• about 'nu'Learn more about VGA Planets "Nu"
  • the projectAbout the VGA Planets "Nu" project, the official web based remake of VGA Planets.
  • contactContact the VGA Planets "Nu" team.
VGA Planets
YEAR: 001717th year of the first Emperor war
  • HomeVGA Planets is a space strategy game that became the largest play by email game ever created. VGA Planets Nu is the new 2010 web edition of this classic turn-based game, originally launched in 1992.
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Page In PagePage In Page - Table of Contents
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Table of Contents

  • Introduction
  • The Nu Scenario
  • Race Advantages
    • The Solar Federation
    • The Lizards
    • The Birdmen
    • The Fascists
    • The Privateers
    • Cyborg
    • Crystal People
    • The Evil Empire
    • The Robots
    • The Rebels
    • The Colonies of Man
  • Starships
  • Planets
  • Starbases
  • Starchart
  • Star Clusters
  • Nebulas
  • Debris Disks
  • Alliances and Diplomacy
  • Friendly Codes
  • The Ship Limit
  • Ship Database
  • Military Score
  • Host Order
  • Default Config
  • Hot Keys
  • The Leader board
  • Rules
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Evil Empire

The Evil Empire depends heavily on fighters for attacking enemies. They have only one ship type that can launch torpedoes. Most of the Empire's ships are very large and expensive. The Empire's battle carrier is the largest and most heavily armored fighter carrier in the universe it has 10 beam weapon banks, which is most impressive for a carrier.

The captains of all ships in the Evil Empire can use the "Dark Sense" to detect enemy colonists living on planets within a configured range. The "Dark Sense" is never wrong! Nothing can hide a planet from the power of the "Dark Sense."

They can build the Super Star Destroyer assault ship that can take over enemy planets just by dropping 10 clans onto the planet.


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