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Are you afraid to send your troops to certain death? Are you hesitant to ruin that shiny duranium plating for no gain? Still can't understand how that Virgo took out your Biocide from the right? With Kosmonymous' Combat Calculator you know the exact (estimated) odds of the upcoming battle. No more will your troops die in vain, but meet their makers in calculated gambles of their commanders. What are you waiting for! Your opponents are already (soon) using it.
This is alpha release of a combat calculator. The idea is to simulate quickly multiple results to get a better idea of how a fight will end. Currently does just that without any bells and whistles. Its rough, I know.
0.1 alpha - Simulate one fight multiple times and get a results shown
* If left side is not dead or captured then its a win.
* List shows damage of the ships when battle ends
Known issues / warnings:
* If you click "Calc sim" again before last one finished, it will run in background and populate list.
* Might mess the normal simulator although it shouldn't and doesn't seem to.
* UI is designed for robots.
Upcoming features/ideas:
* Better result browser
* Fleet battles
* Battle values
* PBP and lost resources counters
* Fleet handling tools (clone, edit etc ships in fleet)
* Adding ships to fleet from starmap and/or ships list
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All comments are welcome. This is a first version I got running so it is rough, but serves a purpose. Already I know more about odds than before what I learned from experience and brilliant Master at Arms document by Jan Klingele.
The development will be most likely sporadic, so don't expect it to be finished soon. Although I want to see fleet simulations in the future.
As this is alpha release I can't give any guarantees, but it does work on two computers using chrome. If not working please comment and I'll look into it.
Br, Kosmo