As Donaldworrell stated, this depends, ur race, ur neighbours, the build strategy of all players, ur style, prefering a tight game with short supply lines or early agressive space grabbing...in fact there is no general strat that works only a good advice-dont loose ships at all-look carefully what compositon the nr2,3,4 are driving, are ur forces ready to rip them? The control of the cycle is worth thinking closer, lets say in ur 50planets short before limit u have 20 between 400-500, 30 1-400, then u build those 20 bases and plan to move the cycle 1st hand with an attack on ur 1st target and his losses move the cycle towards 400, cash out, build up the coming ids but still concentrate ur efforts for 400-500s and then dear lizking the sdsf has a useful function u overplay the still young bases with them and its 400-500 cash out again, this can be done within 5-10 trns after ship limit- |