We are pleased to announce the first release of an exciting new Planets Nu feature, the Level Editor. This tool will allow you to create single-player games and story lines, and share them with the Planets Nu community. You can access the Level Editor from your 'Hosting' tab, next to the Design Game button.
Once inside the Level Editor, you will find a modified version of the regular Planets Nu game interface.
At the Starmap, where you will do much of the design work, you will find a 'New Obj' button next to the Map Tools. This will allow you to add new planets, ships, etc., with the various settings you choose (some are generated by default, but you can change them). You can add an item at the displayed X-Y location by clicking the Add button, or just click on the map where you want it go and the X-Y fields will be updated accordingly. Once you are done adding items, just select New Obj again to close the menu. From there you can select individual items on the map by clicking on them as usual, but the interface screen will also have additional options to move, edit, or delete the selected item.
Back at the Dashboard, you will see several new menu items on the left hand side:
A little more info then on the Events, since this is what will make a lot of these levels more interesting to play and help integrate them into a more immersive experience. There are several types of events currently available with more on the way. When an event is triggered (which will depend on the event type and the parameters set for it), all of the Actions attached to it will be performed. The currently available actions are:
Again, there will be many more Event and Action options available in the future (and we are open to your suggestions), but already you can create some interesting scenarios such as "capture the enemy base to win", "hold your homeworld for 20 turns", "take 5 planets and a reinforcement fleet arrives", and many others.
Well, that's a lot of info now, but hopefully it will make sense once you get a chance to play around with it some. Just keep in mind, that this is being released VERY early in its development so we can get your feedback, and there are still plenty of bugs and incomplete functionality, some known and likely many we have not yet discovered. Our hope is that once this has been stabilized it can provide new players some awesome tutorials to learn with, veteran players some interesting new challenges without the time and schedule commitment of a full multi-player game, and also give our creative community a tool to create some great planets work.
We've created a simple demo of a new single player level if you'd like to try it. You can find it under you Levels tab, selecting the link for 'User Created Story Lines'. It is BB's Demo Levels - Simple Demo 1. Other user created levels will start to appear here also, as they move them to the trial state for community testing. Note that these games run as single player levels, and there is no record kept of them, so you can create/play/delete them freely.
Enjoy!