VGA Planets Nu Host Order

  1. Update of clientside-actions:
  2. - own cargotransfers 
  3. - planetary structures built 
  4. - starbases built 
  5. - jettison from ships 
  6. - lock towbeam 
  7. Cloak 
  8. Meteor shower 
  9. Sensor sweep & bioscan 
  10. Loki first decloak 
  11. Cloak fail 
  12. Superspy deluxe (Fcode change) 
  13. Minefield fcodes established 
  14. Lady Royale generates MCs 
  15. Most Mission 9, in order of ID: 
  16. -Rob 
  17. -Hiss 
  18. -Build fighters (incl. 'lfm') 
  19. -Repair Self (Borg) 
  20. -Dark sense 
  21. Cargo drop (ship to planet - by ID) 
  22. - including Imperial Assault 
  23. - including Ground Combat 
  24. Transfers (ship to foreign ship) 
  25. Beam transfer fcodes (by ID) 
  26. - including give ships (gsX) 
  27. Planets beam up money ("bum") 
  28. Gather missions 
  29. Alchemy 
  30. Command Ships Move Towing - CAMPAIGN
  31. Command Ships Move Normal - CAMPAIGN
  32. Lay mines  (including starbases - CAMPAIGN)
  33. Lay web mines (including starbases - CAMPAIGN)
  34. Ion storms: 
  35. -move 
  36. -join 
  37. -decloak ships 
  38. -damage ships 
  39. -drag ships 
  40. -new storms formed 
  41. -affect minefields 
  42. Mine sweep/scoop (including starbases - CAMPAIGN)
  43. Mine decay 
  44. Mines destroy mines 
  45. New minefield fcodes established 
  46. Web drain 
  47. Starbases fix or recycle ships
  48. Priority builds (NEW PRODUCTION QUEUE) 
  49. First build new ships 
  50. Clone ships 
  51. Super refit 
  52. Force a surrender at starbase 
  53. Mass check, repair & mkt 
  54. Towing ships move 
  55. - check for impact with debris disks and star clusters
  56. Cobol Ramscoop makes fuel 
  57. Warpwell calculation 
  58. Star cluster radiation kills crew/colonists for moving ships
  59. Most ships move (Incl. HYP) 
  60. - check for impact with debris disks and star clusters
  61. Cobol Ramscoop makes fuel 
  62. Warpwell calculation 
  63. Star cluster radiation kills crew/colonists for moving ships
  64. Tantrum Liner Tantrums - CAMPAIGN
  65. Intercepting ships move 
  66. - check for impact with debris disks and star clusters
  67. Cobol Ramscoop makes fuel 
  68. Warpwell calculation 
  69. Star cluster radiation kills crew/colonists for moving ships
  70. Star cluster radiation kills crew/colonists for non-moving ships
  71. Glory device ships detonate 
  72. Firecloud chunnel 
  73. Loki second decloak 
  74. Starbase Primary Orders - Refuel, Max Defense, Unload all Freighters, Load Torps onto Ships, Repair Base + Send Money, Receive Money (CAMPAIGN)
  75. Starbases build 'free' fighters 
  76. Starbases dump parts (dmp) 
  77. Mass check, repair & mkt 
  78. New natives appear 
  79. Colonise ships 
  80. Energy Defense Fields Activate (burn 50 fuel) - CAMPAIGN
  81. (Depreciated: Loki third decloak)
  82. Glory device ships detonate 
  83. Mass check, repair & mkt 
  84. Ship vs. ship combat 
  85. Borg gather debris 
  86. Gorbie Destroy Planet - CAMPAIGN
  87. Mass check, repair & mkt 
  88. Ship vs. planet/base combat 
  89. Minefield fcodes established 
  90. Terraforming 
  91. Structure decay 
  92. Fascists Pillage planets 
  93. Rebel Ground Attack 
  94. Happiness change computed 
  95. Supplies produced (inc Bovinoids) 
  96. Enlighten - CAMPAIGN
  97. Taxes produce MCs (if HP > 30) 
  98. Borg assimilate natives 
  99. Population growth (if HP > 69) 
  100. Overpopulation dies/eats supplies 
  101. Amorphous worms eat clans 
  102. Riots 
  103. Civil wars 
  104. Ore Condensing - CAMPAIGN
  105. Mines produce minerals 
  106. Trans-uranium mutation 
  107. Second ship build 
  108. Mass check, repair & mkt 
  109. Autobuild to Targets
  110. Scan (Superspy / Explore)
  111. Scan for Ships
  112. Empire Dark Detection - CAMPAIGN
  113. Scan for Planets (Explore Map and Nebulas)
  114. Share ally information
  115. Make score log include Priority Build Points
  116. Send Player to Player Messages
  117. Check for Winner