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Text Area - Table of Contents
Table of Contents
Introduction
The Nu Scenario
Race Advantages
The Solar Federation
The Lizards
The Birdmen
The Fascists
The Privateers
Cyborg
Crystal People
The Evil Empire
The Robots
The Rebels
The Colonies of Man
Starships
Planets
Starbases
Starchart
Star Clusters
Nebulas
Debris Disks
Alliances and Diplomacy
Friendly Codes
The Ship Limit
Ship Database
Military Score
Host Order
Default Config
Hot Keys
The Leader board
Rules
Win Conditions
Change Log
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Text Area - Planets
Planets
Colonist Clans
Planetary Command Screen
Planetary Structure Building
Native Race Advantages
Bio Scanner
Climate
Defense Outposts
Factories
Mineral Mines
Ion Pulse
Structure Decay
Supplies
Taxes and population
Warp Wells
Minerals
Ground Attack