@donaldworrel
All codes that include at least one letter are equal in value. So "xxx" is the same as "12x"
@squidbeastie
As mentioned, some natives give you tech 10 when you build a SB over one of their planets:
Ghipsodial = Tech 10 engines Amphibian = Tech 10 beams Silicanoid = Tech 10 torpedoes Humanoid = Tech 10 hulls
The other bonuses from the rest of the natives:
Avian = You can tax them much higher than other natives without their happiness dropping, so great for $$ Insectoid = Double the amount of tax you'd normally get, once again, great for $$ Bovinoid = You get 1 supply unit per clan. This is the most valuable type of planet if the temperature is good and all that because with a Merlin supplies = minerals! Amorphous = Evil worms that eat your clans, cannot be taxed, worst natives by far. Usually these planets are avoided, but if there are good minerals on the surface and in the ground, its worth dropping enough clans to build mines to clean the planet out, because you only lose 5 clans per turn to the worms, so you can usually compensate for that without much problem.
I think that's it.
Also as mentioned, the Donovan's website is invaluable for most of the questions you will end up asking yourself as you go through the game. We're always glad to help as well, but if you need an immediate answer to something then 99.999999% of the time you will find it at Donovan's:
http://www.donovansvgap.com/
I highly recommend going there, going to "Race Guides" and then reading up the guides for the race you are playing, it definitely helps to bring you up to speed with some concepts and such.
Also its good to read your enemies guides as well :)
And finally, here's a great little site where you can calculate a bunch of different things when you need to, should be in your VGAP favorites as well:
http://www.vgaplanets.ca/vgapcalc.php
Good luck!
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