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Show Media ItemShow Media Item - The Scorpius War - Turn 75 - Web Mine Monstrosity

The Scorpius War - Turn 75 - Web Mine Monstrosity

Monday, June 11, 2012
The Scorpius War is now 75 turns in and the war has gone into the trenches, a battle of minefields, more minefields and web minefields. It is an all out economic war. 

The past 50 turns have seen the demise of 3 more races:

1) The Birdmen (Turn 60), after a highly successful early strike against the Colonies were struck hard by the advancing feds... under this pressure and perhaps the realization that his end was near, Admiral Thrain disappeared from the Echo Cluster and has not been seen since. 

2) The Fascists (still kicking), Captain Nicodemus has continued to fight valiantly but has seen his empire steadily declining over the past 25 turns. (by who?)

3) The Rebels (Turn 57), who under Captain Tom Graves chose to completely and utterly self destruct their own empire rather than give any benefits to the suddenly attacking Evil Empire.  

Thin Lizzy of the Lizards continues to hold his early lead and has built starbases on nearly all of his 135 planets. However, general intelligence on the cluster suggest that the Crystalline (spacesquad) controlling the center of the sector are steadily advancing, web mining everything they encounter and are perhaps engaging in all out war vs the cluster. The Lizards and Federation, both in strong positions, appear to have formed a coalition to counter the Crystal threat. 

Commander Halion of the Evil Empire advanced strongly and steadily toward turn 50 but has since seen his growth slowed and even slightly reversed. 

Mesh_Hong has been relatively quiet... but appears to have struck up some sort of peaceful relations around turn 40, since that time his planet count has remaining almost unchanged.

The most peaceful commander in the cluster appears to be Ronnle Robot of the Robots who, after the opening turns, has had very little change to his planet count. There are indications however, that the advancing web mines have encroached and war is brewing. 

The big question, in the Scorpius War appears to be, "Are there enough Heavy Phasers in the cluster to address the Web Mine Monstrosity?"

Current standings by planet:

Still in the running:
1) Thin Lizzy of the Lizards (135)
2) SqaceSquad of the Crystals (107)
3) TheDuke of the Federation (63)
4) Halion of the Evil Empire (63)

Potential game changers:
5) Mesh_Hong of the Privateer (32)
6) Ronnle Robot of the Robots (31)

On the brink of extinction:
7) Aladrius of the Colonies (15)
8) Nicodemous of the Fascist (12)

Birdmen, Rebels, Cyborg - DEAD

Please show your support for your commanders! They are in a huge, long, war and need your support! Commanders from the Scorpius War, can you give us more info? What is going on!? 

Game: http://planets.nu/games/23864
Discussion: http://planets.nu/discussion/championship-match-0010-1
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CommentsComments - Comments

Comments

 
There are 11 comments - add your comment
halion - Monday, June 11, 2012 11:03 AM
Great summary of where things stand in the game!
It has been too long since Commodore Halion of the EE wrote in his journal.

I think it's time he put on paper some of his thoughts as there's certainly been some interesting twists to this story ;)
jm - Monday, June 11, 2012 12:38 PM
This looks to be some serious late game play. What can we look forward to now?

SSD action, lots of beams, lots of webs?

All the great carriers but the Robots and the EE are gone, and the Robots don't seem to be aligned?

I hope I will hear something from the leaders.

I would have liked to have heard from Admiral Thrain.
emork the lizard king - Monday, June 11, 2012 4:55 PM
Go on Nicodemous, that's Klingon spirit!

I'd love to see the fleet overview of SpaceSquad.
neil raskatovich - Monday, June 11, 2012 5:10 PM
Don't forget all of the ships may suddenly belong to Mesh_Hong.

C'mon Privs, you can get a rise on your fleet!
tom graves - Monday, June 11, 2012 5:16 PM
I smell vindication on the winds of the force.

General Kota
seveiht - Tuesday, June 12, 2012 2:11 PM
Definately agree that some sort of minefield cap needs to be put back in place. Its getting a little rediculous, I have never seen so many mines being laid in my history of planets as i have in the games here. And it seems as though the number of fields in the games are growing as people learn there is no limit.
joshua - Tuesday, June 12, 2012 5:10 PM
Currently there are 394 active minefields in The Scorpius War.
seveiht - Tuesday, June 12, 2012 6:54 PM
ok, so scorpius hasn't quite turned into a monster quite yet ;)
ronnle robot - Friday, June 15, 2012 9:44 PM
I'm not peaceful by nature, only by a severe lack of means to make aggressive moves :-)
valhalla - Thursday, June 21, 2012 7:26 PM
Nu's original mission was to remain true to VGA planets. To remain true to that mission, there would need to be mine field caps. I would like to see a thread of classic vanilla games that are 100% true to the original planets where players compete based on skill under known and unchanging conditions. The "normal" competition games should be played in this setting.

As a community we have been moving towards that as Nu re-discovers that deviations from the classic scoring, abilities, limits, etc can unbalance the game.

That doesn't stop development of a separate line of games with worm holes, debris fields, unlimited cash, worm holes, planet death rays, chunnels to oblivion, radiation, asteroids, hemorrhoids, non-standard ship lists, new races, random bugs, and whatever else can be dreamed up. Some players like those things and those that do should have access to games with them.

We can have it both ways.

-V-

PS - my money is on Spacesquad though Thin Lizzy is also very good.
dragondejhi - Thursday, July 05, 2012 6:10 AM
How can Thin Lizzy possibly win with the Lizards having such tiny little ships?
- Oh yea, sheer determination, Lizard tenacity and of course a tough hide helps out as well! ;-)

G`Nash Nok Kri`glok "May the Alliance live forever!"

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