• about 'nu'Learn more about VGA Planets "Nu"
  • the projectAbout the VGA Planets "Nu" project, the official web based remake of VGA Planets.
  • contactContact the VGA Planets "Nu" team.
VGA Planets
YEAR: 001717th year of the first Emperor war
  • HomeVGA Planets is a space strategy game that became the largest play by email game ever created. VGA Planets Nu is the new 2010 web edition of this classic turn-based game, originally launched in 1992.
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  • News and EventsBlog posts, recent posts and player events.
  • LeaderboardView the top players in the VGA Planets Nu community.
  • ForumsVGA Planets discussion forums.
  • FeedbackSend us suggestions and report bugs here on our UserVoice.
  • How to PlayVGA Planets "Nu" documentation.
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Page In PagePage In Page - Table of Contents
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Text AreaText Area - Table of Contents

Table of Contents

  • Introduction
  • The Nu Scenario
  • Race Advantages
    • The Solar Federation
    • The Lizards
    • The Birdmen
    • The Fascists
    • The Privateers
    • Cyborg
    • Crystal People
    • The Evil Empire
    • The Robots
    • The Rebels
    • The Colonies of Man
  • Starships
  • Planets
  • Starbases
  • Starchart
  • Star Clusters
  • Nebulas
  • Debris Disks
  • Alliances and Diplomacy
  • Friendly Codes
  • The Ship Limit
  • Ship Database
  • Military Score
  • Host Order
  • Default Config
  • Hot Keys
  • The Leader board
  • Rules
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Text AreaText Area - Starting The Game

Starting The Game

If you are hosting the game you must run MASTER.EXE to build the game universe master data files, choose the races you wish to be in the game and assign a game password to each player. Only run MASTER.EXE when you want to start a new game. Running it after you have started a game will erase the game currently being played.

After you have run the MASTER.EXE program, you must run HOST.EXE to generate the first set of RST files that are then sent out to each player in the game so they can play out their first game turn.

The whole game resides on the host computer, in the HST files ( these are the universe master data files ). The HOST.EXE program allows the TRN files from the players to interact with the universe master data files and other player files.


STARTING IF YOU ARE NOT HOSTING THE GAME

All you have to do is install the player files on to your computer. Then you transfer your RST file from the computer that is hosting the game by way of BBS, Email, Net or Floppy to your computer system. Run WINPLAN and tell it where the RST is located on your system. After you have played your turn you click the MAKETURN button to produce a TRN file that is transferred back to the HOST computer system.



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