What is the most Similar space game or upcoming game to ...

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8 days, 20 hours, 43 minutes ago
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stonekiller666
What is the most Similar space game or upcoming game to ...Write Reply
What is the most Similar space game or upcoming game to VGA planets?

8 days, 20 hours, 27 minutes ago
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hazardspuke
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Maybe Masters of Orion.??
8 days, 19 hours, 54 minutes ago
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theclerk
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There is none.
8 days, 18 hours, 57 minutes ago
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stonekiller666
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I been looking since i played this in the 90s haven't found one that you can realistically do turned based like Planets Well at least I found Planets NU
8 days, 18 hours, 20 minutes ago
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kode
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Stars! was quite similar back in the day.
8 days, 17 hours, 6 minutes ago
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jonnydoh
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Second vote for Stars!, which @Kode mentioned. I knew about Stars! before I knew about VGAP. When I was exposed to VGAP it was enlightening to see how it must have influenced that game.

The two are very similar, but Stars! loses all the "special" elements of the various races, but instead builds upon further customization of ships, bases and the races themselves.

I was always disappointed that Stars 2 never finished development.
8 days, 5 hours, 51 minutes ago
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robobob
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Would love to get my hands on a working copy of Stars! Claim adjusters and Interstellar Travelers were my favourite.
8 days, 3 hours, 2 minutes ago
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lord pollax
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Reach for the Stars I can recall being similar. Is this the same game @Kode mentioned, or does another game exist called Stars!?
8 days, 2 hours, 57 minutes ago
View commander koski's profile
commander koski
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About history of Planets and also the role of Stars! In it:

http://www.planetsmagazine.com/gettoknowplanets/where-are-the-docs/
8 days, 2 hours, 8 minutes ago
View donaldworrell's profile
donaldworrell
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Thank you Commander Koski. I did not know of the European element. I played on American bbs and then moved to AOL as the bbs started to die out. BBS where still DOS based and vgaplanets had moved to Windows. I stopped playing about 1996-97 because I dropped my AOL membership as the Internet came alive. I never moved to one of the web sites hosting planets games. Therefore I thought VPA and PHOST where products of the planet web sites. I did not make the connection to the European origins. Now I wonder if the planet web sites where European as well ?
8 days, 1 hours, 22 minutes ago
View corsair's profile
corsair
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Don't forget Space Empires IV and Space Empires V. Played those via email as well, with some of the Planets 209 crew!
7 days, 16 hours, 26 minutes ago
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jonnydoh
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Another game that comes to mind is Sword of the Stars (the first one, not the ill fated follow up Sword of the Stars 2, which released a very buggy, incomplete follow up).

Sword of the Stars featured different races that used different methods to travel between the Stars, customizable ships and a unique tech tree with branches that didn't necessarily lead to the same tech you could obtain from game to game. Their version of the Lizard race, for example, featured ships with heavy armor on their fronts, with direct travel to and from different destinations. The Insects of this game had warp gates; extremely slow sub light engines, but once at their destination, with a warp gate ship set up, they could travel between destination points instantly. Another race in one of the expansions, an Avian like race, had ships travel faster depending on the total mass of the fleet (so fleets with small numbers of ships traveled more slowly than fleets with scores of ships).

One major difference is ship to ship battles could be played out in real time, which might frustrate people who aren't into that kind of thing; but fans of RTS might love that feature.

Still, it used to be one of my favorites! I recommend it for anyone looking for a bargain strategy sim on Steam.
7 days, 11 hours, 48 minutes ago
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spunkmeyer
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Emperor of the Fading Suns and Sword of the Stars

The Emperor of the Fading Suns had a rich bible, but poor programming. (It would crash about 18 turns in. The company provided patch sucked, but if it didn't crash... Onward.) The AI was weak. It is still the only turn-based game that I know which has an upper level (space) strategy level of conflict between planets and tactical ground combat on a specific planet. There were plenty of space and ground units. Old tech needed to be rediscovered, too.

The rich background material in the computer game created a board game and a role-playing game (...if I remember right).

The strategic level was not nearly as flexible as VGA Planets. Plus, the total planet number was limited. There were dedicated routes between planets for shipping and attack. There was no 'deep space' as in VGA Planets, but planets had ruins (old tech) and resources that must be captured planetside. Fleets could bombard planets and planet-based units.

Plus, there was voting by the players for Regent and eventually Emperor. You need to capture, trade, or find in ruins actual scepters (something like 40) to gain the Emperor title, then it was an all-out war for 10 turns. Everyone against the Emperor, who gained control of the Emperor's forces.

The political side was very much like Planets, and in many cases better. There was an entire framework for cutting deals. This alone was groundbreaking, and I've never seen it in another game.

I think the next generation of planets would allow players to do ground combat, which might take many turns by itself. Plus, the resupply of your planetary assault must be accomplished. It would take a lot of planning and foresight.

As crappy as the programming was for Suns, it still maintains a cult following just from the sheer ambition of the game.

I'm going all on memory, so if someone knows more... Awesome.

Sword of the Stars is a great turn-based game, and it comes close to a VGA Planets like structure. As a bonus, the game map was in 3D! and each faction has its own way to power their craft. The maps could be configured into spiral galaxies, for example. Sword actually worked and the AI could actually be challenging. I think both games are great follow-ons to VGA Planets.

1 days, 20 hours, 19 minutes ago
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mcnimble
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http://www.abandonia.com/en/games/27002/Stars%21.html
1 days, 19 hours, 42 minutes ago
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robobob
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Ooooh!
I will try it :D
1 days, 19 hours, 40 minutes ago
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robobob
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Should I be worried about viruses from this site?
1 days, 19 hours, 35 minutes ago
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mcnimble
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I would say that the site owners are doing what they say they do: provide old games.
Now if some dipshit provides them with an old, but infected .EXE...

Don't worry too much.
Or run it in a VM of sorts.
1 days, 19 hours, 33 minutes ago
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robobob
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Its not running as is. Have you tried it? Do I need Dosbox or such?
1 days, 19 hours, 18 minutes ago
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mcnimble
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Hadn't tried. Linux here. Hm, it isn't running in my virtual Windows 10 guest, either. DOSbox says it needs Windows. Don't feel like installing wine. Sorry.
1 days, 19 hours, 17 minutes ago
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robobob
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Ok thanks anyway, I'll have a tinker.
1 days, 12 hours, 31 minutes ago
View challengespaceyard's profile
challengespaceyard
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As a reference, Stars! is a 16-bit Windows application, which is why it will not run with newer releases of Windows.
1 days, 10 hours, 51 minutes ago
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jovian goose
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'Stars' was on a more commercial footing in the marketing. I bought mine, and still have it, in PC World as a CD in a box with a small glossy manual. The registration number was printed on the back of the manual.
1 days, 9 hours, 55 minutes ago
View ecatoncheires's profile
ecatoncheires
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16-bit Win app should work up to and including Windows XP if I remember well - have an accounting software still running in a 16-bit DOS windows on a 32-bit Windows XP setup virtualized in a 64-bit Windows 7 PC.

Which should soon be upgraded to Windows 10, now that I think of it... will the DOS application continue running?!
1 days, 8 hours, 25 minutes ago
View emork the lizard king's profile
emork the lizard king
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Nearly 30 years ago at the university we played Spaceward Ho! for quite some time. It's like simplified Planets. It was played via LAN and most games took less than one hour.

From the Wiki entry:
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The core of the game is the two-dimensional map of "planets". Each "planet" has three characteristics: temperature, gravity, and metal.
...
In addition to spending on supporting colonies, terraforming planets, mining planets, and building ships, players can spend money on technological research.
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There are several different kinds of ships, including the basic Fighter, a Scout with longer range but weaker weapons, a Colony Ship used to found new colonies, Satellites which are cheap but cannot move from the world at which they are built, and in recent versions a few others as well, such as the Tanker and Dreadnought.
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Doesn't this sound familiar? :)