Planets League 2023

Sunday, January 15, 2023

Games for the new league season are ready to join now! 

There are two notable changes for the new season which were announced at the Planets Con in December:

Long format games have been switched to a Fixed Turn win condition. Games will end on the specified turn or when one player controls 40% of the planets for 5 turns. End turns for the games are:

  • Championship - 140
  • Very High Standard - 100
  • High Standard - 100
  • Standard - 80
  • Beginner - 60
  • Team Games - 100
  • Melee - 80

Tenacity penalties for leaving a league game will be removed if another player from your team joins the position.

All games will use the updated standard rules for 2023 as detailed in a separate post.

The event dates for this season are the same as last:

  • May 1st - Long format game cutoff. Unfilled games deleted, except for melee games (Melee madness week begins)
  • May 8th - Melee madness week ends. No more melee games created. Current game will start if at least 20 players.
  • Nov 1st - Short format games stop being created.
  • Dec 1st - Hard end date. Any still running games will end on the next host run after this date.

There have been no changes to the scoring:

  • Only the top 3 long format game finishes from each team will count toward a teams score.
  • Only the top dogfight, 2v2 blitz and 1v1 blitz finishes will count toward a teams score.
  • Total points will be used for tie breaks.

Game formats are also the same as last season, but are listed below for reference.

Long game formats:

Very High Standard - Min-Rank Rear-Admiral - Races randomly assigned
Max team joins: 1
Points by rank: 28, 20, 15, 11, 8, 6, 5, 4, 3, 2, 1

High Standard - Min-Rank Captain - Races randomly assigned
Max Team Joins: 2
Points by rank: 20, 15, 11, 9, 7, 6, 5, 4, 3, 2, 1

Standard - Min Rank Commander - Races randomly assigned
Max Team Joins: 3
Points by rank: 15, 11, 9, 8, 7, 6, 5, 4, 3, 2, 1

Beginner Standard - Max Rank Commander - Races randomly assigned - Beginner ruleset - 8 players
Max team joins: Unlimited
Points by rank: 9, 7, 6, 5, 4, 3, 2, 1

7 Teams of Three
Max team joins: 1
Points by rank: 42, 27, 21, 15, 9, 3, 3

Note: the points are counted "per player" so each winner in a team of 3 game would have a 14 point finish to count toward their total team score.  

7 Teams of Two
Max team joins: 1
Points by rank: 28, 18, 14, 10, 6, 2, 2

Note: the points are counted "per player" so each winner in a team of 2 game would have a 14 point finish to count toward their total team score.  

Giant Campaign Melee - Including Horwasp
Max team joins: Unlimited
Points by rank: 24, 15, 11, 8, 7, 6, 5, 4, 3, 2, 1, 0 for all remaining participants.

Special: If multiple players from the same team are in the same melee then all players on the team will receive points equal to the average of the points scored by all team members (rounded down). For example: 4 players from the same team enter the melee and finish 1st, 3rd, 4th and 15th. They would earn 24 + 11 + 8 + 0 = 45 points / 4 = 11 points each.  

Short format games:

1 v 1 Blitz - 2.5 Points * opponent modifier (rounded) for a win
2 v 2 Blitz - 4 Points * opponent modifier (rounded) for a win
8 Player Dogfight - Points by rank: 4, 3, 2, 1, 0, 0, 0, 0 * opponent modifier (rounded) 

Opponent modifier is the same calculation as difficulty modifier but excludes you and your team.  

Each team has 11 total team attempts available for short format games. The 2 v 2 Blitz counts as 1 attempt even though it uses 2 players.