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Table of Contents

  • Introduction
  • The Nu Scenario
  • Race Advantages
    • The Solar Federation
    • The Lizards
    • The Birdmen
    • The Fascists
    • The Privateers
    • Cyborg
    • Crystal People
    • The Evil Empire
    • The Robots
    • The Rebels
    • The Colonies of Man
  • Starships
  • Planets
  • Starbases
  • Starchart
  • Star Clusters
  • Nebulas
  • Debris Disks
  • Alliances and Diplomacy
  • Friendly Codes
  • The Ship Limit
  • Ship Database
  • Military Score
  • Host Order
  • Default Config
  • Hot Keys
  • The Leader board
  • Rules
  • Win Conditions
  • Change Log
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Starships


  • Navigation 
  • Short Range Fighters
  • Starchart
  • Starship Engines
  • Weapon Killing / Destructive Power
  • Weapon Banks and Fighter Bays
  • List of Starships
  • Warp Wells
  • Alchemy Ships
  • Bio Scanner
  • Building of Starship Hulls
  • Cargo
  • Cloak
  • Engine Shield Bonus
  • Fuel
  • Glory Device
  • Gravitonic Accelerator
  • Giving Ships Away
  • Ground Attack
  • Ion Storms
  • Mines
  • Repairs in Space
  • Science Ships
  • Sensor Scan Range
  • Starship Fix / Recycle
  • Tow Capture


Starships are built at starbases out of three basic minerals, tritanium, duranium and molybdenum. The starships travel at very high speeds between planets performing various missions. The funds needed to build starships is taken directly out of the planetary economy. Starships can be used to transport money and colonists. They can also battle enemy ships and planets.