How to build a massive fleet in 25 turns! (Part 8/10)

Wednesday, November 28, 2018
Joshua breezes through turns 15-20 in this part of the series, building his first Merlin on turn 17. He brings up a couple key tips:

1) Use colonists to build mines on a planet, then pickup those colonists and continue onto the next planet.

2) Don't worry about over population or amorphous eating colonists. Just bring more colonists. The advantage outweighs the cost. 

He stops and reviews his fleet at turn 20. 

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