Text Area - Native Race Advantages
Native Race Advantages
Every native race has an advantage or behavior that in most cases can be used for your advantage.
Humanoid
Any starbase that is built around a humanoid planet will have tech 10 hull technology automatically.
Bovinoid
Every 10000 Bovinoids will produce 1 supply unit per turn. To collect the supplies you must have 100 colonists (one clan) for every supply that you collect.
Reptilian
If there are 100 or more Reptilians living on a planet then your mining rate will be doubled. They will gladly help your colonists mine and move large boulders.
Avian
Are quick to forgive you for overtaxing them. They will allow you to slightly overtax them without growing unhappy. (They are some what dumb)
Amorphous (The only bad natives)
The Amorphous lifeforms eat 500 colonists (5 clans) per turn. They will not pay taxes and will become upset if you try to tax them. The Cyborg cannot assimilate them. Only the Glory device can kill them. They can then be made into soup.
Insectoid
Insectoids produce twice the normal amount of credits per turn per percentage as other native races.
Amphibian
Any starbase that is built around an amphibian planet will have tech 10 beam weapon technology automatically.
Ghipsoldal
Any starbase that is built around a ghipsoldal planet will have tech 10 engine technology automatically.
Siliconoid
Any starbase that is built around a siliconoid planet will have tech 10 torpedo technology automatically.
Also see: Native Governments