I am considering updating and expanding my Crystal Race guide, with a primary focus on the Nu Planets' Campaign games. But I have not yet had any actual experience in the Nu Campaign games. Therefore, so for those Crystal Race players that ARE playing in the Nu Campaign, I would appreciate any insights you have based on your Nu Campaign experiences so that I could write a better guide. Please feel feel to reply in this thread and share.
To give you an idea where I might be headed, here is a first draft of the beginning of my guide:
Bondservant's Amoeba Guide to Nu Campaign Crystals
The following is a comprehensive guide on how I recommend Advanced Nu Players play the Crystals in the Campaign Game. When played correctly, the Crystals have a decent chance to do well and even win Nu campaign games. However, the normal VGAP approach that would work well when playing many of the Races will not work out so well when commanding the Crystal People. There are many considerations that need to be accounted for in order to be successful. Crystals are hard to win in normal VGAP games and I suspect they will win even fewer NU Campaign games. So this Guide is primarily designed to offer strategic advice for consideration to help advanced players have a lot of fun and have the best chance to win a Nu Campaign game playing The Crystal Confederation.
NOTE: this guide is less helpful for those Nu players that have not yet mastered the economics and diplomacy of VGA Planets. It is a guide for advanced players. It is also less helpful for those players that do not yet have enough "Nu Campaign Resources" to spend on research for most available Campaign technologies available to Crystals, especially Starbase Minelaying and Improved Desert Habitation. Finally, this guide has been written prior to my playing in any Nu Campaign games. It will no doubt be even more useful after this guide is updated after several players have experienced the new Nu Campaign galactic environment.
The style I play with great success and recommend for players of the Crystal Race to try in the Nu Campaign is best described as an Amoeba approach. The Amoeba has no definite form and consists of a mass of protoplasm containing one or more nuclei surrounded by a flexible outer membrane. It moves by means of pseudopods, moving place to place via locomotion, with an expansion of wavelike series of muscle contractions. For success, the Crystal commander should devise a sector strategy to move and grow like an amoeba, with an increasing number of starbase nuclei and a flexible outer membrane of planets in the Crystal empire. Ships should move like pseudopods, laying webmines along the way as the empire grows with every wave of offensive/defensive battle attacks.
Crystals are already the most defensive Race in VGA Planets in normal games. I would rate them an 8 out of 10 for being able to successfully defend their Empire. However, the Crystals normally find it difficult on offense, perhaps rating only a 4 out of 10 for being able to successfully attack other Empires. This strong defense but lack of offense normally results in the Crystal player ending a Nu Planets game either (1) in defeat due to trying to be too aggressive, or (2) end the game with a decent number of planets, but not close to winning the game due to an inability to attack others. The Crystal Defense/Offense ratings become even more stark in the Nu Campaign game, with a rating of 9.5 out of 10 for Defense and a 2.5 out of 10 for Offense. Therefore, the recommended "amoeba" approach in this guide is for the Crystal Confederation to firmly establish a strong Empire and then slowly swallow up other players' territories, one cluster at a time, eventually making it your own. As will be described below, the Crystals are able to expand their empire like an amoeba better than any other Race.
In my Diplomacy strategy guide on Donovan's, I state: "non-aggression (NAG) pacts and alliances are critical to succeed. This is my first rule of diplomacy that guides my actions." This is true for when I play all races. It is especially true for when I play Crystals, as I will describe in much more detail below. In my Crystals 101 guide on Donovan's, I make the following statement: "So as the Crystals it is imperative to make friends early so you do not get embroiled in a war that will prevent you to build up." That Crystal Race guide was written nearly 20 years ago and as far as I know it was the first guide for the Crystals. It was very basic. I am writing this new much-more comprehensive Crystal guide right now with special attention to the Nu Campaign game, but much of the guide can be applied to normal Nu Planets games as well; it simply applies even better in the Nu Campaign game.
Thank you in advance for you insights ....
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