Calling someone a cheater is about the most severe accusation you can make here. Extraordinary claims require extraordinary proof.
This entire thread is really an argument that there should be a flagging system restricted to accounts that have completed some number of public games. I'd say it ought to be at least ten and probably more. Ten games is a lot of time, but even that could be, "gamed." You could join a game and simply not do much. That would get you destroyed pretty quickly and you would have, strictly speaking, "completed," the game. Obviously, some people would play be the rules, so to speak. Maybe admin review should be a part of being able to flag players as suspicious? Of course, that could lead to claims of personal bias.
Cheating happens. In every game that exists. Some people just aren't satisfied with having the possibility of winning. One thing is certain, there are going to be cheaters and they are going to put a shocking amount of effort into corrupting any system to prevent them from cheating. Which is why no game has ever entirely eliminated cheaters. Don't get too bent out of shape over it. Just don't play with those people any more. Make a list. Check it. If someone on your list shows up in a game you are in drop out and explain why. That is about all you can do. No automatic system is going to be able to control every cheater. There are already systems in the game to prevent a lot of kinds of cheating.
Keep in mind, what you consider cheating may not really BE cheating. Not according to the rules of the game. It's war. You should try to really take the expression, "All's fair in love and war," seriously. Read some strategy guides. What you are calling 'cheating' is pretty close to what you can find in some of them: secret alliances isn't cheating. It's not nice, but is war really nice? That's the point of the game! And even so, there are a lot of things players won't do because it's not just one war and people will refuse to play with you if you do things that, in a real war, you absolutely would not hesitate to do! In a real war, where your life is at stake, would you really stop to think if your strategy is, "fair," to your opponent? Of course not! Here, though, you have a reputation to consider and so questions of what is 'fair' to the other players are going to matter. Because people keep lists of other players that they will not ever knowingly join a game with. |