It's time to bring this thread back to life.
Please feel free to post any comments or suggestions about the current design (http://planets.nu/#/howtoplay/Ladder).
CURRENT STATUS:
Short version - we should be about 4-6 months away from having this, as long as I don't get sidetracked.
There was a significant delay because Ericlavigne left. The result is that I have now downloaded most of the games, and will be downloading the rest by the end of the week.
I'm verifying the individual turn files as they come in. Unfortunately I'm finding that a significant number of the turn files are not valid. All of the files where I've found the error (I've only checked a few) have turned out to have simple syntax errors, and should be easy to correct (I'll keep Big Beefer updated). I'll also be checking alternate locations at Planets.nu to see if the turn files are in better shape there. Overall, I expect the validation of data, with correction where possible, to require 2-3 months.
Many of the games are missing turns. In some cases, this won't matter. In others, it could cause the system to not be able to generate a valid score for the game. Any game where the score isn't 100% reliable (according to the parameters in the above link) will not be included. As above, I'll be checking alternate locations for the turn files.
I decided to switch the implementation language from C/YACC/LEX to Python. This will be easier to develop, maintain and port, not to mention much faster to write initially. This is a relatively new language to me, but the learning curve isn't bad.
At this time, we do not have an effective way to make this information available. While I have a Hosting Service that could serve the data, I don't have a Domain/Host that I'd be willing to use. |