academic.

355 days, 2 hours, 13 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Check the race pick from the 1st Lone Wolf Teamgame. Look at similar / different choices ... thats the key elements that leads to new insights :)
355 days, 2 hours, 9 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Was Bird cloak intercept available in TW 1 ? There is no power as strong IMHO, when combined with the Privateers.
355 days, 2 hours, 7 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Used on anyone but expert level players, it is out right criminal and still even the expert level players of the Pisces war are frustrated to death with it.

I would love to see it, as a team here. With this group, this game will tell a lot about the abilities combined.
355 days, 2 hours, 6 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's another reason I lean towards a Crystal/Fascists pick. Let them have the Bird/Privateer....and good luck picks 1-3. LOL
355 days, 2 hours, 4 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Your still going to get a Borg/Colonial or a Borg/Rebel a fighter builder race is my guest...The Borg without having to build fighters is all the more the BEAST.
355 days, 1 hours, 53 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso--T >> Pisces do not have a round map, how can we copy the map settings from there? Only thing I want to know is the setting of planets ( close, very close etc).


I admit I have no expertience with generating maps and the effect of these 2 settings. I thought if we take the Pisces settings it can't go totally wrong.

@Whisperer, you are one of the most experienced map creators on this site. Do you think these settings from Pisces are decent for our round map?
verycloseplanets: 3
closeplanets: 7
355 days, 1 hours, 48 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Is it on ours already???? I thought we had more time - at least until Sept 1...

(SpacePilot mentioned earlier he is back on Sept 1 and the team can pick only then)
355 days, 1 hours, 43 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@wmerkel, sad to see you go, welcome @Loner!
355 days, 1 hours, 42 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Special Abilities of Frostie ... call the unreachable person ... sorry, it's already up to you ^^
355 days, 1 hours, 38 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Dastardly done with that pick...*slow clap*

To Heavens' God for help he prayed when waking, wounded to death; but on him fell the heavy sin; who had dastardly done him to death
355 days, 1 hours, 34 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I only got thrown into this game a few hours ago. I am still at work and I have not had time to review all the messages, research the players, put together my graphs and charts, and get ready. And we have to make 2 picks. Going to be tomorrow at the absolute earliest.
355 days, 1 hours, 34 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
What a position for Loner, yesterday on the bench, today a favourable replacement and making two picks that will see the direction of this Team Wolf Epic Contest shaped out.
355 days, 1 hours, 31 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Well tomorrow surely beats Saturday!! He waits for no objections and pounds the gavel!

Tomorrow it is ! Consider well.... "Junior Team"
355 days, 1 hours, 28 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Take your time, Loner+Purebloodprince. Your team's doublepick will drastically shape this game, one way or the other. And there's absolutely no need to rush this. I'm _really_ biting my tongue now in order not to influence the picks, as much as my instinct wants me to.
355 days, 1 hours, 28 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yeah, Loner, no hurry. A wise pick is good for the game.
355 days, 1 hours, 25 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I just want to comment, that Bird pick was absolutely spot on! You have to get the Privateers, there is no combo that they can take back to back that blocks the Privateers, makes a decent pairing, and doesn't just leave a disaster pick for the Borg.

The Bird/Privateer nightmare spills over from Pisces into TW 2 and I will say this is a good thing. We are going to now find out, exactly how OP this combo is.

This is all still speculation... it is not official but it is looking really good to happen.
355 days, 1 hours, 18 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'd almost recommend that players allow a Bird/Pirate team specifically so that C&I can be tested in a high level game with full awareness of it's possibilities from the outset, and with diplomacy not being an issue. This is an ideal situation.
355 days, 1 hours, 16 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
And there would be no better way to allow it, than to stack up against it with the Crystal/Fascist.
355 days, 1 hours, 11 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso--T,

> Taurus. Close 4, veryclose 2. Other 0.

I believe this was an attempt by Joshua to have the Homeworld Clusters "blend in" with the rest of the map. Sagittarius and Aries used the same settings. Leo (still a round map without Sphere) switched to a more common setting of 10/3/155 (same order as above). Gemini and Aquarius (square/Sphere) dropped to 9/3/155. Cancer added "Nextplanets" into the mix, which is something that I don't know if I can do. Pisces moved to 7/3/155, apparently trying to reduce the initial resources and better hide the Homeworld cluster. Finally, Libra moved to 8/5/200.

IMHO, having "other" set to 0 will create somewhat unbalanced homeworld clusters, due to the ability of the map creation to increase the density of the cluster. As the maps were "hand balanced", any significant deviation could be fixed by hand, which is an option we don't have here.

Either the Gemini/Aquarius or Pisces settings should work well, without being tuned by hand. Since we've already agreed on Pisces settings, that's what I would prefer to go with, but Gemini/Aquarius will make the Homeworld clusters slightly richer and slightly easier to find by map analysis.

If Joshua can give us some insight into why he chose the settings he did, it would be useful.

----------------

It's time for @Purebloodprince / @Loner to make their picks.
355 days, 1 hours, 10 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have to say I want to see the Bird/Privateer on the table. If it is as strong in practice as reports say from Pisces, picks 2 and 3 not taking cloaking races might prove disastrous for them. And with the current setup the 5-6 pick team will have the tools to deal against it if they choose so.
355 days, 1 hours, 9 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Seriously, let's give Purebloodprince/Loner the time they need. He jumped in late, without preparation, and we've been waiting quite a while for this game. Giving them at least 2 days to come up with a well-reasoned decision is not too much to ask.
355 days, 1 hours, 7 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No worries here ... take your time... we will stay tuned regardless how long your picks take ^^

We all know ... haste in begining is frustration all the game along :)
355 days, 0 hours, 59 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's not that even that you stand well against the Bird/Pirate with the Crystal/Fascist, you stand well against everyone else as well. You can 100% put it to the floor and go ultra-aggressive from turn 1 and be massively effective with it. You should be sitting pretty come end game... where your skills will now be tested, but what an assortment of tools in your box to do it.

Anyone else not playing see other combos that fit so nicely? To be honest, how did the Crystals fall to the 5th pick?
355 days, 0 hours, 58 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh ya...DM had to have the Borg. ;p
354 days, 23 hours, 50 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Actually I was expecting the Borg to be long gone and looking forward to playing something like the Cylons to be honest. And who told you that it isn't SMN playing the Borg? ;)

My only advice to the middle pick is: take your time and understand that you can *royally* screw over multiple picks with your pole position and to win you only need half the map.
354 days, 23 hours, 33 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
According to the State of the Nuniverse presentation at PlanetsCon, the the Expanded RNG is now available in Public games.

I know it's late in the process, but do you want to give it a try in this game?
354 days, 22 hours, 51 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Whisperer: Many thanks for the explanation. It sounds like Pisces settings will create an ok map and as the picking process has already started no unnecessary setting changes should happen.

I suggested the new RNG ealier but it didn't find much love. Again, picking has started so setting changes should be restriced to real flaws.
354 days, 22 hours, 39 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"And who told you that it isn't SMN playing the Borg? ;) "

If you guys do this right, you'll both play the Borg. That second set of instincts and strat eyes. The teammates in the same time zone are at an advantage with every passing turn, as more and more co-op is necessary to survive. The Trans-atlantic communication Co. will be busy... :D
354 days, 19 hours, 42 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It is same map for all, so no matter what the settings. I just really would have liked to make a map with same settings and test some things...

354 days, 7 hours, 49 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So ...... we are ready ..........

.................................

We take Fascist and Crystal

Good luck everyone!
354 days, 7 hours, 44 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ahhh, so many choices but it really came down to one reason ...
354 days, 7 hours, 44 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Excellent choice ;-)
354 days, 7 hours, 42 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Summarizing

-------------------------------------------------------------------

Team RED: @Emork the Lizard King / @Mentar LIZARD
Team 4: @Iso--t / @Joshua FED
Team 5: @Smn / @Dungeonmaster CYBORG
Team 2: @Spacepilot / @Frostriese BIRD
Team 1: @Purebloodprince / @Loner FASCIST + CRYSTAL

-------------------------------------------------------------------

354 days, 7 hours, 0 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
holy shoot Fascist/Crystal and Bird/Privateer!!!
354 days, 6 hours, 57 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The first is confirmed. The second is not. I believe with the new cloak and intercept mission that it is an extremely powerful option. But Team 2 has other options.
354 days, 6 hours, 56 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Crystal - Fascost ... reminds me to the good old "Cancer War" times ...
354 days, 6 hours, 22 minutes ago
View othrym's profile
othrym
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Wmerkel: And me to good old Cancer and Capricorn War :)
354 days, 5 hours, 33 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This is extremely entertaining.
354 days, 4 hours, 25 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"This is extremely entertaining. "

….And what is even more entertaining right now, is that Trans-Atlantic Email line.... Pull together Team Evil, the past is over !

How can we make this Borg pick work now.

… It's pretty much a given the Privateers will be picked next.

Bird/Colonial Bird/E.E. Bird/Robot Bird/Rebel

What of those races would you choose over the Bird/Pirate OP onslaught.

I think I can speak for a lot of us in this community, that the let down of any pick but the Privateer here, will be community wide.

We are dying to see the Bird/Privateer in a game like this.

354 days, 4 hours, 17 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
That leaves the Colonial - Evil Empire - Robots or Rebels for Team Evil....

Gotta figure they will go fighter builder race...for Borg Cubes and double carrier power. Colonial gives them minefield control, if the economy can support it. The Borg economy can, if it gets there.

So Pirate and then Colonial … I'd would be surprised if they take another race but the Colonial.

That leaves the Fed pick with the Evil Empire - Rebel or Robots.

Tough, one could go Evil Empire and build X-Ray/Gamma Misso/Loki combos and hunt cloakers for the SSD/FED Cloaker ...Plus you get Fed/Gorbies (THE MOST POWERFUL SHIP IN THE GAME OF PLANETS).

I'm lining the Fed up with the Evil Empire but I can see Fed Money feeding Robot minefields and the Fed/Golem as well, is a power ship. Plus a Fed/Instrumentality is king of anything but a heavy carrier. Plus they get fighter build.

I see the Rebel being left out of this game.

Whatever the Fed chooses from the Evil Empire and the Robots the Lizards will take the other.

All speculative of course.....

354 days, 4 hours, 16 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Fascist and Crystal. Beautiful. You guys promise not to drop web mines from cloaked ships through right? ;-)
354 days, 4 hours, 14 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As said - we need time to confirm the 2nd pick.

Spacepilot is online again at the weekend. He has no Inet access right now.

Sorry - we have to wait.
354 days, 4 hours, 9 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As said - we need time to confirm the 2nd pick.

Spacepilot is online again at the weekend. He has no Inet access right now.

Sorry - we have to wait.

What, no more pulling communication out of a hat like last time? LOL
354 days, 3 hours, 51 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@ARS
I think you might be selling Rebels a bit cheap. If we take a look at the races three last teams have, none of them have a way to take out max starbases in the end game. Rebels have RGA...

Also Rebels have the Falcon. It's pretty useful to connect to your team mate in three turns.

That said Colonies are likely the most interesting of the carrier races and Fed might have the best synergy with EE.

The starting positions will play a huge role in this game if the cloaking races start aggressive. Very interesting to see how the carrier races will try to protect themselves early.
354 days, 3 hours, 39 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Indeed possible Mursu, RGA is a big weapon, I just feel like Fed/Gorbies and Lizard/Golems will take any Star base with only a Re-supply. A little more costly but your not tossing away ship slots.

I see the Fed choosing the Evil Empire because of not only the synergy but they don't want a Lizard/E.E. Then everyone in the game trumps them but the Borg Combo and they still trump them in logistics and minefield control.

The first and second picks in this are at a disadvantage, IMHO. A better way to play this game, might be Any/Any and submit the team you believe can stand against all. Once everyone submits, release the teams. It's just more of a level playing field.

After following this and running through all the possibilities each pick, I feel the 1st and 2nd picks are dis-advantaged.
354 days, 3 hours, 33 minutes ago
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tomprime
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
An interesting fact:

The ONLY carrier race that SMN has turns for at Nu is the Robots.

Still, Borg and Colonies dominate the positional game. You can't win a fight if they enemy ALWAYS chooses the place and time.
354 days, 3 hours, 27 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Borg/Colonial can definitely win this, but they are going to need a stellar eco to do it. More than possible with the Borg and Colonial... Borg clans for Colonial taxes on every good world they come across. You'll see this empire poka-dotted in Colonial and Borg planets, Colonial owning the great tax planets, Borg making clans with the rest. Tons of Power, logistics, and Potential Minefield Control.
354 days, 3 hours, 17 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Players are going to decide the game, not races...
354 days, 3 hours, 0 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Tomprime: Rest assured that players in this game - especially emperors like Smn - know how to play any race.
354 days, 2 hours, 54 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Lizard+ANYTHING is a seriously strong combo in this format. I would be very much against saying 1st pick is at a disadvantage. It just isn't as interesting because your choices are limited.

On the other hand 2nd pick Fed surprised a lot of us. I personally do not understand the thought process, but maybe we will hear some day. I sure am interested!

But as said the players decide, not the races. The game is not decided by any means beforehand.
354 days, 2 hours, 50 minutes ago
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tomprime
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar - "Tomprime: Rest assured that players in this game - especially emperors like Smn - know how to play any race."

Oh, I am quite certain that Your Imperial Majesty is correct, sire. I merely wished to point out an interesting tidbit. I wonder if such a fact will affect the choice of Team Evil
354 days, 2 hours, 44 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> 2nd pick Fed surprised a lot of us

Never underestimate Joshua or Iso--T :)

That team has two powerful players, and Joshua is one of the few people who can give Emork an honest challenge.
354 days, 1 hours, 37 minutes ago
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tomprime
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I thought Fed was a fantastic pick. Most likely, at least one carrier race was going to make it back to them. Fed + Carriers is ridiculous. Joshua's record as a Fed speaks for itself. Iso--t can command any carrier race as well as anyone.

First team, I may have been tempted to secure carriers. Second pick, utility race is, to my mind, definitely the way to go.
354 days, 0 hours, 55 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Just to give everyone (especially the newer players) some insight into the quality of these players:

From the Mercenary Leaderboard (http://planets.nu/#/leaderboard/mercenaries):

1 - Emork
2 - Loner
3 - Joshua
14 - Frostriese
27 - Mentar
134 - Spacepilot
175 - Smn
189 - Purebloodprince
219 - Iso--t
517 - Dungeonmaster

The last 5 are from the API, not the web page.

It's a bit strange that the lowest ranked player here has been an Emperor, but I see that as a demonstration of just how tough a game this is going to be.

Here's the breakdown by highest rank:

Emperor - 4
Supreme Commander - 3
Fleet Admiral - 1
Admiral - 1
Vice Admiral - 1

That's a LOT of gold braid :)
354 days, 0 hours, 42 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The Mercenary Leaderboard rankings don't really say much about skill. If you concentrated your gameplay on only a few races, you end up very low. On the other hand, if you played tons of games in all races with mediocre results, you can still end up very high.

If you want a realistic assessment, I'd rather go the extra mile and have a look at the player's game history.
354 days, 0 hours, 25 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hmmmmm...
354 days, 0 hours, 16 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Mentar,

The Leaderboard has limitations and issues, but it's still the best "quick glance" source of this sort of information available.

Also, the top spots (at least the top 20, possibly the top 50) are clear indications of a high level of skill across many races. This is the sort of skill that will help in a game like this.

> If you want a realistic assessment, I'd rather go the extra mile and have a look at the player's game history.

Agreed, but it requires some skill/knowledge to see the difference between luck and skill in a game. My message was primarily directed at those players without the requisite skill/knowledge.
354 days, 0 hours, 3 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Well, to each his or her own opinion, but I don't think that the Mercenary Leaderboard is a good way to gauge skill levels, sorry. Essentially, it overrates players who play tons of games, because _one_ good result leading to a decently high rank in a race takes precedence over many mediocre games. Also, it underrates players who concentrate their games on few races and simply haven't played certain races.

If you want a "quick glance" ranking which is indicative of a player's chance to actually _win_ games, I'd rather go with "Achievement points per turns played" for players who completed at least 5 games.

I was primarily responding to your line "It's a bit strange that the lowest ranked player here has been an Emperor, but I see that as a demonstration of just how tough a game this is going to be." - No, it shows a conceptual weakness of the current form of the Mercenary Leaderboard.
353 days, 23 hours, 50 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Would be an intresting discussion how Mentar and Whisperer assesses a 7th place in a MvM game or what does mean a 3rd place as replacement.

To ballpark your discussion ... look at the player, his games and his outcome - that gives you the only source of knowledge about him. Everything else is just an educated guess.
353 days, 23 hours, 44 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
My personal opinion: MvM games shouldn't count at all, and replacements only to a small degree. Also, Championship games are actually achievement-negative (since they decided in the past who was invited, and an invite caused a player to lose all accumulated achievement points), this would have to be reverted, since playing and winning Championship games should be rewarded, not punished.

But who would you consider more likely to be successful: The specialist with 10 first places, 3 second places and 2 losses in 3 races, or the generalist with 6 first places, 6 second places, 24 places 3-8 and 10 losses in 11 races?

*shrug*
353 days, 23 hours, 36 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
"If you want a "quick glance" ranking which is indicative of a player's chance to actually _win_ games, I'd rather go with "Achievement points per turns played" for players who completed at least 5 games."

So whats the scale on this measure..... I have 13 points per turn. I have to tell you, that number means nothing to me, there is no context.


353 days, 23 hours, 29 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I calculate 10 ppt for you - a pretty good number. And the context is "when he started to play, he tended to win". Which corresponds to your play history.
353 days, 23 hours, 21 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
There is to much "worship" going on! Players make the race, it is truth, however, I think we are over-estimating the gap between Emperor and some of the other top players on this site. Like the ones we have in this game, for instance. In a game full of players with similar skills, RACES WILL MATTER.

You don't think Kelmain played an Emperor worthy game in Pisces, he has, his failed attempt is as much about chance and diplomacy as it is about skill. Nobody can say that the Rebel Kelmain had at the ship limit, wasn't emperor level. It certainly was. He has proven himself emperor level, but now he will carry a connotation of being less skilled?? I don't see it.

Race will matter. Give a Lion more tools to work with and he will kill the other Lion. Skill level has a cap, it's not infinite. You either know all the little tricks or you don't. You either know how to put together a good 30 turn eco or you don't. You either understand the host order and how it effects games or you don't. All these players know.

Just out of curiosity, What pick number won TW 1 ??
353 days, 23 hours, 15 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I calculate 10 ppt for you - Ya I did that at first also...I counted the 100 turns of the two games I have currently running and the Blitz Tourney turns that you can't get points for....

Calculating just the 6 completed games comes to 13 per turn, but I'm still lost on a context for that. I would like to use it when I scout opponents, but I have no idea what the numbers mean.
353 days, 23 hours, 11 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Is there a scale someplace?? Under 5 - No worries 5-10 Solid Player 10-15 above average...20+ Worry... or something with some context for the numbers I come up with when applying it to opponents??
353 days, 23 hours, 5 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
5-10 good average 10-15 superb 15+ killer bee

But you have to look into the games, if he played within the rules (no big coalition inplace etc).
353 days, 22 hours, 59 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Othrym is the strongest player I've ever faced. It has nothing to do with the races he plays or his lack of a crown. or his leaderboard stats. I learned more playing against Othrym about the game and the metagame in a handful of matches we've played than a decade of prior play.
353 days, 22 hours, 56 minutes ago
View joshua's profile
joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I want to second that DM. Othrym is incredible. In my current Green Planet game I played my entire strategy from the beginning with the idea that I needed to defeat Othrym. Even when I thought I had him completely down and out, he nearly came back to win.
353 days, 21 hours, 56 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
That's an entire skill of itself. I think someone did a presentation on it once, but I don't believe it can be taught. I think it's the difference between a Super Fantastic player and a Lion.

I forget what the presentation called it, picking the path to victory or something...

But Joshua just stated part of it, by understanding from turn 1, who the threats will be, and manipulating a course of action to best chance those threats, from turn 1. Understanding the map lay out, and the areas of control in your hemisphere that are key to a victory. The individual ship talents are great, but they pay little dividends when they are applied in the wrong places for victory.
353 days, 21 hours, 50 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This game is so high profile, and even goes higher profile if a certain someone is singing Pirate songs up in the Alps.

"a HO HO HO HO ...A PIRATE LIFE IS ME!"
353 days, 20 hours, 40 minutes ago
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glyn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Diplomacy tends to matter more thank actual talent/skill/effort... unless someone went for a Solo-Victory from the start or was in a Lone Wolf... you really can't infer much from History.

There are loner type players that hands down are playing the game better than pretty much everyone ever in a Championship... these guys play one game at a time (this is also significant factor)... and never post in the Activity Feed. I only know they exist because of the old forums access to accounts based on nationality. I suspect it is because they play will similarly skilled players they know from VGAP3 days.

Team games, Lone Wolf or not, are an entirely different animal. I tried one, but my team (among others) was steamrolled by Wmerkel so I hung my hat up regarding competitive play. Now that he's no longer new and 'properly' Ranked I like to think I wouldn't get steamrolled again... not enough to join this one though.
___

@Admiral+Rex+Star: Some of these guys played on other VGAP3 sites, so not entirely surprising they rose to the top. Off the top of my head, Batman, Wmerkel... ah you get the idea.
353 days, 16 hours, 28 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If a player can play one race at top quality, he can play all races. I have never seen a player who is a master with one race and does very bad with the others. No. Basics work for all races

There are numerous players on top positions in a leaderboard, which I would rank not higher than intermediate players.

Look the player learning curve. AND because you can not check their diplomatick skills or tactics or strategies very well. But there is one skill you can easily check - economy. If a player has played more than 10 games, and haven´t learned to build a decent fleet until turn 30, he is hopeless and wont be a jedi
353 days, 14 hours, 25 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way. I am not totally sure if we should use Pisces setting on a round map. Done a couple of test maps with these settings on round map, and got some bad settings, (for example one map with 2 home world distance only 350. /could jump directly to HW... )

Maybe settings from LW 1, map was great I think. But. Just thinking...
353 days, 12 hours, 42 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hey @Iso--T, thanks for testing! I guess nobody would object to use _slightly_ different values for closePlanet and veryClosePlanet if these are the paramters which worry you. Are they? I trust in Whisperer to be considerate so I'd propose that you make your suggestions and we let him decide. Of course he can not guarantee more than a decent probalility for a good map. I think most parameter sets can result in quite different maps.

@Joshua, exceptional all-in finish in Green Planet sector, wow!

353 days, 9 hours, 5 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
By the way.

Now when race selection of second LW teams is going on, I am getting to conclusion, that second and third pick positions are the most difficult. Second is worst.

First pick position is not bad, but boring, because you do not have choices. You just take the Lizards. They are a major economy and multitask force which can survive with anyone

4.th and 5:th pick positions are just pure fun. You can choose whatever extremely powerfull combo

Not complaining. Just thoughts for the future
353 days, 8 hours, 57 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I agree, @Iso--T. So it's very nice that the dealer gave 4th and 5th pick to the junior teams. Silverbacks, beware!
352 days, 1 hours, 54 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'll be back. :-)
The hiking was fantastic and the weather was great, too. The rain was starting when we leave the Stubaital.

I will now discuss with Frostie our next race selection and I have to read a lot. :-) You all have written so many messages.

Spacepilot
352 days, 1 hours, 51 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Welcome back. Take your time. Choise is not so easy as it may seem at first glance...
352 days, 1 hours, 47 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso-T is still hoping
352 days, 1 hours, 46 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
LOL - ya. The pick will be Pirates. I don't think I could be more sure of it.


352 days, 1 hours, 13 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Pirates - Colonial - E.E. and Rebel or Robots or Rebel. Don't know what Team Red will do last.

I would go Robots, I just like the early synergy with aggressive Lizard play. Lizard Instr. will happen lightning fast and Robot LCC 4X very early and very aggressively on neighbors. I trust the Lizard/Golem for wrecking bases without loss. It's preference for me, I'm more comfortable with the Robot skill set.

But many have made a good case for the Rebel and Cloaking RGA and SURE base taking late game.

Preference pick maybe.
352 days, 0 hours, 9 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Here's a strange thought. What if the next four choices are heavy carriers and the Pirates don't get picked at all?

The Birds need a way to take out max bases. With Pirates they would need to C&I and Rob to get ships for that purpose. With the level of competition here that could be unpredictable. (It'd be great to watch though.)

The Borg may need an ally with enough power to get them past the early vulnerable stage. Pirates might be able to provide some protection, but not against cloaked attacks so it'd be very risky.

The Fed advantage works best with a heavy carrier of course, and they also need a way to take out max bases. The Pirates give them cloaking that would be Loki proof and gravitonics, but is it enough? Rob and Refit could be interesting.

And then there's the Lizards. They don't need cloaking or an economic enhancement with gravitonics as much as they might need a big ship.

Interesting possibilities.
352 days, 0 hours, 4 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have 3 possible picks based on my probability graph for everyone. There has been only one slight surprise so far. All others have been pretty spot on. I am so curious to see if it continues.
352 days, 0 hours, 4 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
This has been quite exciting so far.
352 days, 0 hours, 1 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hmm...
351 days, 23 hours, 31 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If the Bird gives up the last eco race and C.I./Rob for another slow eco race, I will be stunned. You are what you are when you chose the Bird first, enchance that to great heights with C.I./Rob and take the last eco race.
351 days, 23 hours, 4 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I concur with ARS. Team 4 had the chance to pick Crystals + Carrier, but they chose Bird. If they now give up the Privateers and chose another carrier race they traded webs for C&I solely.
351 days, 22 hours, 57 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Birds / Pirates would definitely be the most exciting pick, especially in the current environment with Pisces running.

"The Dread Pirate Spacepilot takes no survivors! All your worst nightmares are about to come true! The Dread Pirate Spacepilot is here for your *souls*!"

https://www.youtube.com/watch?v=DF9O6fne6nE
351 days, 22 hours, 47 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
One of my favorite lines in cinema: "I have no gate key - Fezik, tear his arms off ... Oh you mean this gate key!"
351 days, 21 hours, 57 minutes ago
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megalomaniac
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hail

Best movie Ever.

Appropriate for this venue of strategic thinkers without twitchy RTS fingers...


Fezzik: We face each other as God intended. Sportsmanlike. No tricks, no weapons, skill against skill alone.

MEGALOMANIAC
351 days, 21 hours, 33 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yeah, the movie is one great quote after another. This race picking process is the battle of wits between the Man in Black and Vizzini. So where is the Iocaine powder? And are any of you players Sicilian?
351 days, 21 hours, 12 minutes ago
View tom n's profile
tom n
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Such a great script (Princess Bride)! The screenwriter, William Goldman, wrote several other classics like: "Butch Cassidy and the Sundance Kid", "Marathon Man", and "All the President's Men". I know it's a cliche, but Hollywood just doesn't write them like they used to.
351 days, 21 hours, 11 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
LOL @ Stationary targets for Fascists Poppers. Like a Turkey Shoot.... "Pull" Sweeper in the webs....

POP POP POP POP

Inconceivable!
351 days, 14 hours, 39 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I suggest to use these settings. 2150x2150 map ( standard size for Round map )

verycloseplanets: 3
closeplanets: 10
nextplanets: 0
otherplanetsminhomeworlddist: 155

From Leo war, and LW teams 1.
351 days, 14 hours, 15 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
ARS: Lizard Golem has merely a chance around 35% to survive an attack on a maxbase. You will most likely take it, but see your Golem explode with >100% damage afterwards. From an economic standpoint, this is now a winning approach.

It's academic anyway. With the threat of Bird/Pirate almost undoubtedly materializing, I suspect that the Robot will go next.
351 days, 14 hours, 6 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Or if the bird wants to make safe cloaked intercepts from the beginning, it will be a Bird/Robot. Where is pirate needed when you can capture everything small with the gammabomb darkwings, and smack everyhing bick with the cloaked intercpets and bring to automa/golem stack. That combination is the only other solution to bird, pirates I see. Not sure, but possible.

Why I think so, I don´t see any team that bird/robot could not handle.

Bird pirate is very vulnerable, if minehits occur and they have some bad luck. And what they can do with xtal/klingon

If this happens, then we will see borg-pirate that is frightening ofcourse. But not for Bird/Robot. Cloaked intercepts to fireclouds is so so easy with the robotic minefields, that there is no way borg could attack these guys. So Borg+Pirate is some others concern.

That team is what I would go

351 days, 13 hours, 40 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ooooh, someone fighting hard for something other than Magpie (I'll use that instead of Thieving Birds, in Locutus fashion for Fed/Borg). Got no cloakers, eh? :)

Some counterpoints against Bird/Robot: What makes it so powerful is the threat to take _anything_, not just medium ships. It still could take medships with Gamma Bomb DWs. And since Bird/Robot is seriously weak on the economic front, I'm really not sure if I want to try to win attrition wars against good economies with their heavy carriers with Automas/Golems right hand side. Yes, you'll probably have friendly mines early on (not even that is certain with Colonials), but Magpie starts being REALLY nasty once they have sweepers established, which means mid/endgame.

Bird/Robot has no good way to break maxbases, while Magpie needs only one heavy 10-beam carrier to have a good entry, and if they take an SSD, they have no problem at all anymore. No such options for Bird/Robot in a Lone Wolf setting bar exceptionally great luck.

Bird/Robot will have a horrible time with their fuel economy. No such thing for Magpie.

Not saying that Bird/Robot is unplayable, but it is hardly desirable. Magpie is definitely stronger in my book.
351 days, 13 hours, 35 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Good Morning Mentar and Iso :D

The ways to win are infinite.

As much as I would like to further extrapolate on why I would take the Pirates, I have been asked to no longer comment and I shall comply with those wishes.

Like the rest of you, I anxiously await the decision.
:D

351 days, 13 hours, 34 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We took Rebels as 2nd pick.
351 days, 13 hours, 33 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Seriously? Oh wow :) ... now THAT is a real shocker for me.

I hear team EVIL collapse in relief!
351 days, 13 hours, 29 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Are we going to have a round of public comments for the teams about the draft process before we begin this game? Or are we all going to shut up now?
351 days, 13 hours, 24 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
So sad.
351 days, 13 hours, 23 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Holy shit
351 days, 13 hours, 17 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Maybe the reason is trying not to paint a large "HIT US" picture on their heads.

As an outsider perspective it is a pity. Would've been very interesting to see what this Bird+Privateer combo can do in this game. But naturally the teams are free to choose what they see best themselves. Time will then tell who chose right.
351 days, 13 hours, 1 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Don´t be too one eyed. I would have taken bird/bots. There are some reasons also Rebels can do it.

But this surely made the rest picks interesting and turned them upside down
351 days, 12 hours, 42 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Iso--t:
Taking into account you have been one of the main voices asking Robots more abilities in Standard, I find it very unlikely that taking Robots over all other free fighter races AND the latest super combo would've really been your choice in here ;)
351 days, 12 hours, 39 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Mursu: Bird/Priv or Priv/Robot had been my pick for sure. The choice between theose 2 would have been based on discussion with my "junior team mate" - Joshua. Haha. But now this gets really interesting
351 days, 12 hours, 18 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
https://www.youtube.com/watch?v=_GVRXWT5ecY
351 days, 11 hours, 33 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
All of a sudden, Team Evil ( I kinda like the sound of that ) needs more time to think about things
351 days, 11 hours, 31 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
OMG, they'll take the privs now...
351 days, 11 hours, 7 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>"Are we going to have a round of public comments for the teams about the draft process before we begin this game? Or are we all going to shut up now?"

I would actually like this and if every team is explicitly for it I think we should. It will be painful enough the shut up about it for the next year.

Btw I'm gonna be collecting a log about all our deliberations and developments during the game, let's create some great stories while we're at it
351 days, 10 hours, 39 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>> Are we going to have a round of public comments for the teams about the draft process before we begin this game? Or are we all going to shut up now?

I'm ok with a pulic pick review as long as it _strictly_ excludes pre-game diplomacy like "team x has to go after team y immidiatly" and so on. I know that such a restriction doesn't allow a real in-depth analysis. If you think you can't hold back then I'm against a pulic pick review.
351 days, 10 hours, 31 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote against the public banter even "one time after race picks have been done" because it may become complicated and lead to arguing what is allowed to say and what is not.

If majority of the players want it, I can live with it, but not want it

There has been allready too much banter in this thread, including me.
351 days, 10 hours, 21 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
If we restrict the comments on why we choose 1st / 2nd pick, I would appreciate it. For our team spoken we can describe it without refering to other teams.

I am strictly against any other communication.
351 days, 10 hours, 10 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
About the starmaps:

I strongly recommend these map settings I mentioned before.

2150x2150 map ( standard size for Round map )

verycloseplanets: 3
closeplanets: 10
nextplanets: 0
otherplanetsminhomeworlddist: 155

From Leo war, and LW teams 1.

It seems that when I made maps with pisces settings, with round map, it creates uneven start locations. Big empty areas etc. (That is not problem in champ games, because map is hand balanced. We need settings that create maps with most even start locations)
351 days, 10 hours, 2 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
+1 for Frostriese's opinion on the pick review.

+1 on Iso--t's suggestion for the planet distriution paramaters. @Whisperer, you're listining and also think that would be ok?
351 days, 9 hours, 54 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I believe the perspective we all crave behind these picks, come from the pickers themselves.

And since listing reasons why you made each pick, could certainly violate the LW spirit...

An unintended consensus or half consensus might be formed from such discussions, especially if teams picks involved blocking/protecting against/picking our race to counter another team.

The picking process is fun to speculate and harmless IMHO to do so, at least in a game where none of the players need to look for answers on who to pick. They know the score, they know the abilities, and speculation from abound means zip to them. The only opinion any of the players in this game care about, is the guy they will spend the next year plotting victory with.

My speculations were terrible BTW... a whole 3 picks out of 7 correct. That percentage only works in base ball.

A potential 3 of 8 if the Pirates don't go next. The weather man sees more right.
351 days, 9 hours, 35 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
About the starmap. I just created a couple of maps more. And one of them is quite uneven. It seems to be random whatever the settings after all...
351 days, 9 hours, 20 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Iso, that's what I expected. Decent settings do at least reduce the probaility for an "unfair" map. But hey, after all it's Planets, not chess. Whatever you get, deal with it.
351 days, 9 hours, 18 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The host could create a few maps and then pick the one that looks best. I believe Whisperer did the same in TW1.
351 days, 8 hours, 13 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We are here, I believe

-------------------------------------------------------------------

Team RED: @Emork the Lizard King / @Mentar LIZARD
Team 4: @Iso--t / @Joshua FED
Team 5: @Smn / @Dungeonmaster CYBORG
Team 2: @Spacepilot / @Frostriese BIRD + REBEL
Team 1: @Purebloodprince / @Loner FASCIST + CRYSTAL

-------------------------------------------------------------------
351 days, 7 hours, 7 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm going to ask only once, because I'm a gentleman, @Spacepilot + @Frostriese:
Are you SURE that Rebel is your pick?

I'm only doing so, not to diminish your statures as excellent commanders or the possibility to win overall, but because I've been explicitly accused of sacrificing things in front of an altar to a dead god in my inbox this morning. And I don't get that every day.

You don't need to reply, but SMN will announce our pick and then it's final.
351 days, 6 hours, 54 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Bird + Rebel for sure.
351 days, 6 hours, 43 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team Evil picks Privateers.
351 days, 6 hours, 41 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>_<
351 days, 6 hours, 32 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Guys, how many advantage points? 500 I guess.
351 days, 6 hours, 31 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Sry, wrong thread.
351 days, 6 hours, 18 minutes ago
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grisu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
https://www.youtube.com/watch?v=L4ALwnQDI9A
351 days, 5 hours, 2 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
UPDATE

-------------------------------------------------------------------

Team RED: @Emork the Lizard King / @Mentar LIZARD
Team 4: @Iso--t / @Joshua FED
Team 5: @Smn / @Dungeonmaster CYBORG + PIRATE
Team 2: @Spacepilot / @Frostriese BIRD + REBEL
Team 1: @Purebloodprince / @Loner FASCIST + CRYSTAL
351 days, 4 hours, 52 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> The host could create a few maps and then pick the one that looks best. I believe Whisperer did the same in TW1.

I did and I intend to, but this time there must be two steps - without Fog of war (get good basic settings) and with Fog of War (select actual game map based on Nebulae and Star Cluster distribution).

If the players would like me to get a second opinion, please advise. I think Mcnimble would be a good choice, if he's willing. He already has the code for finding Homeworlds in a map.

The parameters I'm currently considering testing are close-planets +/- 1 and map sizes of 2150/2100/2050. No major deviations from above.

I hope that makes sense - I'm not fully awake yet.
351 days, 4 hours, 43 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Good morning, Whisperer! Many thanks for the effort. You'll do it well, I'm sure. The last decision is yours and nobody should complain.
351 days, 4 hours, 12 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hey - another one right - Team Evil goes Privateer. Team Evil had a great draft. You guys have got to be, just extremely satisfied. Sacrifices to Gods emails, Eh, well that reveals what SMN thought about the Rebel. So shocked he had to make sure his partner still had all his house pets.

Fighter Mine Sweep or SSD's and Lizard/Gorbies are going to fall to Team Red.
And since we are doing checks on house pets.... You guys the ones doing the sacrifices?? Pet check...

To finish the picks, This next one is as difficult as it comes. I wouldn't want to leave the Lizards with the Evil Empire or the Colonial, TBH. Either is going to suck to face. I do not envy this pick.

In the end, as much as it would pain me to do, I would leave the Lizard the Evil Empire and take the Colonial.

I just fear the Lizard/Colonial more. The Synergy between these two teams is outstanding. As much as I would hate LCC/SSD combos, I would despise even more Colonial Sweepers clearing paths' for Lizard LCC's and allowing the Lizards to ignore one of their biggest logistical challenges, FUEL. By taking the Evil Empire and while it serves the Fed nicely, I couldn't bring myself to pass up minefield control...especially for a pairing that will face two Loki Immune teams, Fighter Mine Sweep is a powerful tool against Bird and Lizard Cloakers.

I can see the Evil Empire going here, but I think they will deduce it out and decide the Colonial is the better choice. It's a very difficult pick, there is so much to consider in relation to every other team and the Colonial leaves you relying on Fed/Virgos to base crunch, but the fighter Mine Sweep covers your efforts everywhere in the game, not just with taking Star Bases. Fighter Building and Cobols are nice perks as well.
351 days, 3 hours, 50 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The more I consider it, the more I'm convinced those two emperors will take the Colonial, even though the Fed/Gorbie > Fed/Virgo and you get SSD's to Star Base Wreck. I still believe they will take the Colonial. The Evil Empire is fools gold here.
351 days, 0 hours, 28 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
ARS: You're mixing up the draft order. It's at Iso--t and Joshua right now.
350 days, 23 hours, 48 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Nah, I'm mixing up that Joshua and Iso T are a junior team...and not emperors. You can't see a difference in history and review. Joshua has the history of an emperor and if he has never been one, it wasn't due to lack of skills. Iso--T built 57 Golems and 10 Automa in 65 turns with a low mineral set.(Not sure the native config.) Granted, it was under single player like condtions, but you don't spin eco like that unless your great, and he probably took his foot off the pedal. (BTW the majority of those Golems were T.W.)

But I do error, they are indeed a Junior team, by the fun trash talking standard that Emork had kidded about anyhow. :D That title won't carry any relief with It, when it concerns these two. In any event, by heavens stroke, neither has been emperor. Stunned for the second time today but I guess I shouldn't be, with only 8 living emperors and I have no idea how many of them are active. 5 at least.

Good Night all.


350 days, 23 hours, 29 minutes ago
View joshua's profile
joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We choose Colonies.
350 days, 23 hours, 24 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We pick the Empire.
350 days, 23 hours, 21 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Poor Robots, no friends :(
350 days, 23 hours, 19 minutes ago
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joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Great, when do we start?
350 days, 23 hours, 17 minutes ago
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mursu
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Well at least my prediction at PlanetsCon of the two last races remaining (Robots and EE) turned out to be right. How it got into that point definitely not! All in all the weakest races are still the weakest even in team setting.

It seems there are several very strong teams. Now get started so we can follow at least the scores :)
350 days, 23 hours, 3 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> when do we start?

Give me a few days to verify the map settings and we'll be off and running.

Fast start - 5 turns?

Early game schedule - M/W/F until someone has 30-50 planets?

Late game schedule - M/Th?

The Early/Late schedule change would be manual. I've seen suggestions of 2 and 3 turns a week. I think the above addresses the concerns of both groups, but I'll use whatever settings you'd like.
350 days, 23 hours, 0 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We agreed on 2 turns per week.

And with the extra emphasis on early turns, I'd prefer to go to 2 turns per week no later than turn 10.
350 days, 22 hours, 48 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
In fact 4 Commanders made the right prediction at my PlanetsCon poll:
Mursu, Hiko, The Dark Lord, Faqudi

Congratulations!
350 days, 22 hours, 39 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I was off with 2 picks. :( So close overall.
350 days, 22 hours, 39 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
About schedule: We have transatlatic teams. If they think they can't coordinate daily turns properly I suggest 3 turns per week for 3 weeks and then switch to 2 turns per week in turn 10.

No fast start. This doesn't work properly with hypers.

Opinions?
350 days, 22 hours, 37 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The choice for the schedule was picked before I joined but I have no major issue with any chosen schedule. I always like faster and more turns...

I would like it faster in the early turns since much of it is economy and expansion.
350 days, 22 hours, 36 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
SMN >> Poor Robots, no friends :(

Quod erat demonstrandum.
350 days, 22 hours, 24 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
RACE SELECTION OVER, THIS IS GOING TO BE FUN!

-------------------------------

Team RED: @Emork the Lizard King / @Mentar LIZARD + EMPIRE
Team 4: @Iso--t / @Joshua FED + COLONIES
Team 5: @Smn / @Dungeonmaster CYBORG + PIRATE
Team 2: @Spacepilot / @Frostriese BIRD + REBEL
Team 1: @Purebloodprince / @Loner FASCIST + CRYSTAL

----------------------------

PS I actually like slow games. Especially this one, coordination is so much important. Moreover, we me and my partner live in different time zones, so, 2 turns looks like perfect. If we can submit earlier turns faster no one will complain :)

350 days, 22 hours, 21 minutes ago
View joshua's profile
joshua
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I lean toward 3 turns a week. Can be flexible though.
350 days, 22 hours, 18 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
2 turns per week was a prerequisite for Dungeonmaster's participation which was agreed upon already. Let's please not revert on this.
350 days, 22 hours, 14 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Before I cloak myself in silence ...

Pick 1: Lizards - a necessity
Pick 2: Feds - a brilliancy
Pick 3: Borg - a gamble
Pick 4: Birds - a surprise
Pick 5 and 6: Klingons and Crystals – a statement
Pick 7: Rebels - a twist
Pick 8: Privateers - a relief
Pick 9: Colonies - a reward
Pick 10: Evil Empire - a completion


350 days, 20 hours, 53 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Definitely can't play 3/week, as Mentar pointed out this was agreed upon earlier.

What I can do is an accelerated start. Can we simply run host once all the turns are in for the first 10 or 15 turns? Then slide into 2/week. I am literally starting a new job this week and there are several intercontinental teams so we need a bit of an adjustment period.

I suggest Thursday + Sunday.
350 days, 18 hours, 56 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
An excellent and concise summation @Emork. It was an enjoyable picking process to witness. A cadre of great players with intriguing teams of races chosen. It doesn't get much better.

I wish you all a Unity Bovinoid planet near by, and hope you have a fantastic time of it.
350 days, 16 hours, 43 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Just voke up. Can you really believe we did not take bots. :) Now we have to go with this lousy battlestar. Luckily I have full trust on kittyhawk!

Can we do 3x/week for 15 turns and then 2x/week. Like slowened fast start.

Can't wait to start. This is gonna be something special!
350 days, 13 hours, 23 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Let's set two turns a week. Once all turns are in host would run anyway

PS First 15 turns are most important :)
350 days, 12 hours, 30 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
To the Commanders asking for 2 turns a week: this was agreed upon and it set. Playing the very first turns a bit faster at 3 turns a week is nevertheless possible, right? Yes, the first turns are important, but also it's not so much to compute.
Suggestions for the fast period were
Iso: 15 turns
Mentar: 10 turns
Emork: 9 turns
DM: voluntary for 15 turns

DM's suggestion of a voluntary faster pace in the beginning is a good idea in theory but won't work. With 10 people there'll always be at least one who delays a difficult decision to the last possible moment.

Would 9 turns of "fast" pace (3 turns a week) be ok as a compromise?
Turn 10 (20 planets, 15 ships, 3 bases) would be the first with the slow schedule.

350 days, 11 hours, 33 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok for me
350 days, 5 hours, 3 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
When do we start? I have allready sent orders in my head
350 days, 2 hours, 41 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
9 "fast" turns is okay for me.
It should be possible to make and discuss 3 turns a week in the beginning.
350 days, 2 hours, 18 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The switch from 3 turns per week to 2 turns per week should be possible (the interface has the settings - I believe they work), but would need to be performed manually (I'll put a reminder into my phone).

Nice compromise Emork :)


Iso--T,

> When do we start?

From above:
> Give me a few days to verify the map settings and we'll be off and running.

I hope to generate the test maps tonight. After that, it's a bit of work to determine the possible homeworlds with the various settings, select the one that hides the homeworlds best but still has adequate close planets, then I build the real maps and we're off and running.
350 days, 2 hours, 11 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok, I'll yield to the suggestions of 3/week for 9 turns then 2/week.
I suggest Sun/Tue/Thu host schedule, because, well, that works for me and no one else seemed to object.
Drops to Sun/Thu come turn 10.

Before we begin though I want my vote on visible scores - I'm sorry for the crowd, I love you guys really I do, but again I've stated my reasons.

Please vote, 6 votes carries it:
No 1 (DM) Yes 0
350 days, 2 hours, 4 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I thought we already agreeded on visible score... it seems a littlebit od to start any votes when the races have been selected

Some races benefit visible scores more than the others

I vote against the vote and go as agreeded before
350 days, 2 hours, 2 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Nope, we agreed to vote. Vote now plz.
350 days, 1 hours, 57 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok. It seem to be my fault

I vote no
350 days, 1 hours, 43 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote for hidden scores
350 days, 1 hours, 40 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote for hidden scores for everyone else, except Team 1. If that is not an option, then hidden scores for everyone. :)
350 days, 1 hours, 36 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Thanks,
Visible: No 3 (DM, Frostriese, Loner) Yes (Iso--t)
350 days, 1 hours, 31 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh come on. This was right from the start the only option I was completely and totally against. Might as well cram Horwasps in
350 days, 1 hours, 26 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible: No 3 (DM, Frostriese, Loner) Yes 2 (Iso--t,Smn)

I think *no* is in the minority, but I would like to know for a fact. If it's a tie, I'll switch my vote to yes for the crowd and my partner.
350 days, 1 hours, 25 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Wait, how can your team be split on this vote? Shouldn't you guys talk about this and consensus up??
350 days, 1 hours, 24 minutes ago
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dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Good people can disagree on fundamental things.
350 days, 1 hours, 12 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I voted no by only a little - it is a soft no. I really do not care a lot. If someone is really yes then I can go. I want the most people to enjoy.
350 days, 1 hours, 9 minutes ago
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spacepilot
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote like my teammate for hidden scores.
350 days, 1 hours, 9 minutes ago
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xi scorpii
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Very true. Orion women dance and flirt at every opportunity. Borg women, on the other hand, resort straight to the nanoprobes.
350 days, 1 hours, 8 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible: No 3 (DM, Frostriese, Loner, Spacepilot) Yes 2 (Iso--t,Smn)
350 days, 1 hours, 3 minutes ago
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tomprime
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Loner - If someone is really yes then I can go. I want the most people to enjoy.

I'm really yes. Do I count?

I mean, come on! The crowd gets no commentary, can't see explosions, and can't even see when the carnage happens due to hidden scores? That's just wrong!
350 days, 1 hours, 1 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Elections have consequences.
- B.Obama prior to Trump, Brexit
350 days, 0 hours, 55 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I fear hidden scores is a "clever idea", but will actually just make game boring. Atleast for the crowd. Hey. We are 10 very skilled commanders. And we have spectators! Really. People are interested to follow this game. Are we really going to play this allready silent game in total darkness and hide from the audience. I am very sorry to disappoint our spectators
350 days, 0 hours, 53 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have been convinced...I am now a yes!
350 days, 0 hours, 52 minutes ago
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dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible: No 3 (DM, Frostriese, Spacepilot) Yes 3 (Iso--t,Smn, Loner)
350 days, 0 hours, 48 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Anyone else ... if we have a draw, I suggest LoneWolf Standard settings.
350 days, 0 hours, 47 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Don't consider us... You guys vote for what is best for your teams. Winning this thing is more important than sharing this thing. The team that wins this may as well be considered the 2-Man Team Champion.

You can wait for the glory... We can wait to review the game.
350 days, 0 hours, 42 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hidden or not. Same for players. But Emperors should now really hear what audience want... I am very proud that some players have showed interest for this game I am in and are keen to follow it. It will be impossible with hidden scores. With the hidden scores this game will never get the attention and glory it deserves. It will just disappear. I strongly recommend you all change your votes to yes!
350 days, 0 hours, 40 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'll go with "yes" for hidden contrary to my earlier position primarily to maintain the idea of a "veto". Smn is right, I thought we had an agreement to stay visible. Let's keep it this way.
350 days, 0 hours, 39 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
You should be a politician Iso. :D I yield to the distinguished commander from Juniorville.

You know we want to follow scores, but at the same time, we don't want to step on toes....

Some of us here, get a little chatty... (looks away)
350 days, 0 hours, 37 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible: No 3 (DM, Frostriese, Spacepilot) Yes 4 (Iso--t,Smn, Loner, Mentar)

Yes needs only 1 more to win.

@#Mentar If you do scroll back through this behmoth thread, you'll see the agreement was a vote.
350 days, 0 hours, 32 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
We want to show us to the crowd! To teach, entertain and raise morale of the community! And to raise new proud commanders beat us one day. Lets be visible! :)
350 days, 0 hours, 23 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
so end this vote ... I flip to yes "visible scores".

*The crowd cheers* hopefully.
350 days, 0 hours, 21 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Visible scores YES wins, carry on gentlemen!
Let's get the party started!
350 days, 0 hours, 16 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply

*The crowd cheers* hopefully.

You know we do - now keep a log.
350 days, 0 hours, 12 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I personally like the idea of hidden scores. But I think this game should be visible to audience. Thanks :)
350 days, 0 hours, 7 minutes ago
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admiral rex star
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Can you guys please Clarify for the audience, which member of your team will play each race you have??

Has this been shared?
350 days, 0 hours, 5 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'll be Lizard, Emork is Empire.
350 days, 0 hours, 4 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Frostriese plays Rebel - Spacepilot Birds.
350 days, 0 hours, 2 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Loner is Crystals, PureBloodPrince is Fascists.
349 days, 23 hours, 40 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Dear audiance, have much fun following Team Wolf II and discussing it here or in a new thread you want to create for this purpose.
Just do me/us the favour and stay away from the public thread of the game itself. The game thread is reserved for host messages or player questions about rules and so on.

I joined the game solely because of it's Lone Wolf characteristic and I don't want to be bothered with banter once the game has started. This is why I will unsuscribe from this thread and also ignore it and any other threads discussing Team Wolf II.

349 days, 23 hours, 39 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ready when you are, Sirs.
349 days, 23 hours, 33 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Lizard/Empire: Oh my!!!
349 days, 18 hours, 8 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> The crowd gets no commentary, can't see explosions, and can't even see when the carnage happens due to hidden scores?

Explosions are visible on the map, just no planets.

> Can you guys please Clarify for the audience, which member of your team will play each race you have?

This will becomes absolutely clear when they join the game. A little suspense is good for you :)
349 days, 14 hours, 17 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm entering the data into my game generator and I've encountered a minor discrepancy. There is discussion about FoF being set to 5 (no clear winner) and discussion about Pisces settings (FoF 7).

I think FoF 7 might be a bit too slow for a general game, but I have no experience with a game at this level. Should we use 5 or 7?
349 days, 14 hours, 16 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Most definitely 5.
349 days, 13 hours, 35 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I vote 5. Even I am Die Hard spirit, I want to be foffed out fast if I am only suffering under Emperors feets.
349 days, 13 hours, 34 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Me: 5



349 days, 13 hours, 13 minutes ago
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purebloodprince
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Damn, I almost missed all voting.

I'll support my team mate in everything, count accordingly :)
349 days, 12 hours, 26 minutes ago
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smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
FoF 5 sounds fine to me!
349 days, 12 hours, 20 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
5, me too.
349 days, 11 hours, 23 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Team Evil shared logbook is now 13 pages long while the game hasn't actually even started yet :P
349 days, 7 hours, 58 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
5 for us!
349 days, 7 hours, 21 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Smn is a beast for meticulousness! This will work well...
349 days, 6 hours, 42 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Anyone knows a good guide for the Evil Empire?
349 days, 5 hours, 17 minutes ago
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rsk
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork+The+Lizard+King - find a good Lizard ally and give them your Gorbies to fight with.

oh wait
349 days, 4 hours, 51 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork: http://lmgtfy.com/?q=Evil+Empire+beginner+guide

http://www.vgaplanets.de/tipps/

or

try Youtube https://www.youtube.com/watch?v=FWyALH7jRcQ
349 days, 4 hours, 49 minutes ago
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wmerkel
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Its important to breath like Darth Vader while playing your turns (1), and listen to the imperial march (2)!

(1)
https://www.youtube.com/watch?v=un8FAjXWOBY
(2)
https://www.youtube.com/watch?v=-bzWSJG93P8
349 days, 4 hours, 22 minutes ago
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loner
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork+Tthe+Lizard+King I am available anytime you have questions about the Evil Empire. Just message me before any big decisions and I will help you out. I can be your Yoda.
349 days, 4 hours, 18 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Go and strangle some kittens. You're emperor enough already, concentrate on the Evil part.
349 days, 4 hours, 12 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Your best ship is the moscow class escort. This is the reason you lost the nightmare invitational. At 89 Moly, this dream liner will fill your neighboring Borg with fear. You can never have enough H-ross too. Build them without beams.
349 days, 4 hours, 6 minutes ago
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mizadil
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork "Anyone knows a good guide for the Evil Empire?"

https://www.imdb.com/title/tt0080684/?ref_=nv_sr_1
349 days, 3 hours, 30 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
>>Anyone knows a good guide for the Evil Empire?<<

Just be you.
349 days, 1 hours, 20 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I've heard the Gorbie Gambit is the opening you're looking for
348 days, 23 hours, 23 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm overwhelmed by your help, Commanders. I'll try that!
347 days, 13 hours, 55 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Are we going to map settings 3 veryclose, 10 close as in standard games and LWt 1?

Is our battlefield ready?

:)
345 days, 13 hours, 2 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I have been holding my breath for a week now... :)
345 days, 11 hours, 14 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Hi @Whisperer, how's game creation going?
345 days, 10 hours, 32 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It's going OK. Most of the settings have been verified as creating an acceptable map. Just a bit more work.
345 days, 10 hours, 14 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok, @Whisperer, we're ready when you are. Some can't await to see their most challenging battlefield for the next 2 years. Me too :)

Thx for hosting. I know you're also busy with the off-site forum right now.
345 days, 6 hours, 43 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
@Emork I'm rusty, but not 2 years level rusty, and SMN is coursed and whetted, have a little faith, 1 year and change, like old times.

@Whisperer you're crazy busy with all the test scenarios - what exactly are you checking? All of these options for map creation popped up since I was last active I, and perhaps others, wouldn't mind a primer.
345 days, 6 hours, 34 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yessss! Get started and get his attention elsewhere.
345 days, 6 hours, 32 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
One year and change, hm? ;)

Someone's confident that Lone Wolf rules will protect him.
345 days, 6 hours, 17 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
3rd Fastest to rise to the throne understands well there will be no-mega alliance to hear his screams in the inky void. ;)
345 days, 5 hours, 40 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Oh, but the average player skill in this came is fairly high. And with visible scores (on Smn's insistence!), the question is if they will be able to draw conclusions without smart alecks spelling it out for them. I guess we'll find out :)

(I support Emork's guesstimate that we'll be closer to two years than "one and change")
345 days, 1 hours, 12 minutes ago
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frostriese
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
As long as we avoid the Die Hard Team game ...

http://planets.nu/#/sector/89495

... it's fine for me.
343 days, 11 hours, 10 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Whisperer: Can you please give us a rough estimate how long your map testing will take? ^_^;
343 days, 11 hours, 0 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'll generate the final game tomorrow evening.
343 days, 7 hours, 12 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Don't rush the map maker! I hear lizards and amorphs are a nice combination.

Echoing my earlier post before all the trash talk, when you get a moment I would appreciate some explanation as to how you built it!
343 days, 3 hours, 53 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> I would appreciate some explanation as to how you built it!

I put the game information into a "Dictionary" in a Python script (quite ugly - not ready for publication) and run it. The script uses the API to log in and generate the game. If I need a duplicate game, I run the script again. If I need something similar, I copy/modify/run.

Is that what you want?

http://planets.nu/#/howtoplay/API-login
http://planets.nu/#/howtoplay/API-createcustomgame (missing a few fields)
342 days, 23 hours, 23 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Yes that's very helpful for the list of options. Are you hand-balancing the map as well? Or simply generating a set, looking at them to generate a final map?
342 days, 20 hours, 53 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> Are you hand-balancing the map as well?

Only the Admins can do that.
342 days, 11 hours, 48 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
http://planets.nu/#/sector/270101

Please verify that the teams are correct. If there are no issues, I'll send out the game password in the morning.
342 days, 11 hours, 36 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Looks ok, @Whisperer.
342 days, 11 hours, 7 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
•alliessharefullinfo: false

Is this ok?
342 days, 10 hours, 53 minutes ago
View mentar's profile
mentar
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Agreed, we should share all infos...

Another interesting question:

fightorfail: 0

I think we should have FoF enabled. At the very least for teams, though a case could be made for individual players, too. What do you think?
342 days, 10 hours, 41 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Good catch, Iso! This is the new setting that shows allies more dedtails about the ships and planets of their ally. This would be very helpful and time saving in a temagame. We forgot to talk about it.
Anyone objects to setting it to true and generate the game anew? If yes, then do it quickly.

Othwerwise we should not start to discuss every single number in the settings if we want the game to start. We asked Whisperer to take the Pices settings, not the standard settings, and max native clans 55000 is the Pisces setting.

342 days, 10 hours, 39 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
FoF has two values, the static can/should be zero for the dynamic to work, so I reckon that is fine @Mentar
342 days, 10 hours, 36 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
IMO all settings are ok except alliessharefullinfo: false.
342 days, 9 hours, 43 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok, we have likes for "alliessharefullinfo: true" from 4 teams so I guess it's approved.

@Whisperer, could you please run the game generation once more with just this one change. All other settings and the team structure are fine.
342 days, 8 hours, 56 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Agreed, alliessharefullinfo reduces work and as it's a team game with permanent alliances, there is no possible downside to it either
342 days, 5 hours, 52 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Looking at these options is a bit of fun. There's a min rank Emperor 15. And a min rank Emperor (retired) 14.
So you could create a game where only SMN is able to play. Lonely game :P
I understand it's just to duplicate for max rank - at the same time that's kind of amusing that you can specifically exclude only SMN. YOU HAVE TO BE RETIRED TO PLAY IN OUR GAME. Get old.

Also about the team info - we experienced some odd bugs in test games. SMN could see my HW but it was listed as Bovinoids instead of clans (can get a pic). So it's not 100% trustworthy.

I have been getting the "timeout timeout -1 " bug as well. Is this still real from many years on? This leads to dropped issued commands.
342 days, 5 hours, 25 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
> •alliessharefullinfo: false

That's a new setting. Joshua announced a change in the information delivered to Allies at PlanetsCon, which only effects new games. This is the setting for that.

I guess I need to add this to the API documentation as well.

> FoF has two values, the static can/should be zero for the dynamic to work, so I reckon that is fine

Actually, the static is completely ignored if the incremental is set.


I just noticed that KillRace is set to True. I'll fix that as well.


I'll have a new game ready this afternoon. Thanks for your help.
341 days, 23 hours, 36 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
OK. Let's try this again.

http://planets.nu/#/sector/270180

If there are no problems, I'll send out the game password this evening. I've got a script that does "mass mailings", I just need to find it and be reminded of how it works ;)
341 days, 23 hours, 15 minutes ago
View dungeonmaster's profile
dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
I'm all for automation and making life easier but private messages for 10 people might be much simpler. Throwing that out there.
341 days, 23 hours, 3 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Looks fine.
341 days, 16 hours, 12 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Paswrd please?
341 days, 12 hours, 48 minutes ago
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whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Passwords sent.
341 days, 12 hours, 44 minutes ago
View smn's profile
smn
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Aaaand it's on! Have a good game, have a good silence gentlemen
341 days, 11 hours, 59 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Didn't reviece the PW. Could one of the Commanders please forward it to me? Suspension is killing me. :)
341 days, 11 hours, 56 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Many thx, SMN!
341 days, 11 hours, 37 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Joined. Turn ready. Unsubscribing and ignoring this thread. Communication is lasers now.




341 days, 11 hours, 16 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Ok. Lets go! CU in space!
341 days, 6 hours, 23 minutes ago
View tom graves's profile
tom graves
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
unsubscribe
341 days, 6 hours, 21 minutes ago
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dungeonmaster
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
unsubed.
341 days, 5 hours, 36 minutes ago
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tomprime
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Umm... why did @Tom+Graves unsubscribe? I was looking forward to his commentary!

Personally, I can't pick these teams based on players. They're just too good. I mean, the teams are:

SC/Double SC
SC/VA (Team Junior)
Emp/Emp
Adm/Quadruple Adm
Emp/Emp

I have to pick by races and I don't see a team that I think can outmatch Fed/Colonial.

So let me be the first to pick Iso--t and Joshua!

Anyone else wanna take a pick?

Also, let me suggest that we not link player names in this thread any more. I think it might then send them an email of the post.
341 days, 4 hours, 43 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Is there some problem with allies share full info? My turn wont open anymore... (I got same problem with one test game with full info)
341 days, 0 hours, 56 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
No problems for me right now, Firefox on Windows 10. You're ok with starting the game, @Iso, or do we a have serious trouble?
Remember to discuss technical or rules problems in the game thread from now on. Me and maybe others have unsubscribed here. I just got aware of your message because my Bat sign turns on when a friend is in trouble.
341 days, 0 hours, 53 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
Posts to the game's Public feed are also sent to me. If you need a delay, I can pause.

Also, tech support (Joshua) is in the game, so resolutions should be faster :)
341 days, 0 hours, 1 minutes ago
View iso--t's profile
iso--t
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
It works now
340 days, 23 hours, 25 minutes ago
View whisperer's profile
whisperer
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The game's off and running, with a DM of 2.33. While this is a very high DM, there have been Championship games with a higher DM:

Scorpius 2.75
Taurus 2.62
Sagittarius 2.42
Capricorn 2.35

Three of the four winners of those games are in this game, along with the three players at the top of the Mercenary Leaderboard. Looking at the rest of the players, I don't see any slackers among them. This is going to be an interesting game, probably filled with long pauses, energetic battles and devious/complex strategies.

May luck be with you all.
340 days, 23 hours, 11 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Probing interest for Team Wolf 2 Team Wolf 1 is...Write Reply
The first (two?) champ games had a different difficulty calculation. They would have a much lower DM with the current calculation.
For the new champ games note that these had 11 players and this game has just 10. Add 0.15 for an average 11th Commander and you've got the game with the hightest DM yet. Not that this means too much. I've just unloaded the Molydenum from my starting MDSF.