Hail,
Depends on how close to the end of the game for you are for some bonuses. If you rescue a race and improve its lot over 20 turns, you get tenacity rescue factor and should get 40% resources and achievements. Although the formula below shows 10 turns, Joshua replied the code actually shows you need 20 turns for the rescue factor to kick in.
Cheers,
MEGA
>Per Joshua
RE: TENACITY GAIN FOR REPLACEMENT GAMES: So I apparently still... Replacement tenacity is a little more complex: replacementtenacity = 1; replacementtenacity +=(improvedreplacement / finishedgamecount) * 0.25 * (finishedgamecount / 10);
improvedreplacement is the number of improved replacement games in the past 10 finished games.
finishedgamecount is the number of finished qualifying games (max 10).
RE: TENACITY GAIN FOR REPLACEMENT GAMES: So I apparently still... Oh, and just doubled checked the code. You must have been in the replacement game for at least 20 turns for it to qualify<<
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