Testers wanted: Some UI changes for map performance on...

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1948 days, 5 hours, 1 minutes ago
View joshua's profile
joshua
Testers wanted: Some UI changes for map performance on...Write Reply
Testers wanted: Some UI changes for map performance on slower machines or tablets are getting closer to release. We would like some testing done by community members who feel like participating before we roll any changes out to the entire community. These changes can be seen here: http://test.planets.nu

Users on Firefox or tablets should notice improved zooming and panning speed. Please remember this is a test environment. I don't expect any problems with saving, you should be able to play your entire turn without problem, but if you experience any weird visuals or any other problem please post in this thread. Thanks!
1948 days, 4 hours, 30 minutes ago
View regicide's profile
regicide
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Will take a look on my iPad after the next host and let you know how it goes.
1948 days, 0 hours, 33 minutes ago
View robijntje's profile
robijntje
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hi Joshua, will test on Eee-pad slider this weekend. Hope this indeed increases performance. I'll let you know.
1947 days, 23 hours, 3 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
will do my turns coming in 1 and 3 hours on the test site and report.
1947 days, 18 hours, 18 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Did a Robot and Crystal turn (many minefields, one game campaign) with newest Firefox on my Laptop under Windows 7. On the regular site I get the "your computer is slow "warning from time to time (still playable well), on the test site not once.

Map zooming and scrolling is noticeable faster. I have the impression that zooming in/out with the mouse wheel is faster than the with +/- keys.

My only finding up to now: At zoom level 200%, 130% and smaller unowned and enemy planets (the later only when without base) become a bit unclear. Unknown, own and allied planets stay balls with sharp edges.
1947 days, 16 hours, 32 minutes ago
View donaldworrell's profile
donaldworrell
RE: Testers wanted: Some UI changes for map performance on...Write Reply
I have the help,sound effects and music turned off. That seemed to help a little on my iPad. The biggest problem we had was zooming all the way down to the max level. Since the z key is not available on an iPad this was the biggest problem of crashes on an iPad. You could zoom down to that level but if you tried to zoom back it would crash every time. I did notice that I did not crash last night as I did my turn. So maybe this is getting better on an iPad. But not having a z key still is something annoying.
1947 days, 16 hours, 26 minutes ago
View robijntje's profile
robijntje
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Overall performance (mainly scrolling) seems faster. Also, I have not experienced a single 'hang' in the turns I played on the Eee-pad. Formerly, I used the tablet only when I really really had to, becauce every few minutes or so, the system would hang and I'd have to start the site again. With the new release, this seems to have been taken care of.
Only glitch experienced: owned planets without a base become black (and thus invisible) when I set a course to them. Zoomlevels about same as Emork remarks upon.
1947 days, 16 hours, 7 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hi Donald, you should be able to do a smooth "pinch" zoom on the ipad now.
Just use your fingers to zoom in quickly.


On Sun, Apr 13, 2014 at 8:26 AM, donaldworrell > wrote:

> I have the help,sound effects and music turned off. That seemed to help a
> little on my iPad. The biggest problem we had was zooming all the way down
> to the max level. Since the z key is not available on an iPad this was the
> biggest problem of crashes on an iPad. You could zoom down to that level
> but if you tried to zoom back it would crash every time. I did notice that
> I did not crash last night as I did my turn. So maybe this is getting
> better on an iPad. But not having a z key still is something annoying.
>
> REPLY �
>
> UNSUBSCRIBE FROM THIS DISCUSSION �
1947 days, 16 hours, 1 minutes ago
View regicide's profile
regicide
RE: Testers wanted: Some UI changes for map performance on...Write Reply
I do 70% of my turns on the iPad 3.

The zoom works better. The unowned planets look funny.

Never had a crash issues. Before or now.
1947 days, 15 hours, 42 minutes ago
View donaldworrell's profile
donaldworrell
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Ok on play.planets.nu a pinch zoom hangs safari

On test.planets.nu pich zoom works. We have to get the hang of it but it functions we'll.

However I can hang safari. There appears to be no limit on pinch zooming in. You can pinch zoom in to a point that it hangs. It zooms in more than a z key zoom on a desktop computer will do. If that makes sense. So you have to be carefully with your pinch zoom or you can go to far zooming in and hang safari.
1947 days, 14 hours, 22 minutes ago
View othrym's profile
othrym
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Playing with Firefox I have the feeling that the actual version (planets.nu) is faster then the test version (test.planets.nu)
1947 days, 11 hours, 44 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
I confirm that some planets go black at zoom level 150%. Looks funny. At level 230% they are displayed in the correct colour I assigned to this race (orange). Relationship is share intel.
In another game the planets of my share intel partner don't become black when zooming down to 150%. They stay in the default colour (blue) but are displayed blurred. Planets with bases are displayed ok.
And in a third game the planets of my share intel partner are displayed totally ok on every zoom level - also the default blue.
1947 days, 9 hours, 5 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hi Donald, you should be able to do a smooth "pinch" zoom on the ipad now.
Just use your fingers to zoom in quickly.


On Sun, Apr 13, 2014 at 8:26 AM, donaldworrell > wrote:

> I have the help,sound effects and music turned off. That seemed to help a
> little on my iPad. The biggest problem we had was zooming all the way down
> to the max level. Since the z key is not available on an iPad this was the
> biggest problem of crashes on an iPad. You could zoom down to that level
> but if you tried to zoom back it would crash every time. I did notice that
> I did not crash last night as I did my turn. So maybe this is getting
> better on an iPad. But not having a z key still is something annoying.
>
> REPLY �
>
> UNSUBSCRIBE FROM THIS DISCUSSION �
1945 days, 7 hours, 45 minutes ago
View challengespaceyard's profile
challengespaceyard
RE: Testers wanted: Some UI changes for map performance on...Write Reply
I just played a little bit in the new build, and I found the zoom controls to be very fluid in Waterfox, now, compared to the occasional 5-15 second freeze I encounter zooming in.
1945 days, 4 hours, 55 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hi Donald, you should be able to do a smooth "pinch" zoom on the ipad now.
Just use your fingers to zoom in quickly.


On Sun, Apr 13, 2014 at 8:26 AM, donaldworrell > wrote:

> I have the help,sound effects and music turned off. That seemed to help a
> little on my iPad. The biggest problem we had was zooming all the way down
> to the max level. Since the z key is not available on an iPad this was the
> biggest problem of crashes on an iPad. You could zoom down to that level
> but if you tried to zoom back it would crash every time. I did notice that
> I did not crash last night as I did my turn. So maybe this is getting
> better on an iPad. But not having a z key still is something annoying.
>
> REPLY �
>
> UNSUBSCRIBE FROM THIS DISCUSSION �
1945 days, 4 hours, 11 minutes ago
View donaldworrell's profile
donaldworrell
RE: Testers wanted: Some UI changes for map performance on...Write Reply
A bug. If your ship has a tow beam locked on it you can not move. You do not, get a yellow navagation line. Say you wanted to break the tow by setting a way point farther than 81 you can not do it. Since y.ou do not have a navigation line you can not select a point in space to move too.


This is a solid improvement for magnification. No crashes doing my whole turn.


Where ever I did crash. As a fed player with 20 ships in orbit of my star base waiting for refit. From the planet view clicking on each ship in turn the web site will crash. There is some thing about that screen and cycling through ships that makes it crash.
1941 days, 15 hours, 4 minutes ago
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lodda
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Just tried it out for 10 mins, but everythings a lot faster, zooming, dragging etc. I am on very slow 32 kbit connection on android tablet , every command needed 100s of ms to process, seems much faster now. I ll give more feedback later, hope cargo is better too
1941 days, 3 hours, 3 minutes ago
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lodda
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Did a full turn on test.planets.nu. overall very good experience, thx joshua, big improvement for me. 2 thing still bugging: cargo still registers twice when i tap once. And game uses only about 3/4 of screen but everythings is displayed.
1939 days, 11 hours, 41 minutes ago
View emork the lizard king's profile
emork the lizard king
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A show stopper for me on my laptop with Firefox: Enemy planets (race colour orange) in an enemy minefield (colour red) completly disappear on a certain zoom level. I like the idea of cloaking planets but only for campaign games :) If needed I can provide more details.
1939 days, 9 hours, 31 minutes ago
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glyn
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hey Joshua...

I noticed that in regular planets.nu, double-clicking on a planet while giving orders to a ship, no longer switches to that planet, sometime in the last couple of days this started.

Still works as it did on test.planets.nu , which is the opposite of what I expected.

I can't be alone in greatly disliking this specific change.


If you are trying to fix the unwanted double clicking on phones/tablets... I suspect the problem is browsers give default focus differently, and a timer exists that is too long, allowing "quick clickers" clicks to be translated twice... so not actually a double click at all, but one event meeting two criteria.

I've always encountered these problems in browsers as I'm a GUI programmer, and I'm sure your probably well aware of all this already... but everyone should know it is a pain to figure out the problem, let alone a fix that works on all browsers.


1935 days, 11 hours, 5 minutes ago
View joshua's profile
joshua
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Lodda is that 3/4 of screen problem you are encountering horizontally or
vertically or both?


1935 days, 10 hours, 40 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Most of the problems described here should be fixed.
1935 days, 9 hours, 11 minutes ago
View donaldworrell's profile
donaldworrell
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I am away from my ipad till sunday. will check the towing bug then and let you know.
1934 days, 12 hours, 35 minutes ago
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lodda
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Only horizontally.
1933 days, 23 hours, 43 minutes ago
View donaldworrell's profile
donaldworrell
RE: Testers wanted: Some UI changes for map performance on...Write Reply
We'll the tow bug is still there but changed. When a tow beam was locked on you you could do nothing. Now when you click on the map that point becomes a way point. But you still do not get a line on the map showing it. Just the xy location changes.
1933 days, 20 hours, 0 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Bugs I noticed today:
* I go backwards through my idle ships. One specific transition is repeatable buggy. If go from idle ship 28 to idle ship 27 the map doesn't adjust. Idle ship 28 is towing another ship so I assume this adds to the generel problems with towing ships.
* The orders-section of the ship screen doesn't show anything for certain ships. I tried do collape/expand this section but clicking on orders has no effect. When I click on enemy, mission, friendly the relevant pop-ups appear.
1930 days, 13 hours, 17 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Hi Emork, this backwards from 28 to 27 thing. Is that in a specific game you are experiencing it?

Donald, the way you describe the tow sounds like how it works now on planets.nu?

Other people: We're getting close to releasing this version. If you haven't tested yet now would be a good time to play a turn on http://test.planets.nu
1930 days, 12 hours, 46 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
@Lodda I haven't been able to reproduce this 3/4 of the screen problem. On my android tablet it uses the entire screen. Do you know which browser are you using and which android version? (can you try chrome?)

OTHERS: If you haven't played a turn yet play a turn on http://test.planets.nu to make sure you have no problems with the new version before it is released.
1930 days, 12 hours, 16 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
@Joshua

It was our nightemare game:
http://test.planets.nu/#/sector/75806

I tried to have a look if it is still there but the new version causes probles now. The ship screen has a tranperant background which is very confusing and the idle list button have vanished. You find a screenshot here:
http://planets.nu/discussion/test-new-nu-version
1930 days, 12 hours, 5 minutes ago
View joshua's profile
joshua
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Thanks Emork, should be fixed now. Evil Empire related problem. You better
check the waypoint of ship #412. I think I accidentally changed it when I
went to look.


On Wed, Apr 30, 2014 at 12:42 PM, emork the lizard king <
1930 days, 12 hours, 4 minutes ago
View emork the lizard king's profile
emork the lizard king
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@Joshua

I tried again to access the ship with the transperant background (also Nightmare game). It showed the same result. Then I changed to another ship which was displayed normal. Then I changed again to the first ship and the background was normal this time but the mission section was collapsed and couldn't be expanded. I tried a few more times to change between different ships and finally got the transparent background again. I can't see a pattern. All in Firefox and Windows 7.

Do you have hints for better testing like "don't have two tabs open with old and new version in the same browser window" or "press F5 every some minutes"?
1930 days, 12 hours, 2 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
No problem with the waypoint change. I do F5 and try again.
1930 days, 9 hours, 25 minutes ago
View emork the lizard king's profile
emork the lizard king
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Made my whole Aries War turn on the test site and found nothing. Many, many overlapping minefields/webs and good performance.
1930 days, 6 hours, 11 minutes ago
View donaldworrell's profile
donaldworrell
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Ok got a turn with VCR. I got four VCR and none will play all the way. They only play for about two seconds then stop. On an iPad.
1929 days, 19 hours, 32 minutes ago
View emork the lizard king's profile
emork the lizard king
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Donald, the triangles are for moving the waypoint for 1 LJ. For me it works when clicking with the mouse on one of them.
1928 days, 23 hours, 48 minutes ago
View joshua's profile
joshua
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Thanks Emork, should be fixed now. Evil Empire related problem. You better
check the waypoint of ship #412. I think I accidentally changed it when I
went to look.


On Wed, Apr 30, 2014 at 12:42 PM, emork the lizard king <
1928 days, 23 hours, 37 minutes ago
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lodda
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@joshua

I have the screen issue on usual android browser on old android 4 version, dont know name. Dont have chrome, but on firefox everything is full size.

There is another quite annoying bug, if i do cargo or other stuff when a ship is selected and press ok, then waypoint of the ship is altered to where the ok button is.

1926 days, 5 hours, 11 minutes ago
View donaldworrell's profile
donaldworrell
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Just did a turn on my iPad. Nothing but crashes. I am thinking about just using the regular site it was so bad. Not sure what is going on. When this test first started this was stable on my iPad.
1925 days, 5 hours, 51 minutes ago
View donaldworrell's profile
donaldworrell
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on an iPad the default is to capitalize the first letter of a sentence. we'll all friendly codes get
Nuk. capitalize. you have to go into your settings and turn auto capitalization off.
1925 days, 5 hours, 30 minutes ago
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jason williams
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never had an issue leaving the first letter capitalized, in fact helps keep people from matching them.
1922 days, 21 hours, 21 minutes ago
View commander koski's profile
commander koski
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I tested this test.planets.nu with my old computer (running on Lubuntu, browser Mozilla) and my Samsung Galaxy Tab 3 with Chrome as browser. Much faster and smoother to play than on play.planets.nu, with both of them! Also now transferring stuff and warpwell camping succeeds much smoother with the tab, no more that double-load thing. I can actually make my whole turns now with the tab.

Thank you @joshua , this is a big improvement to my gaming experience!
1922 days, 20 hours, 4 minutes ago
View figak's profile
figak
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@donaldworell have you tried doing a full restart of the ipad? Which Ipad Model and OS version?
1916 days, 16 hours, 40 minutes ago
View joshua's profile
joshua
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I have tested this with the latest firefox without any problem.

1916 days, 14 hours, 43 minutes ago
View othrym's profile
othrym
RE: Testers wanted: Some UI changes for map performance on...Write Reply
Testing again with firefox on a windows7 pc with notebook cpu the performance has all together improved very much. Nevertheless I get from time to time the message "Your Firefox browser performance appears to be slow. To improve game performance try disabling hardward acceleration using Options -> Advanced -> Uncheck 'Use hardware acceleration when available.' and restart your browser. If you still get this warning you may need to try another browser.". Also after I have deactivated the hardware acceleration.

I have also tested with my galaxy note 10.1 (also firefox browser). There I get also the message but while it was in the past impossible to play reasonable with the tab, it is now very nice. Good job doen - thanx to the team. My only problem with the tab is that I do neither see the zoom nor +/-1 ly icons. It looks as if it may be somewhere outside of the screen and i cannot zoom out enough to see them.