Very interesting
topic. Let me share some figures from Scorpio, so you can see how a Crystalline
could out build all others and hit the ship limit with second most ships right
behind the Lizard.
My strategy
was clearly quantity as you can see below..
Turn 1, i
build a Emerald (MK7, Transwarp, Disruptors). A ship that i build until now
(with better beams).
From turn
2, i was save due to the fact that i could lay webmines. So i had no big need
to invest in security and focused on eco.
I filled
the ship queue with:
- Onyx
(StarDrive 1, x-ray no tube)
- MDSF
(Warp 6 or higher)
- Rubys
(Warp 7(2) or higher, x-Rays to Disruptors, Mark 3 (1), Mark 4 (3), Mark 7
(12))
To save
money some only have 1 tube as it is enough to lay mines.
All Emeralds
have TW and MK7.
With this
low quality fleet, by simply stealing others the ship slots they need, i was
Military power 4th by turn 25th. 1st was Lizard, 2nd Empire (free fighters),
3rd Robot (Fighters & mines). A
Crystalline do not need military power as long as i have a MK7 Ruby and a good
eco. My fleet was very defensive, that may be the reason why it took so long, i
had to steal my attack fleet first. But better slow and steady then dead. I
build Diamonds and Thunders later, (I have more T-Rex then Diamonds now :P ),
but i used them mainly as bait or to kill highfueler. Without me accepting a
battle to free up ship slots, Lizard could build 500 SB and have 1000 PBP, he
will not build a ship. He still has the better eco, but it does not matter as
long as i control the ship slots.
The more ships a Crystalline has, the less sweepers he face. MK7 is your Quality, if you reach that, go for Quantity.
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