• about 'nu'Learn more about VGA Planets "Nu"
  • the projectAbout the VGA Planets "Nu" project, the official web based remake of VGA Planets.
  • contactContact the VGA Planets "Nu" team.
YEAR: 00293rd year of the Reign of Spacesquad
VGA Planets
  • HomeVGA Planets is a space strategy game that became the largest play by email game ever created. VGA Planets Nu is the new 2010 web edition of this classic turn-based game, originally launched in 1992.
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Page In PagePage In Page - Table of Contents
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Text AreaText Area - Table of Contents

Table of Contents

  • Introduction
  • The Nu Scenario
  • Race Advantages
    • The Solar Federation
    • The Lizards
    • The Birdmen
    • The Fascists
    • The Privateers
    • Cyborg
    • Crystal People
    • The Evil Empire
    • The Robots
    • The Rebels
    • The Colonies of Man
  • Starships
  • Planets
  • Starbases
  • Starchart
  • Star Clusters
  • Nebulas
  • Debris Disks
  • Alliances and Diplomacy
  • Friendly Codes
  • The Ship Limit
  • Ship Database
  • Military Score
  • Host Order
  • Default Config
  • Hot Keys
  • The Leader board
  • Rules
  • Win Conditions
  • Change Log
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Text AreaText Area - VGA Planets Nu Host Order

VGA Planets Nu Host Order

  • Update of clientside-actions:
  • - own cargotransfers 
  • - planetary structures built 
  • - starbases built 
  • - jettison from ships 
  • - lock towbeam 
  • Cloak 
  • Meteor shower 
  • Sensor sweep & bioscan 
  • Loki first decloak 
  • Cloak fail 
  • Superspy deluxe (Fcode change) 
  • Minefield fcodes established 
  • Lady Royale generates MCs 
  • Most Mission 9, in order of ID: 
  • -Rob 
  • -Hiss 
  • -Build fighters (incl. 'lfm') 
  • -Repair Self (Borg) 
  • -Dark sense 
  • Cargo drop (ship to planet - by ID) 
  • - including Imperial Assault 
  • - including Ground Combat 
  • Transfers (ship to foreign ship) 
  • Beam transfer fcodes (by ID) 
  • - including give ships (gsX) 
  • Planets beam up money ("bum") 
  • Gather missions 
  • Alchemy 
  • Command Ships Move Towing - CAMPAIGN
  • Command Ships Move Normal - CAMPAIGN
  • Lay mines  (including starbases - CAMPAIGN)
  • Lay web mines (including starbases - CAMPAIGN)
  • Ion storms: 
  • -move 
  • -join 
  • -decloak ships 
  • -damage ships 
  • -drag ships 
  • -new storms formed 
  • -affect minefields 
  • Mine sweep/scoop (including starbases - CAMPAIGN)
  • Mine decay 
  • Mines destroy mines 
  • New minefield fcodes established 
  • Web drain 
  • Starbases fix or recycle ships 
  • First build new ships 
  • Clone ships 
  • Super refit 
  • Force a surrender at starbase 
  • Mass check, repair & mkt 
  • Towing ships move 
  • - check for impact with debris disks and star clusters
  • Cobol Ramscoop makes fuel 
  • Warpwell calculation 
  • Star cluster radiation kills crew/colonists for moving ships
  • Most ships move (Incl. HYP) 
  • - check for impact with debris disks and star clusters
  • Cobol Ramscoop makes fuel 
  • Warpwell calculation 
  • Star cluster radiation kills crew/colonists for moving ships
  • Intercepting ships move 
  • - check for impact with debris disks and star clusters
  • Cobol Ramscoop makes fuel 
  • Warpwell calculation 
  • Star cluster radiation kills crew/colonists for moving ships
  • Star cluster radiation kills crew/colonists for non-moving ships
  • Glory device ships detonate 
  • Firecloud chunnel 
  • Loki second decloak 
  • Starbase Primary Orders - Refuel, Max Defense, Unload all Freighters, Load Torps onto Ships, Repair Base + Send Money, Receive Money (CAMPAIGN)
  • Starbases build 'free' fighters 
  • Starbases dump parts (dmp) 
  • Mass check, repair & mkt 
  • New natives appear 
  • Colonise ships 
  • Energy Defense Fields Activate (burn 50 fuel) - CAMPAIGN
  • (Depreciated: Loki third decloak)
  • Glory device ships detonate 
  • Mass check, repair & mkt 
  • Ship vs. ship combat 
  • Borg gather debris 
  • Gorbie Destroy Planet - CAMPAIGN
  • Mass check, repair & mkt 
  • Ship vs. planet/base combat 
  • Minefield fcodes established 
  • Terraforming 
  • Structure decay 
  • Fascists Pillage planets 
  • Rebel Ground Attack 
  • Happiness change computed 
  • Supplies produced (inc Bovinoids) 
  • Enlighten - CAMPAIGN
  • Taxes produce MCs (if HP > 30) 
  • Borg assimilate natives 
  • Population growth (if HP > 69) 
  • Overpopulation dies/eats supplies 
  • Amorphous worms eat clans 
  • Riots 
  • Civil wars 
  • Ore Condensing - CAMPAIGN
  • Mines produce minerals 
  • Trans-uranium mutation 
  • Second ship build 
  • Mass check, repair & mkt 
  • Autobuild to Targets
  • Scan (Superspy / Explore)
  • Scan for Ships
  • Scan for Planets (Explore Map and Nebulas)
  • Share ally information
  • Make score log include Priority Build Points
  • Send Player to Player Messages
  • Check for Winner
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