Replacement colonies player needed for PLS game. This has been an exciting game so far. You would be in a critical position as the 4th strongest by military score and as the only heavy carrier race on this side of the map. This game has a strong roster, including three championship players, but is open to anyone willing to play hard, follow the rules, and fight to the end.
This is a custom game with house rules, which everyone is on the honor system to follow:
1) Limit ship building to 70 ships or as many ships as you have planets, whichever is higher. 2) Fight until the end - no dropping or idling. 3) No cloning allowed.
More details regarding the ship limit rules, which completely replace the build queue:
Each player can build up to 70 ships, or as many ships as the planets they own, whichever is higher.
The only legitimate ways to go over the PLS limit are by capturing ships (combat - not farming) or by losing planets. If this happens, a player may not build ships or accept ship giving until they are under the limit again.
For more details on the PLS ship limit, see this longer discussion (ignoring the parts about rank qualification which don't apply to this game).
http://planets.nu/discussion/2014-classic-qualifying-game-pls-70
This game has no ion storms and no double-beams. Extended alchemy, matching GSx, and BDx are all turned on. Winning conditions are fixed turn (200) with no allies. |