Hi @Eyecaptain, @Commander Koski has given you the answer... Looking at your game, I see you're in a bad situation. Your alliance has no great abilities combinations. As you have no fascists and lokis don't work against lizards, you can't decloack them. So, your bests choices are laying mines to prevent they arriving (you can lay mines owning to each one of your alliance races, so you can get minefields of 3 races overlapping) and use birds cloak+intercept and rob inside their area again to prevent they arriving (but, as they have lokis, rob will be very hard and dangerous). Moving clans spend a big amount of fuel, so try to get them as most fast as possible from your main planets. Finally, try to be aggresive to have initiative in the fight giving strong ships to you and so get fed combat bonus (unlucky, with torpers, lizard bonus use to be better than feds... fed bonus is very strong with big carriers, but you have no race with them). |