• about 'nu'Learn more about VGA Planets "Nu"
  • the projectAbout the VGA Planets "Nu" project, the official web based remake of VGA Planets.
  • contactContact the VGA Planets "Nu" team.
VGA Planets
YEAR: 001717th year of the first Emperor war
  • HomeVGA Planets is a space strategy game that became the largest play by email game ever created. VGA Planets Nu is the new 2010 web edition of this classic turn-based game, originally launched in 1992.
  • My Games
  • Join GameThe Echo Cluster
  • News and EventsBlog posts, recent posts and player events.
  • LeaderboardView the top players in the VGA Planets Nu community.
  • ForumsVGA Planets discussion forums.
  • FeedbackSend us suggestions and report bugs here on our UserVoice.
  • How to PlayVGA Planets "Nu" documentation.
  • UpgradeSign up for VGA Planets Nu and start playing the greatest space strategy game ever created.
  • Sign In
Edit - Delete
Page In PagePage In Page - Table of Contents
Edit - Delete
Text AreaText Area - Table of Contents

Table of Contents

  • Introduction
  • The Nu Scenario
  • Race Advantages
    • The Solar Federation
    • The Lizards
    • The Birdmen
    • The Fascists
    • The Privateers
    • Cyborg
    • Crystal People
    • The Evil Empire
    • The Robots
    • The Rebels
    • The Colonies of Man
  • Starships
  • Planets
  • Starbases
  • Starchart
  • Star Clusters
  • Nebulas
  • Debris Disks
  • Alliances and Diplomacy
  • Friendly Codes
  • The Ship Limit
  • Ship Database
  • Military Score
  • Host Order
  • Default Config
  • Hot Keys
  • The Leader board
  • Rules
Edit - Delete
Text AreaText Area - Colonies of Man

Colonies of Man

The Colonies of Man are very similar to the rebels and share many of the same ship designs. The flag ship of their fleet is one of the most powerful ships in the universe. This mighty ship is the tech 10 Virgo class battlestar that can hold up to 40 more fighters than the Evil Empire's battlecarrier and is only about half the size. Even with all those fighters it still has room for beam weapon banks.

The Colonials can use fighters to sweep for mines. Each fighter can destroy 20 mines per turn. If the ship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines simultaneously.

The mine sweeping fighters can travel 100 light years from the carrier when on a mine sweeping mission.

Colonial ships that have fighters bays can build fighters in space using 3 tritanium, 2 molybdenum and 5 supply units per fighter.

The Colonies can build the Cobol Class Research Vessel and Lady Royale. 


Follow VGA Planets on Twitter Play Planets on Facebook!
© Copyright 2010 Geographical Media Inc.
 About Planets Nu - Contact Us - Site Rules - API