@Martinr,
> I think Host 11 should be a Ship Mission is set. Or maybe earlier in the turn. Maybe possibly Host 1.
Mission is set by the player and happens before the Host process starts. It doesn't get a step in the Host Order. Some user changes/settings/requests get validated in step 1A (Complete Host Order).
Under VGAP, there was something known as "Mission 9". These were race-specific missions. In Planets.nu, the "Mission 9" missions actually have a mission code of 8, but they're still called "Mission 9" for historical reasons.
The COMPLETE list of "Mission 9" missions is: Super Refit, Hisssss!, Super Spy, Pillage, Rob, Repair Self, Lay Web Mines, Dark Sense, Build Fighters (Robots and Colonies), RGA and Swarm.
The presence of RGA in the above list is why the Rebels don't need to set "Build Fighters" or use LFM to build fighters. If they have the minerals and supplies it happens. For them, "Build Fighters" is always on, even when it's not.
> So Host checks if you have fuel.
Yes, but the question is when does it get checked. For the most part, the check for fuel happens when the mission is attempted. |