I'm assuming you're already told that - lizard has only one combat ship, and it's called t-rex+madonnzila. When fighting against heavy carriers, t-rexes do not need descent beams - tech 1 will do. Also, most t-rexes do not need descent engines as well, as they are to be towed by mads - that way they are cheap to build in packs. Still, you'll need (25--50)% of t-rexes equipped with transwarps - for whacking lesser ships etc, but, most important, for breaking through minefields. In this case, a t-rex with transwarps tows mad - being towed, mad won't hit a mine, and t-rex must have like 50--60 torps and the rest should be stuffed with supplies to fix the ship if it hit a mine or two, so it would be fully operational in combat even the same turn. Of course, such a setup is not for a long walk, but only for short sprint through enemy mines. |