Utility Script: Circles objects not marked ready

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2580 days, 11 hours, 50 minutes ago
View spiper's profile
spiper
Utility Script: Circles objects not marked readyWrite Reply
This circles any planet, ship or starbase that has not been marked ready.  Different radius and color for each.

Stephen

http://userscripts.org/scripts/show/138787
2566 days, 10 hours, 18 minutes ago
View spiper's profile
spiper
RE: Utility Script: Circles objects not marked readyWrite Reply
v1.0 - made markings semi-permanent.  clear with 'clear (x)'

The 'clear' menu item and the 'x' hotkey are calling different functions in the planets.nu code.

Stephen
2415 days, 11 hours, 25 minutes ago
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shandor
RE: Utility Script: Circles objects not marked readyWrite Reply
Would it be too annoying if I asked if you could update this script to work with the latest API? :)

It doesn't seem to be working at the moment, and I just found all these insanely nice scripts here, and this here sounds like the most bestest of them all. This is something that I just have to have ;)
2264 days, 19 hours, 10 minutes ago
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f34r
RE: Utility Script: Circles objects not marked readyWrite Reply
I absolutely LOVE this addon, it really has helped speed up my game play.   Please update it to work with the new version.  
2264 days, 14 hours, 43 minutes ago
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f34r
RE: Utility Script: Circles objects not marked readyWrite Reply
Please Update!
2246 days, 17 hours, 3 minutes ago
View tom n's profile
tom n
RE: Utility Script: Circles objects not marked readyWrite Reply
Using Chrome with Taper Monkey and your script shows active, but makes the Starmap Tools disappear and doesn't seem to work on the new site. 
1988 days, 20 hours, 31 minutes ago
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kedalion
RE: Utility Script: Circles objects not marked readyWrite Reply
I made a new plugin which seems to provide similar functionality but works on the new client: